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Re: Thailand [GP][GX]

Postby Leehar on Tue Feb 22, 2011 1:47 pm

MrBenn wrote:And the updated xml?

http://www.killersapp.com/thailand6.xml ?
Farang's Official xml checks was last updated earlier today
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Re: Thailand [GP][GX]

Postby FarangDemon on Tue Feb 22, 2011 1:54 pm

Yes every time I update the xml I update the link on the Official XML checks to expedite the process. Both image links there are also up to date with grifftron's post.

Here it is: http://www.killersapp.com/thailand6.xml
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Re: Thailand [GP][GX]

Postby MrBenn on Tue Feb 22, 2011 4:37 pm

FarangDemon wrote:Yes every time I update the xml I update the link on the Official XML checks to expedite the process. Both image links there are also up to date with grifftron's post.

Here it is: http://www.killersapp.com/thailand6.xml

Ah - the XML check thread is there so we know when the xml is ready, and to enable us to make sure it validates correctly with borders etc. The check raised some concerns about centering, and we don;t need to re-check the actual xml itself (just the coords)... I shall grab something to eat and then pay some attention to what's going on here ;-)
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Re: Thailand [GP][GX]

Postby grifftron on Tue Feb 22, 2011 8:22 pm

MrBenn wrote:
FarangDemon wrote:Yes every time I update the xml I update the link on the Official XML checks to expedite the process. Both image links there are also up to date with grifftron's post.

Here it is: http://www.killersapp.com/thailand6.xml

Ah - the XML check thread is there so we know when the xml is ready, and to enable us to make sure it validates correctly with borders etc. The check raised some concerns about centering, and we don;t need to re-check the actual xml itself (just the coords)... I shall grab something to eat and then pay some attention to what's going on here ;-)


:lol: =D> Thanks MrBenn
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Re: Thailand [GP][GX]

Postby FarangDemon on Sat Feb 26, 2011 12:54 pm

This being Thailand, perhaps Mr Benn is expecting a bribe to get the ball rolling... ;)
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Re: Thailand [GP][GX]

Postby grifftron on Sat Feb 26, 2011 7:50 pm

FarangDemon wrote:This being Thailand, perhaps Mr Benn is expecting a bribe to get the ball rolling... ;)



This being Thailand, maybe he is waiting till the last second to get things done, either that or come very very late to our meeting! PS. I am leaving to CM tomorrow, ill try to keep an eye on it when i can, i fly out to the states on Thursday!
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Re: Thailand [GP][GX]

Postby MrBenn on Mon Feb 28, 2011 7:00 pm

That looks heaps better

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Re: Thailand [GP][GX]

Postby MrBenn on Mon Feb 28, 2011 7:05 pm

          Beta - Quenching

---The Final Forge period has concluded for the Thailand Map. All objections have had their time. The Foundry and I hereby brand this map with the Foundry Beta Brand. Let it be known that this map is now ready for BETA Play. After an extended period of time in BETA and once all quirks and issues have been resolved, the map will be put into Full Play (barring any Lack vetoes).

Conquer Club, enjoy!

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While the map is in BETA Play, there are a couple of administrative tasks that are required of the mapmaker(s) in addition to the initial gameplay testing:
    1. Please ensure that the first post of the thread contains all the necessary information to help future visitors to the development thread; it's particularly important to ensure the most recent images are there, along with any helpful guides (such as gameplay quirks/nuances or the location/size of any starting neutrals etc.)
    2. Please update the Map Information Portal with details of your map
    3. Finally, it is the responsibility of the mapmaker(s) to ensure that they respond to further feedback in a timely and constructive manner.


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Re: Thailand [GP][GX]

Postby MrBenn on Mon Feb 28, 2011 7:07 pm

grifftron wrote:
MrBenn wrote:If you can post all the latest/most up to date adjusted files (as links), then I'll have a look at it for you



BIG
http://farm5.static.flickr.com/4079/544 ... 283b_b.jpg

SMALL
http://farm6.static.flickr.com/5174/545 ... b77a_z.jpg

XML
Here it is: http://www.killersapp.com/thailand6.xml
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Re: Thailand [GP][GX][XML][BETA]

Postby grifftron on Mon Feb 28, 2011 8:47 pm

Thanks MrBenn =D> =D> =D>

Congrats FD, looking forward to trying this out on BETA! before i leave in 2 days *crosses fingers*
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Re: Thailand [GP][GX][XML][BETA]

Postby John Deere on Mon Feb 28, 2011 9:35 pm

Very nice Griff! Cant wait to play it! :)
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Re: Thailand [GP][GX][XML][BETA]

Postby AndyDufresne on Wed Mar 02, 2011 12:57 pm

Nice works fellas. Another region that has been under utilized in maps now has a little more representation!


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Re: Thailand [GP][GX][XML][BETA]

Postby DJENRE on Sat Mar 05, 2011 12:28 am

Beautiful map and nice work.
But I don't know why, I'm not able to win any game on that map. ;)
Let me know when you're ready for MapMaker Killer http://www.conquerclub.com/forum/viewtopic.php?f=89&t=137470
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Re: Thailand [GP][GX][XML][BETA]

Postby Predatorius on Sun Mar 06, 2011 2:58 am

Excellent, congrats!!

Just started a game, 8 player, standard-Escalating: #8644008


Minor suggestion: I would rename 'HTMS Chakri Narubet' to 'Royal Thai Navy' or similar. Most people would have no idea where to look for that territory, but if you name it somehting with 'navy' or 'fleet' or whatever in the name then people know to look in the blue stuff. ;)

For the same reason I would not use the Thai name for the regions (Phak Nuea, Phak Klang, etc.), that makes it harder to see which regions they relate to. So I'd go just with the English translation of those: North, North-East, Central, South. You're already using 'West' And East' for the remaining regions instead of the Thai names for those.

Can't wait to actually play the game.. Anyone want to join #8644008 ?
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Re: Thailand [GP][GX][XML][BETA]

Postby cheesefries25 on Fri Mar 11, 2011 12:00 pm

Why are the airport territories one way attacking? Phuket can attack Bangkok but not Chiang Mai?

I understand this reasoning for the boat connections but I don't get the logic in not connecting all the airports.
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