if it's 1914 you should mention that on the map somewhere imo. also since it's 1914, you might want to make morocco french, given IH's post.
hmm... I see. You're probably right then. I'm just worried about adding yet another territory to the already bloated West French Africa bonus. It's already sort of and "asia" I'm afraid adding another territory will make it a "super asia" maybe if I could combine 2 regions... but then again it really wouldn't increase the amount of borders since it would replace Algeria as a border & Algeria would become and an internal territory to the bonus.
it could be cool if the gray areas were unplayable or had some bonus value of their own, though how that would be done i have no idea. as is it seems like they're just taking up space.
I can't make them a bonus because that wouldn't make sense, and I can't make them impassable because they are needed as passage ways. Most of them are good strategic points. Ethiopia gaurds 2 bonuses from the west. Arabia defends 4 territories, Russia connects the Ottomans with Europe. Austria-Hungay and Greece are a little redundant though. I would happily combine them if I had some sort of historical reason.
and if i didn't catch this forgive me, but will the colonizers be default starting positions?
Yes, all players are guaranteed to start with at least 1 colonial tert.
A couple clarification notes:
- The use of the black/red counterpoint doesn't set them apart enough. While it's clear (mostly), it also looks cluttered. Perhaps try (parentheses) for the colonial bonus, or otherwise distinguish the additional bonus.
- You mean "can attack or be attacked by" for that section, though "borders" works just as well and takes up less space.
Good suggestions, both of them