BeNeLux [Quenched]

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Postby DiM on Tue May 22, 2007 5:19 pm

also shengen and neufchateau but there are several more.

marval, could you please post an image with 88 army numbers??

here are some more suggestions:
1. move ostkantone label a bit closer and remove the black line
2. move the zeeuws-vlaanderen army number onto the sea just like the other 3 numbers.
3. why does the monarchy border move outside into the neutral terit? caould you make it end where the playable terits end?

the map looks great. it has a nice clean look.


PS: you know what's funny? this map has the best designed non playable terit. i don't know why but it looks absolutely stunning.
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Postby MarVal on Wed May 23, 2007 1:10 pm

Wisse wrote:
MarVal wrote:
Wisse wrote:you tried shadows after your armys shades? or make them pure white and than make them transparant? or with a border around the circle?

They're just the same as in previous updates.
And so they're not obviously in the picture.

Grtz
MarVal

i know but did you try if that did look better?

Yes, but then the map seems too look crowdy. See also some earlier updates.

Grtz
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Postby MarVal on Wed May 23, 2007 1:26 pm

DiM wrote:marval, could you please post an image with 88 army numbers??

here are some more suggestions:
1. move ostkantone label a bit closer and remove the black line
2. move the zeeuws-vlaanderen army number onto the sea just like the other 3 numbers.
3. why does the monarchy border move outside into the neutral terit? caould you make it end where the playable terits end?

the map looks great. it has a nice clean look.

PS: you know what's funny? this map has the best designed non playable terit. i don't know why but it looks absolutely stunning.

- Yes, I will do that in the next update (with 88 army numbers).
- 1. It can't, otherwise the text will come to close to the coat of arms of Belgium.
- 2. If I do that then men can't see were those armycircle belong. Because the end of that country is too small. Or do you have another idea how it works?
- 3. Its a little bit out the borders, so you can see that there are 3 seperate countries
- Thanks, that in you think the map looks great and has a nice clean look.
- I do not know, if I must see it as a compliment or....?

Thanks for your suggestions ans till next update.

Grtz
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Postby MarVal on Wed May 23, 2007 1:26 pm

KEYOGI wrote:I see quite a few coordinates that look a little out. Just with a quick look I can see:
  • Utrecht
  • Veluwe
  • Betuwe
  • Markizaat

I shall do it.

Grtz
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Postby DiM on Wed May 23, 2007 3:08 pm

MarVal wrote:
DiM wrote:marval, could you please post an image with 88 army numbers??

here are some more suggestions:
1. move ostkantone label a bit closer and remove the black line
2. move the zeeuws-vlaanderen army number onto the sea just like the other 3 numbers.
3. why does the monarchy border move outside into the neutral terit? caould you make it end where the playable terits end?

the map looks great. it has a nice clean look.

PS: you know what's funny? this map has the best designed non playable terit. i don't know why but it looks absolutely stunning.

- Yes, I will do that in the next update (with 88 army numbers).
- 1. It can't, otherwise the text will come to close to the coat of arms of Belgium.
- 2. If I do that then men can't see were those armycircle belong. Because the end of that country is too small. Or do you have another idea how it works?
- 3. Its a little bit out the borders, so you can see that there are 3 seperate countries
- Thanks, that in you think the map looks great and has a nice clean look.
- I do not know, if I must see it as a compliment or....?

Thanks for your suggestions ans till next update.

Grtz
MarVal


1. you can move the coat of arms a little bit.
2. fair enough
3. ok i understand. it's good

and yes that's a compliment in most maps people tend to neglect the non playable area and thus it looks worse than the playable part.
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Re: UPDATE 30 (with XML)

Postby onbekende on Fri May 25, 2007 5:43 pm

MarVal wrote:Image

Army shades and army's that don't allign, 2 possibilitys t fix: move army, move shade. Between () will the offset be

Noord-Nederland:
Drenthe (left)
Frieland (down)

West-Nederland:
Utrecht (right)
Goeree-Overflakkee (right)
Schouwen-Duiveland (right)

Oost-Nederland:
Veluwe (left)

Zuid-Nederland:
Betuwe (right)
Markizaat (right)
Maaskant (left)
Limburg (left)

Vlaanderen:
Belg. Limburg (left)

Belgisch Brabant:
Vlaams (left)

La Wallonie:
Hainaut (right)
Thuin (left)
Namur (right-bottom)
Dinant (left)
Neufchateau (left-bottom)

Luxembourg:
Schengen (right)


Very nice map Marval
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Postby BulaMatari on Fri May 25, 2007 5:57 pm

OK Marval our map has finished, so now its up to CC

:D :D :D
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Postby MarVal on Fri Jun 01, 2007 4:24 pm

Below the latest development of the map BeNeLux.

UPDATE 31 (with XML)
Larger map :
(600x550)

Image

Some suggestions that were mentioned:

- XML with armynumers of 88.
- I'm working on the XML small.

So let us know what U think of the armyshadows with numbers on the map BeNeLux so far.

Grtz
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Postby Gilligan on Fri Jun 01, 2007 4:28 pm

BulaMatari wrote:OK Marval our map has finished, so now its up to CC

:D :D :D


He's got the small XML to do :wink:
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UPDATE 32 (Small & Large with XML)

Postby MarVal on Sun Jun 03, 2007 5:10 pm

Below the latest development of the map BeNeLux.

UPDATE 32 (Small & Large with XML)

Larger map :
(600x550)

Image

Smaller map :
(550x504)

Image

Some suggestions that were mentioned:

- XML on small map with armynumers of 88.
- XML on large map with armynumbers of 88.

So let us know what U think of the armyshadows with numbers on the map BeNeLux so far.

Grtz
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Last edited by MarVal on Sun Jun 03, 2007 5:13 pm, edited 1 time in total.
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Postby Gilligan on Sun Jun 03, 2007 5:12 pm

I think it's good to go.
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Postby Eyelidman on Sun Jun 03, 2007 9:03 pm

Do belg limburg and wallon border each other? You should make that clear.
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Postby KEYOGI on Sun Jun 03, 2007 11:35 pm

Well spotted Eyelidman, 4-way borders are an unnecessary area of confusion.
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Postby MarVal on Mon Jun 04, 2007 10:51 am

Eyelidman wrote:Do belg limburg and wallon border each other? You should make that clear.

Yes, you have a sniper-eye....

I will change it tonight.
And by the way, they do not have borders between them. But off course I will change it. Thanks for your suggestion.

Grtz
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UPDATE 33 XML (small & large)

Postby MarVal on Mon Jun 04, 2007 1:52 pm

Below the latest development of the map BeNeLux.

UPDATE 33 XML (small & large)

Larger map :
(600x550)

Image

Smaller map :
(550x504)

Image

Some suggestions that were mentioned:

- New border between Vlaams, Wallon, Belg. Limburg and Liège.
- Restyle image mountain.
- Text "OstKantone" near its country (no line between the country and the text).
- Coat of arms of Belgium a little bit downwards.

So let us know what U think of the armyshadows with numbers on the map BeNeLux so far.

Grtz
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