Juan_Bottom wrote:I'm thinkin' maybe you need more shell holes? There aren't even any behind the red lines!
Also, maybe make one of the Red Lines Blue or something?
I don't know, there isn't much here to criticize.... the map is exactly what it's supposed to be.....
mibi wrote:Behind enemy lines and you have the trenches, no need for shell holes.
mibi wrote:And yeah, there isn't much to criticize, Incadenza and I shot several drafts back and forth ironing out most of the issues before we posted the first draft. Which is probably why this map will sit in the stagnant waters for a while.
Juan_Bottom wrote:mibi wrote:Behind enemy lines and you have the trenches, no need for shell holes.
I was talkin realizm. There's no way shells only fell in No Mans Land. Certianly they were shooting for the trenches too, so they must have even overshot them... I'm not saying shell holes for cover or anything, just for style...
wcaclimbing wrote:Could you provide a clearer explanation of which territories are fox holes, trenches, and bunkers? That detail is confusing me. They are all the same thing to me.
cairnswk wrote:1. Machine guns - how far can they fire forward, how many cells in the forward range.
Incandenza wrote:...cairnswk wrote:1. Machine guns - how far can they fire forward, how many cells in the forward range.
Thanks for your comments cairns. Your other graphics suggestions I'm sure have been seen by mibi, but this one's an easy one that I can answer: the machine guns bombard outward to the far end of No Man's Land in the 90-degree arc shown in the wee graphic in the legend.
Reposted from the Page 1 FAQ:
Q: Inc, I'm still not 100% sure what the machine guns can and cannot bombard. Can you help me out?
A: Sure thing. Here is the range for the Allied center machine gun. Here are the ranges for the Allied side machine guns. Obviously the German machine guns would bombard in the same fashion.
cairnswk wrote:Thanks Incadenza....obviously something in the legend didn't click that it would be to the end of no man's land....and i guess if i was someone looking at that for the first time i would have to find that out from the xml/BOB....can the text be adjusted to say "forward to opposite end of no man's land" or something similar to make it clearer.
yeti_c wrote:Don't need Far Side - you've already said it can only bombard "no mans land".
yeti_c wrote:BTW - the Command structure is the most important of all - as you can use that to create a path of 1's in the neutrals - before "going over the top".
ZeakCytho wrote:What if you dropped column 13 to give the legend space a bit more room? Or, if you want to keep things symetrical, drop 1 and 13, though that will really affect the size of the board.
Emperor_Metalman wrote:What is the purpose of the territories in the orders area
hulmey wrote:Just a quick thought! I'd like to see the "allies and "germans" sides graphically distinguised in some way. It would look great seeing the Black eagle flying over the german side and would lend a fell of Us agianst them
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