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natty_dread wrote:shocked439 wrote:in the games i've played no one is taking the helium mine, I didn't consider doing it because I was confused in instruction boxes. One box says helium-3 and one says helium mines are +3 in my mind they negated each other. I have since decided it's easier to win by eliminating the competition rather than holding an objective
They are Helium-3 mines... like it says on the map you are fighting for Helium-3, not Helium... as in, He-3, the fusion fuel, not He, the balloon fuel...
Anyway, I'm thinking of this:
- objective down to shuttle + 5 mines
- missile bases up to 17 neutrals



Cyclone_23x wrote:So I've been playing games on here lately and I want to know what has changed.
It seems that either the bases reset to 17 or start at 17 or both? which is it?
Thanks in advance!

Victor Sullivan wrote:I've been playing 17 neutral games and haven't noticed much of a difference in people going for the shuttles. The objective is fine I think, but I also think the base neutrals need to be hiked up to 20.
-Sully


natty_dread wrote:You're just not playing it right.

natty_dread wrote:Well in my experience, on this map (as on many others) the strategy varies widely from one game type to another. But generally, it is not wise to go for the objective right at the start, you should first concentrate on strengthening your positions so that you will also be able to hold the objective once you manage to grab it.
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