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[Abandoned] - Conquer Mart!

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Re: Conquer Mart! - [V11]

Postby a.sub on Sun Jan 18, 2009 9:15 pm

really well done!
but i still think u need to change the blues to look more different.
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Re: Conquer Mart! - [V12]

Postby lzrman on Sun Jan 18, 2009 9:27 pm

Updated the Blue's made one darker and revised Version 12
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Re: Conquer Mart! - [V12]

Postby sailorseal on Sun Jan 18, 2009 9:58 pm

Could you include names in the legend?
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Re: Conquer Mart! - [V12]

Postby lzrman on Sun Jan 18, 2009 10:12 pm

sailorseal wrote:Could you include names in the legend?


Consider it part of the next update.
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Re: Conquer Mart! - [V12]

Postby the.killing.44 on Mon Jan 19, 2009 12:10 am

Just a couple quick grammatical errors: "Bonuses'" refers to possessive plural — it should be "Bonuses". If any possessive article, it should be "Departments' Bonuses." Also, this could go either way, but "Boys Wear" should be "Boys' Wear," and same with Girls(') and Ladies('). You have Men's Basics and Wear with the apostrophe, which should be after the "s". A simple solution to this, seeing how there is no other Boys and Girls, is just to make them "Boys" and "Girls," like "Infants" and "Pets". Just easily fixable things ;)

I like this map a lot, and the skins really help the 2-dimensionality go away. One thing that does irk me: what is inside the pathways between areas? And speaking of the areas, you have most individual places separated from each other, however between "Restaurant" and "Customer Service" they are locked together. I suggest you make them all with some shared walls.

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Re: Conquer Mart! - [V12]

Postby lzrman on Mon Jan 19, 2009 12:15 am

It would make more sense to separate Customer Service and Restaurant? keeping things uniform?
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Re: Conquer Mart! - [V12]

Postby the.killing.44 on Mon Jan 19, 2009 12:18 am

lzrman wrote:It would make more sense to separate Customer Service and Restaurant? keeping things uniform?

Yes, but I think it would be better to keep them all like C. Service and Restaurant. Right now, while I know they all connect to each other, the separation makes it seem like the paths are the way through.

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Re: Conquer Mart! - [V12]

Postby lzrman on Mon Jan 19, 2009 12:33 am

the.killing.44 wrote:
lzrman wrote:It would make more sense to separate Customer Service and Restaurant? keeping things uniform?

Yes, but I think it would be better to keep them all like C. Service and Restaurant. Right now, while I know they all connect to each other, the separation makes it seem like the paths are the way through.

.44


Interesting point, was thinking though that one color can attack its neighbours and the paths lead the big space.
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Re: Conquer Mart! - [V12]

Postby lzrman on Sun Jan 25, 2009 12:22 am

Still need Department Names any one care to lend a hand in suggesting some?! I'm stumped

Still need Department Names any one care to lend a hand in suggesting some?! I'm stumped, besides naming it something like

Department RED/YELLOW/BLUE

Perhaps I could name it based of an item you would find in that area?

Hardware = Lock
Console Central = for Yellow Area toy/electronics

So far I have:

Brown = ???
D. Blue = ???
Gold = Service and Loyalty
Yellow = Fun and Games
Burgundy = Bare Necessities
Red = Growing Up Fashions
Blue = ???
Purple = Personal Vanity
Pink = Health and Image
Last edited by lzrman on Sun Jan 25, 2009 12:54 am, edited 1 time in total.
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Re: Conquer Mart! - [V12]

Postby the.killing.44 on Sun Jan 25, 2009 12:39 am

lzrman wrote:Still need Department Names any one care to lend a hand in suggesting some?! I'm stumped

Orange —› hmm…
Yellow —› Entertainment
Gray/Blue —› Men's
Beige —› Equipment
Red (which I would make brighter in the key) —› Children & Pets
Pink —› Beauty
Purple —› Workware
Blue —› Houseware
Maroon(-ish…) —› Ladies

Thing's I'd change up:
Image
^ use for name changes — makes the departments more together ^
you'd have to change the skins for such, and make seasonal smaller and footwear larger (the boxes)
oh, and sorry about the infants. I accidentally erased…

still need to fix the grammar problems I posted… ;)

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Re: Conquer Mart! - [V12]

Postby lzrman on Sun Jan 25, 2009 12:52 am

Working on it........ right now I'm building the legend so I can copy it in to the map right above where "Welcome to COnquer mart is"

< -----------------------------> way above the brown border
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Re: Conquer Mart! - [V12]

Postby lzrman on Sun Jan 25, 2009 12:55 am

lzrman wrote:Still need Department Names any one care to lend a hand in suggesting some?! I'm stumped

Brown = ???
D. Blue = ???
Gold = Service and Loyalty
Yellow = Fun and Games
Burgundy = Bare Necessities
Red = Growing Up Fashions
Blue = ???
Purple = Personal Vanity
Pink = Health and Image


There we go!

Brown = Sign of the Times
Blue = House Requirements
D. Blue = Big Boys

!!!!!!! w0000t! time to lay this on the layout
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Re: Conquer Mart! - [V12]

Postby lzrman on Sun Jan 25, 2009 1:08 am

Click image to enlarge.
image


Version 13:

- Added Department Names
- Correction on Pluralization of select departments.
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Re: Conquer Mart! - [V13]

Postby a.sub on Sun Jan 25, 2009 2:49 am

the eyes in the girls and boys creep me out
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Re: Conquer Mart! - [V13]

Postby the.killing.44 on Sun Jan 25, 2009 2:52 am

a.sub wrote:the eyes in the girls and boys creep me out

fastposted to say the exact thing, word for word

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Re: Conquer Mart! - [V13]

Postby lzrman on Sun Jan 25, 2009 3:10 am

The Actual Picture is a Bunny and a Ninja =P I could make it less as creepy ??????????????????????????????//
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Re: Conquer Mart! - [V13]

Postby the.killing.44 on Sun Jan 25, 2009 3:13 am

lzrman wrote:The Actual Picture is a Bunny and a Ninja =P

Surely you can't be serious…

lzrman wrote:I could make it less as creepy ??????????????????????????????//

YES!!!!

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Re: Conquer Mart! - [V13]

Postby a.sub on Sun Jan 25, 2009 1:43 pm

the.killing.44 wrote:
lzrman wrote:The Actual Picture is a Bunny and a Ninja =P

Surely you can't be serious…

lzrman wrote:I could make it less as creepy ??????????????????????????????//

YES!!!!

.44


QFT
thats does not look like a cute bunny lmao
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Re: Conquer Mart! - [V13]

Postby MrBenn on Fri Jan 30, 2009 5:37 pm

Hmmmm....

Despite your fiddling with the region textures/images, the map still feels kind of flat and dull... I'd like to see the graphics shift up a gear really....
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PB: 2661 | He's blue... If he were green he would die | No mod would be stupid enough to do that
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Re: Conquer Mart! - [V14]

Postby lzrman on Fri Jan 30, 2009 6:33 pm

Click image to enlarge.
image


Version 14
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Re: Conquer Mart! - [V13]

Postby a.sub on Fri Jan 30, 2009 6:37 pm

so first off i like the new textures
but the eyes still bug me, and i think ur textures are a bit over simplified, an improvement but needs mroe
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Re: Conquer Mart! - [V14]

Postby shakeycat on Sat Jan 31, 2009 5:42 pm

It has come some way, but it still does not scream "I'm a store!"

And is the section honestly called Ladies' Maternity? ... what, opposed to Men's Maternity?
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Re: Conquer Mart! - [V14]

Postby a.sub on Sat Jan 31, 2009 6:24 pm

shakeycat wrote:It has come some way, but it still does not scream "I'm a store!"

maybe instead of pictures you should have what it would look like if you actually saw it from an arial view, with aisles and all
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Re: Conquer Mart! - [V14]

Postby MrBenn on Sat Jan 31, 2009 9:58 pm

Getting rid of the white background was a massive step forward.
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Re: Conquer Mart! - [V14]

Postby lzrman on Sat Jan 31, 2009 11:24 pm

a.sub wrote:
shakeycat wrote:It has come some way, but it still does not scream "I'm a store!"

maybe instead of pictures you should have what it would look like if you actually saw it from an arial view, with aisles and all


That would I think be an awesome improvement step taken with the map, but other area's it would just be aisles and bland? Perhaps someone could suggest a compromise?
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