[Abandoned] - Switzerland

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Re: SWITZERLAND v03 10sep

Postby RjBeals on Mon Sep 21, 2009 4:05 pm

ahh... http://www.fileden.com/ is blocked from work. They have blocked tons of sites recently - who knows, cc may be next :o
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Re: SWITZERLAND v03 10sep

Postby captainwalrus on Sun Sep 27, 2009 1:58 pm

This is really good, I like how, unlike Berlin 1961, 2 people can hold the bonus for one region.
Maybe more interesting text could add some more flavor to it.
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Re: SWITZERLAND v03 10sep

Postby thenobodies80 on Fri Oct 02, 2009 3:31 pm

No suggestions or critics? :-s

I think that the map is very well developed and i don't see big problems, it's time to focus on gameplay...

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Re: SWITZERLAND [D] v03 10sep

Postby pamoa on Mon Oct 05, 2009 3:09 am

Poll results
should the 22 German speakers cities be divided by 2 or 3 to determine the bonus ?
+7 each set of 11 - 6 votes / 50%
+5 each set of 7 - 6 votes / 50%

As it is 50/50 then its my opinion who takes the decision
it will be +5 each set of 7

and thanks for the stamp thenobodies80
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Re: SWITZERLAND [D] v04 19oct

Postby pamoa on Mon Oct 19, 2009 7:55 am

SWITZERLAND v04 new features : German cities bonus +5, red bg less bright, signature
any more gameplay comments?

Click image to enlarge.
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Re: SWITZERLAND [D] v04 19oct

Postby Evil DIMwit on Sat Oct 31, 2009 3:25 pm

Hmm. If you hold Zurich and Sankt Gallen, you can get a +5 bonus with only 7 territories and only 2 borders. That may be a bit of an unbalanced point.
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Re: SWITZERLAND [D] v04 19oct

Postby isaiah40 on Sun Nov 01, 2009 10:29 pm

Evil DIMwit wrote:Hmm. If you hold Zurich and Sankt Gallen, you can get a +5 bonus with only 7 territories and only 2 borders. That may be a bit of an unbalanced point.


I agree with Evil on this point.

There is one thing that could possibly be a problem when you do the small map. That is Stuttgart, Strasbourg, Geneve and Lyon may need to be moved up or down to make sure the army numbers don't cover those names up. Also you may want to consider moving Appenzell and Herisau down and away from each other for the same reason. The army numbers might cover up/blend in with each other including Sankt Gallen.

For now that is all I have. Keep up the good work!
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Re: SWITZERLAND [D] v04 19oct

Postby pamoa on Mon Nov 02, 2009 1:25 am

Evil DIMwit wrote:Hmm. If you hold Zurich and Sankt Gallen, you can get a +5 bonus with only 7 territories and only 2 borders. That may be a bit of an unbalanced point.

good point two solutions possible
either adding a road from Herisau to a mid point between Zug and Glarus
or increasing the bonus +7 each 11 territories


isaiah40 wrote:There is one thing that could possibly be a problem when you do the small map. That is Stuttgart, Strasbourg, Geneve and Lyon may need to be moved up or down to make sure the army numbers don't cover those names up. Also you may want to consider moving Appenzell and Herisau down and away from each other for the same reason. The army numbers might cover up/blend in with each other including Sankt Gallen.

I know I will have to make some small adjustments for the small map
but thanks for pointing it out
for the moment I'm concentrating on the gameplay
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Re: SWITZERLAND [D] v04 19oct

Postby a.sub on Sat Nov 21, 2009 7:58 pm

my main advice for now is to tone down the red, its blinding. and up the contrast on the white areas because you have a gorgeous texture, but its hidden because i am distracted by the red and its hard to see anyway.
show: example

maybe not as extreme as i have it here, but it gets the idea across
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Re: SWITZERLAND [D] v04 19oct

Postby cairnswk on Sat Nov 21, 2009 8:36 pm

a.sub wrote:my main advice for now is to tone down the red, its blinding. and up the contrast on the white areas because you have a gorgeous texture, but its hidden because i am distracted by the red and its hard to see anyway...
maybe not as extreme as i have it here, but it gets the idea across

pamoa, i kinda agree with a.sub on this one.
the red needs toning down (darkening) just a fraction, that way also the white glow on the texts on that red might make those words stand out a little more.
After that, i can't see why this shouldn't be on it's way to quench. It's been long enough in the field here....i beleive. :)
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Re: SWITZERLAND [D] v04 19oct

Postby the.killing.44 on Sat Nov 21, 2009 8:41 pm

The map is very nice, but the surrounding area is just … meh. There's nothing exciting. You have the most boring sans serif font, plainest color in its plainest form, and no decor. Find some sort of decorative font (Europe is such a great subject for nice fonts); get rid of your "CC Swiss map by pamoa" from the timeline (c'mon, really?); and find someway to make everything work cohesively (that means making the country labels fit in, toning down the red, etc.) and you'll be with a much better project. In its current form it looks like a white fill of Switzerland over a red background with some boring fonts and lines stuck on top of it.
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Re: SWITZERLAND [D] v05 22nov

Postby pamoa on Sun Nov 22, 2009 7:05 am

a Swiss map by a Swiss SWITZERLAND v05 new features : German cities bonus +7, red bg less bright, signature
Click image to enlarge.
image


oh btw killing the plain boring font is called Helvetica
you can now see why I used it
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Re: SWITZERLAND [D] v05 22nov

Postby the.killing.44 on Sun Nov 22, 2009 1:23 pm

pamoa wrote:oh btw killing the plain boring font is called Helvetica
you can now see why I used it

Yes I can, but it doesn't mean it makes the map look better. Plus, how many people are going to recognize that's Helvetica?
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Re: SWITZERLAND [D] v05 22nov

Postby captainwalrus on Sun Nov 22, 2009 5:52 pm

Someone I know can recognize tons of fonts right away, he is crazy. Most people, however, are not like that, and until you said something, I don't really think anyone knew.


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Re: SWITZERLAND [D] v05 22nov

Postby ghirrindin on Sun Nov 22, 2009 6:06 pm

Quite a few people will notice that the font is Helvetica, actually. It's a Swiss invention and fits perfectly with the map. Go with it!

http://www.imdb.com/title/tt0847817/
Last edited by ghirrindin on Sun Nov 22, 2009 6:09 pm, edited 1 time in total.
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