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[Abandoned] - Snowfight

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WHAT SHOULD THIS MAPS GAMEPLAY BE? Dogs and Snowmen remain in all versions.

Poll ended at Thu Oct 28, 2010 10:21 pm

 
Total votes : 0

Re: SNOWFIGHT V5 (P3) Legend/Bonus Discussions

Postby mibi on Wed Nov 19, 2008 3:46 pm

some people are missing hands
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Re: SNOWFIGHT V5 (P3) Legend/Bonus Discussions

Postby cairnswk on Wed Nov 19, 2008 3:49 pm

TaCktiX wrote:...
i like the concept, but with 3v5 won't that make one side unbalanced and give someone unfair unadvantage.


We could always have a team moved around to the right side, shrink the tree on the far left, and have the road come at a more drastic angle toward the bottom of the map.


Mmmm not ann option i was considering.
Will it still be unbalanced if it stays as is though ?
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Re: SNOWFIGHT V5 (P3) Legend/Bonus Discussions

Postby cairnswk on Wed Nov 19, 2008 3:50 pm

mibi wrote:some people are missing hands


Yeh thanks mibi :) i noticed.
I have finished all that drawing until we get some gameplay out of the way.
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Re: SNOWFIGHT V5 (P3) Legend/Bonus Discussions

Postby cairnswk on Wed Nov 19, 2008 3:59 pm

MrBenn wrote:[Advanced Draft]

Thanks Mr Benn. :)
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Re: SNOWFIGHT V5 (P3) Legend/Bonus Discussions

Postby studlymcgee on Thu Nov 20, 2008 10:49 pm

To tell the truth i dont think i would play this map...
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Re: SNOWFIGHT V5 (P3) Legend/Bonus Discussions

Postby cairnswk on Thu Nov 20, 2008 11:07 pm

studlymcgee wrote:To tell the truth i dont think i would play this map...

So what's the reason?
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Re: SNOWFIGHT V5 (P3) Legend/Bonus Discussions

Postby Tweakers12 on Thu Nov 20, 2008 11:24 pm

nice start but to me the yellow text is a little challenging to read.
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Re: SNOWFIGHT V5 (P3) Legend/Bonus Discussions

Postby cairnswk on Fri Nov 21, 2008 7:31 pm

Tweakers12 wrote:nice start but to me the yellow text is a little challenging to read.

OK i can fix that :)
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Re: SNOWFIGHT V5 (P3) Legend/Bonus Discussions

Postby Jumentum on Wed Nov 26, 2008 11:08 pm

the trees dont really fit with the cartoonish scene. and the people could maybe look more artsy rather than like south park?

or make the whole thing look like that.
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Re: SNOWFIGHT V5 (P3) Legend/Bonus Discussions

Postby cairnswk on Thu Nov 27, 2008 1:24 am

Jumentum wrote:the trees dont really fit with the cartoonish scene. and the people could maybe look more artsy rather than like south park?

or make the whole thing look like that.

if you have artistry in mind, then perhaps you'd like to tackle this suggestion of yours. perhaps you could show me what you want.
i will draw the map and characters to the best of my abilities :) and perhaps you won't get the outcome you like.
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Re: SNOWFIGHT V5 (P3) Legend/Bonus Discussions

Postby e_i_pi on Sun Nov 30, 2008 3:25 am

I'm finding the team names a bit difficult read. The 'e' and the 'a' aren't ideally legible at that point size. Maybe up it by 1-2 point sizes, or maybe have the light source for the drop shadow at northwest instead of west?
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Re: SNOWFIGHT V5 (P3) Legend/Bonus Discussions

Postby Machee on Mon Dec 01, 2008 3:20 am

Looks great! Original too! =D> Can't wait to play :D
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Re: SNOWFIGHT V7

Postby cairnswk on Mon Dec 01, 2008 4:04 pm

Machee wrote:Looks great! Original too! =D> Can't wait to play :D

Thanks Machee :)

e_i_pi wrote:I'm finding the team names a bit difficult read. The 'e' and the 'a' aren't ideally legible at that point size. Maybe up it by 1-2 point sizes, or maybe have the light source for the drop shadow at northwest instead of west?


What do you mean the team names?

Jumentum wrote:the trees dont really fit with the cartoonish scene. and the people could maybe look more artsy rather than like south park?
or make the whole thing look like that.

What's wrong with having a mixture of both? Some art looks really great mixed up with styles. Everything doesn't have to be in one style.

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Re: SNOWFIGHT V7 (P4) Gameplay?

Postby MrBenn on Mon Dec 01, 2008 4:07 pm

It is only appropriate that the first of the Christmas Stamps goes to a Christmassy map...
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Onwards and upwards!
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Re: SNOWFIGHT V7 (P4) Gameplay?

Postby cairnswk on Mon Dec 01, 2008 4:21 pm

MrBenn wrote:It is only appropriate that the first of the Christmas Stamps goes to a Christmassy map...
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Onwards and upwards!

That was most unexpected. Thanks Mr Benn, :)
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Re: SNOWFIGHT V7

Postby gameplayer on Mon Dec 01, 2008 4:24 pm

cairnswk wrote:
e_i_pi wrote:I'm finding the team names a bit difficult read. The 'e' and the 'a' aren't ideally legible at that point size. Maybe up it by 1-2 point sizes, or maybe have the light source for the drop shadow at northwest instead of west?


What do you mean the team names?

He means the colored text under each group that designates their team number, i.e. Team 6 is in blue. And I agree, some of them are hard to read.

And I have a question of my own: Can the throwers attack or bombard. The way I read it right now they can attack, but it would make a lot more sense if they could only bombard, because they're throwing snowballs at each other. What if the throwers could only bombard and you would have the dogs as points of entry between different groups?
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Re: SNOWFIGHT V7

Postby cairnswk on Mon Dec 01, 2008 4:25 pm

gameplayer wrote:
cairnswk wrote:
e_i_pi wrote:I'm finding the team names a bit difficult read. The 'e' and the 'a' aren't ideally legible at that point size. Maybe up it by 1-2 point sizes, or maybe have the light source for the drop shadow at northwest instead of west?


What do you mean the team names?

He means the colored text under each group that designates their team number, i.e. Team 6 is in blue. And I agree, some of them are hard to read.


Oh OK those names :)
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Re: SNOWFIGHT V7 (P4) Gameplay?

Postby gameplayer on Mon Dec 01, 2008 4:30 pm

Or, since not all of the groups have dogs, you could have one person from the group be the "hitman" and be able to attack neighboring groups. My problem with the current map is that it seems too chaotic, the borders would be very difficult to defend.
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Re: SNOWFIGHT V7 (P4) Gameplay?

Postby cairnswk on Mon Dec 01, 2008 4:32 pm

gameplayer wrote:Or, since not all of the groups have dogs, you could have one person from the group be the "hitman" and be able to attack neighboring groups. My problem with the current map is that it seems too chaotic, the borders would be very difficult to defend.

Fair comment and a good one.
What do others think?
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Re: SNOWFIGHT V7 (P4) Gameplay?

Postby neanderpaul14 on Tue Dec 02, 2008 2:43 am

excellent idea....how about 1 or 2 more snowmen scattered about and they make up a seperate bonus?
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Re: SNOWFIGHT V7 (P4) Gameplay?

Postby cairnswk on Tue Dec 02, 2008 3:21 am

neanderpaul14 wrote:excellent idea....how about 1 or 2 more snowmen scattered about and they make up a seperate bonus?

Sorry, there is more than enough on this map now.
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Re: SNOWFIGHT V7 (P4) Gameplay?

Postby TaCktiX on Thu Dec 11, 2008 3:46 pm

I demand information on the release of the next version! We wouldn't want there to be another surprise AtTACK, would we?
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Re: SNOWFIGHT V7 (P4) Gameplay?

Postby cairnswk on Fri Dec 12, 2008 12:25 am

TaCktiX wrote:I demand information on the release of the next version! We wouldn't want there to be another surprise AtTACK, would we?

You may demand all you like my good man, but of little good it will do you...fear i think my snowman will melt in this heat.
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Re: SNOWFIGHT V7 (P4) [VACATION]

Postby oaktown on Fri Dec 19, 2008 9:36 am

Moved to the Bin as per the mapmaker's request.
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Re: SNOWFIGHT V10

Postby cairnswk on Sun Sep 26, 2010 6:27 pm

I'd like to get this one finished, some creativity has returned to my fingers.
There's still a long ways to go to accomplishing the faces, but it's doable.
Gameplay is almost complete.
So if the mods will OK this one, it can possibly be out in time for northern hemisphere's Christmas snow season.

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