iancanton wrote:
+1 bonus for every 3 track locations you control while your car has fuel.
ian.
I think this is a fine suggestion.
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iancanton wrote:
+1 bonus for every 3 track locations you control while your car has fuel.
ian.
yeti_c wrote:Note that Objectives aren't allowed to contain continents - and therefore will make your XML VERY large.
C.

yeti_c wrote:yeti_c wrote:Note that Objectives aren't allowed to contain continents - and therefore will make your XML VERY large.
C.
Just to point out - this comment is no longer valid.
C.
dolomite13 wrote:p.s. I just got engaged =)



I was thinking every territory on the map but I was also thinking of having it bombard every territory not on the track and adding "Pit Row" as a place that the crews can attack same as the winners circle and allow it to bombard the track. The track is still the most important that it gets you the big bonus for a complete lap. Not sure overall though I thing bonuses need some tweaking etc...Evil DIMwit wrote:[Moved]
I'm a little tired right now so let's take this one step at a time. The Winner's Circle: Does that bombard just every territory on the track, or every territory on the map at large?

ender516 wrote:Your recent post says track locations attack clockwise, but the legend say counter-clockwise, the numbering of locations is counter-clockwise, and I think most tracks in RL go counter-clockwise, so I'm guessing the text in the post is in error.

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