Lunar War [GP, G, X] files on p.1

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Re: Lunar War [GP, G, X] files on p.1

Postby natty dread on Wed Nov 17, 2010 1:01 pm

melech14 wrote:I like the gameplay but have never seen anyone take the objective. I think 17 neutral on bases is fine, but it would be nice to seee another change on the objective: how about 3 shuttles and 3 mine (or 4 mines).... that wat you will need to take the base at least once to gain a shuttle... and the objective will be an actual threat earlier in the game. Great map!


Except for 2 player games where both start with 4 shuttles.
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Re: Lunar War [GP, G, X] files on p.1

Postby Leehar on Wed Nov 17, 2010 1:32 pm

natty_dread wrote:
melech14 wrote:I like the gameplay but have never seen anyone take the objective. I think 17 neutral on bases is fine, but it would be nice to seee another change on the objective: how about 3 shuttles and 3 mine (or 4 mines).... that wat you will need to take the base at least once to gain a shuttle... and the objective will be an actual threat earlier in the game. Great map!


Except for 2 player games where both start with 4 shuttles.

Thats actually an idea, why not in a 2 player have less shuttles, maybe 2 like in Feudal (tho it's objective is different.), or make the bases only capable of hitting separate shuttles (tho that would require maybe 1 more or less bases.) - this would maybe make it more like Das schloss where you actually may need to hit more than one of the bases to eliminate the opponent. These would just give another element of guesswork and make it less important to go directly for the bases, and start lowering your opponents drop.
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Re: Lunar War [GP, G, X] files on p.1

Postby natty dread on Wed Nov 17, 2010 4:45 pm

Not possible.
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Re: Lunar War [GP, G, X] files on p.1

Postby MrBenn on Tue Nov 30, 2010 3:51 pm

Has this discussion about neutral values come to a conclusion, or is there still some negotiation/discussion ongoing?
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Re: Lunar War [GP, G, X] files on p.1

Postby Victor Sullivan on Tue Nov 30, 2010 4:14 pm

I retract my previous statement about upping the neutral count on the bases. I've been playing a bunch of Lunar War games (a lot of them I'm winning - OMG!) and I think the objective is much more doable and the base use has decreased (in a good way). I think we're ready for quench if you ask me, MrBenn. ;)
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Re: Lunar War [GP, G, X] files on p.1

Postby natty dread on Tue Nov 30, 2010 5:30 pm

If no one has any complaints about the gameplay, I'm ok with releasing this from beta.
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Re: Lunar War [GP, G, X] files on p.1

Postby jrh_cardinal on Tue Nov 30, 2010 11:07 pm

natty_dread wrote:If no one has any complaints about the gameplay, I'm ok with releasing this from beta.

yes please :D , preferably before saturday (probably not gonna happen)
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Re: Lunar War [GP, G, X] files on p.1

Postby natty dread on Wed Dec 01, 2010 3:11 am

Why before saturday?
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Re: Lunar War [GP, G, X] files on p.1

Postby jrh_cardinal on Wed Dec 01, 2010 3:44 pm

because that's when the last round of the clan league starts, and we can't use beta maps.
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Re: Lunar War [GP, G, X] files on p.1

Postby natty dread on Wed Dec 01, 2010 4:26 pm

Well, we still have a few days then. If nothing comes up by friday I'll use my mind control ray on the foundry mods to get this quenched.
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Re: Lunar War [GP, G, X] files on p.1

Postby Victor Sullivan on Wed Dec 01, 2010 11:05 pm

natty_dread wrote:Well, we still have a few days then. If nothing comes up by friday I'll use my mind control ray on the foundry mods to get this quenched.

Damn, I wish I could do that!!! Does it work on admins?
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Re: Lunar War [GP, G, X] files on p.1

Postby ender516 on Wed Dec 01, 2010 11:36 pm

Victor Sullivan wrote:
natty_dread wrote:Well, we still have a few days then. If nothing comes up by friday I'll use my mind control ray on the foundry mods to get this quenched.

Damn, I wish I could do that!!! Does it work on admins?

Hard to say... can you focus the ray that small? :-k :lol: Just kidding, I have nothing but respect for the admins. I just couldn't resist a setup line like that!
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Re: Lunar War [GP, G, X] files on p.1

Postby natty dread on Thu Dec 02, 2010 3:19 am

Victor Sullivan wrote:
natty_dread wrote:Well, we still have a few days then. If nothing comes up by friday I'll use my mind control ray on the foundry mods to get this quenched.

Damn, I wish I could do that!!! Does it work on admins?


It does, but you need at least 40 internets to be able to operate it.
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Re: Lunar War [GP, G, X] files on p.1

Postby Gilligan on Fri Dec 17, 2010 8:57 pm

I think it's time for the QuenchBot!
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Re: Lunar War [GP, G, X] files on p.1

Postby isaiah40 on Fri Dec 17, 2010 9:03 pm

Gilligan wrote:I think it's time for the QuenchBot!


Here! Here!
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Re: Lunar War [GP, G, X] files on p.1

Postby Victor Sullivan on Sat Dec 18, 2010 8:33 am

isaiah40 wrote:
Gilligan wrote:I think it's time for the QuenchBot!


Here! Here!

C'm'ere, boy! C'm'ere boy! Yes, you're such a good boy... :lol:

But seriously, I think it's been long enough ;)
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Re: Lunar War [GP, G, X] files on p.1

Postby MrBenn on Mon Dec 27, 2010 6:14 pm

              Quenching

---The Beta period has concluded for the Lunar War Map. All objections have had their time. The Foundry and I hereby brand this map with the Foundry Brand. Let it be known that this map is now ready to be released into live play.

Congratulations natty_dread and Gilligan, your shiny new medals are well-earned =D>


Conquer Club, enjoy!
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Re: Lunar War [GP, G, X] files on p.1

Postby Gilligan on Mon Dec 27, 2010 6:24 pm

Grats natty! :D
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Re: Lunar War [GP, G, X] files on p.1

Postby isaiah40 on Mon Dec 27, 2010 9:20 pm

YEA!!! We finally did it!! Congrats natty!! =D> =D> =D> =D> =D>
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Re: Lunar War [GP, G, X] files on p.1

Postby grifftron on Tue Dec 28, 2010 10:28 am

ND, Congrats on the quench, this has become one of my fav maps to play. Great idea and good job bringing it all the way thru.

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Re: Lunar War [GP, G, X] files on p.1

Postby natty dread on Tue Dec 28, 2010 1:17 pm

Thanks. Good to see this quenched.
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Re: Lunar War [GP, G, X] files on p.1

Postby phantomzero on Tue Dec 28, 2010 3:04 pm

nice one guys!
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Re: Lunar War [GP, G, X] files on p.1

Postby ender516 on Wed Dec 29, 2010 3:38 pm

Congratulations, natty, now, on to Mars!
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Re: Lunar War [GP, G, X] files on p.1

Postby isaiah40 on Thu Dec 30, 2010 1:07 am

ender516 wrote:Congratulations, natty, now, on to Mars!


Who let you in on our secret project??? :lol:
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Re: Lunar War [GP, G, X] files on p.1

Postby Leehar on Wed Jan 12, 2011 4:54 pm

I have a concern with regards to Lunar War manual. As it is currently, it doesn't give you any troops to deploy on the different starting positions. However, it does have 4 troops on each of those regions. Should those not be deployable instead similar to maps like feudal etc?
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