Shannon Apple wrote:haha, Well, That thread "first 4 moves" is friggen awesome. Not kidding. I picked up what I needed to know on playing the rounds leading up to where you can make a possible kill.
Then, a couple of friends, gave me some pointers on what to do after that. Never go before you have at least 25 coming to you and set things up as you go keeping the next target in mind and how you're going to move around the board to sweep.
And yep, I have been added to the officer's private game list on recommendation with a "do not show me up" warning from a friend. hehe! .
Don't think I have won many of the private games yet since I've only played a few, so was mostly public standard/ term escalating games I joined while avoiding low rank games as much as possible in order to avoid the monkeys. I have won many many public games in the same style as SoC.
Iron Butterfly wrote:
Well Done Shannon. Its very straight forward and simple is it not? Some people seem to think we teach some super secrete technique, while in reality its simple common sense anyone can do. The first four moves can be critical, which is why the troop discipline is so key.
By round 6 or 7 you should be looking for who to make a move on. By round 9 the game is usually over. Strategy and deployment really depends on the map your playing. As you have probably gathered, what you learn here at SoC is here to help you build a foundation from which to play from.
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