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South Africa 1885

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Re: S Africa 1885 - XMLing

Postby isaiah40 on Wed Jan 26, 2011 10:11 pm

thenobodies80 wrote:Well done. ;)

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=D> =D> =D> =D> Congats IH!! =D> =D> =D> =D>
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Re: S Africa 1885 - XMLing

Postby perchorin on Wed Jan 26, 2011 11:30 pm

Looking forward to playing this one. Great work again IH and team!
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Re: S Africa 1885 - XMLing

Postby MrBenn on Thu Jan 27, 2011 7:54 am

Final tiny niggle.... The 'L' of transvaal is sllightly obscured by the orange border (on the minimap). If you reduce the spacing a tiny bit, you should be able to fit the region name fully within the border.

Once that's done, please could you post the links to the most recent files in preparation for Beta ;-)
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Re: S Africa 1885 - XMLing

Postby Industrial Helix on Fri Jan 28, 2011 9:04 am

You're killing me Benn...

Click image to enlarge.
image


Click image to enlarge.
image
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Re: S Africa 1885 - XMLing

Postby MrBenn on Fri Jan 28, 2011 1:06 pm

Industrial Helix wrote:You're killing me Benn...

Softly with my song??

All I need now is to make sure the correct files (links) are laid before me to take to the Altar of the Turtle...
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Re: S Africa 1885 - Patience, Patience

Postby Industrial Helix on Mon Jan 31, 2011 11:32 am

I hope you're not waiting on me to post this because they're on page 1... but here they are.

Code: Select all
ALL FILES:
Link to XML:
http://www.fileden.com/files/2008/11/14/2187148/SouthAfrica3.xml

http://img842.imageshack.us/img842/8282/southafrica17large.png

http://img823.imageshack.us/img823/551/southafrica17small.png

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Re: S Africa 1885 - XMLing

Postby Victor Sullivan on Tue Feb 01, 2011 7:53 pm

MrBenn wrote:
Industrial Helix wrote:You're killing me Benn...

Softly with my song??

All I need now is to make sure the correct files (links) are laid before me to take to the Altar of the Turtle...

You know, IH, I brought that problem up, but you ignored me. Eat it! :P Jk, I want this map beta-quenched ASAP, too. :)

-Sully
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Re: S Africa 1885 - Patience, Patience

Postby Industrial Helix on Tue Feb 01, 2011 9:28 pm

Did you? I must have missed it. These things happen from time to time.
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Re: S Africa 1885 - Patience, Patience

Postby MrBenn on Wed Feb 02, 2011 6:40 am

          Beta - Quenching

---The Final Forge period has concluded for the South Africa 1885 Map. All objections have had their time. The Foundry and I hereby brand this map with the Foundry Beta Brand. Let it be known that this map is now ready for BETA Play. After an extended period of time in BETA and once all quirks and issues have been resolved, the map will be put into Full Play (barring any Lack vetoes).

Conquer Club, enjoy!

              Image


While the map is in BETA Play, there are a couple of administrative tasks that are required of the mapmaker(s) in addition to the initial gameplay testing:
    1. Please ensure that the first post of the thread contains all the necessary information to help future visitors to the development thread; it's particularly important to ensure the most recent images are there, along with any helpful guides (such as gameplay quirks/nuances or the location/size of any starting neutrals etc.)
    2. Please update the Map Information Portal with details of your map
    3. Finally, it is the responsibility of the mapmaker(s) to ensure that they respond to further feedback in a timely and constructive manner.


--MrBenn
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Re: S Africa 1885 - Patience, Patience

Postby Industrial Helix on Wed Feb 02, 2011 9:41 am

!! Can't wait to play!
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Re: S Africa 1885 - Patience, Patience

Postby theBastard on Wed Feb 02, 2011 9:58 am

Industrial Helix wrote:!! Can't wait to play!


me too. congrat Helix. want to play the first game ;)
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Re: South Africa 1885 - BETA!

Postby Leehar on Wed Feb 02, 2011 3:27 pm

Awesome! :D
First SA map released for beta, just as I'm going back home. Hope there are now even more to come
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Re: South Africa 1885 - BETA!

Postby Victor Sullivan on Wed Feb 02, 2011 3:51 pm

Gasp! Finally! Someone's gotta invite me to the first game :D
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Re: South Africa 1885 - BETA!

Postby MarshalNey on Thu Feb 03, 2011 12:37 pm

Congrats, this map is a favorite of mine and I haven't even played it yet :)
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Re: South Africa 1885 - BETA!

Postby MrBenn on Thu Feb 03, 2011 1:53 pm

This map has now been uploaded for Beta Play =D>
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Re: South Africa 1885 - BETA!

Postby Industrial Helix on Thu Feb 03, 2011 1:55 pm

Ah, i am so thrill this one is finally live... I can't wait to play more games on it!
Sketchblog [Update 07/25/11]: http://indyhelixsketch.blogspot.com/
Living in Japan [Update 07/17/11]: http://mirrorcountryih.blogspot.com/
Russian Revolution map for ConquerClub [07/20/11]: viewtopic.php?f=241&t=116575
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Re: South Africa 1885 - BETA!

Postby ARTY247 on Fri Feb 04, 2011 12:29 am

nice thanx for thinking of sa, a more recent map , on the cards ???or not ???
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Re: South Africa 1885 - BETA!

Postby pamoa on Fri Feb 04, 2011 8:44 am

very nice map but ...
I took me a while to figure out
how Bloemfontein territory is working
I would suggest to move Winburg border
so the fort has more space around it
specially in the small map
De gueules à la tour d'argent ouverte, crénelée de trois pièces, sommée d'un donjon ajouré, crénelé de deux pièces
Gules an open tower silver, crenellated three parts, topped by a apertured turret, crenellated two parts
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Re: South Africa 1885 - BETA!

Postby Industrial Helix on Fri Feb 04, 2011 9:09 am

pamoa wrote:very nice map but ...
I took me a while to figure out
how Bloemfontein territory is working
I would suggest to move Winburg border
so the fort has more space around it
specially in the small map


I see what you mean, I can fix that.
Sketchblog [Update 07/25/11]: http://indyhelixsketch.blogspot.com/
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Re: South Africa 1885 - BETA!

Postby hagardunor on Sat Feb 05, 2011 9:43 am

Game 8451704

How i can attack the nord territories when i am in Fort Pretoria ?
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Re: South Africa 1885 - BETA!

Postby pamoa on Sat Feb 05, 2011 1:21 pm

hagardunor wrote:How i can attack the nord territories when i am in Fort Pretoria ?

every fort and ship are dead-ends !
you can only attack the territory it is connected
De gueules à la tour d'argent ouverte, crénelée de trois pièces, sommée d'un donjon ajouré, crénelé de deux pièces
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Re: South Africa 1885 - BETA!

Postby FarangDemon on Sun Feb 06, 2011 1:56 am

Very beautiful map! And interesting twist to be able to double your bonuses.

But oh no!... Swaziland is almost the same shade of green as Zululand. As a result I assumed you needed Swaziland to get Zululand bonus. So I think my team is going to lose now, if my enemy can secure that bonus, which I had mistakenly neglected.

If it were a more contrasting color I wouldn't have made the mistake. Yes I know that the minimap indicates that Swaziland is it's own bonus, but I don't always look at the minimap.
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Re: South Africa 1885 - BETA!

Postby theBastard on Sun Feb 06, 2011 2:57 am

FarangDemon wrote:
But oh no!... Swaziland is almost the same shade of green as Zululand. As a result I assumed you needed Swaziland to get Zululand bonus. So I think my team is going to lose now, if my enemy can secure that bonus, which I had mistakenly neglected.


I had also this problem. Helix conquered it and it showed he gain +1 bonus. I wonder, why? for a while I thought there must be something what knows only mapmaker (Helix). any trick :lol:
FarangDemon wrote:If it were a more contrasting color I wouldn't have made the mistake. Yes I know that the minimap indicates that Swaziland is it's own bonus, but I don't always look at the minimap.


then I´ve look ate small map and all was clear. small map is as legend - it is needed to read it carefully ;)
but yes, a little another colour/shadow could helps...
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Re: South Africa 1885 - BETA!

Postby Industrial Helix on Sun Feb 06, 2011 10:58 am

So much for my secret bonus scheme for massive farming.

I'll change the color somehow...
Sketchblog [Update 07/25/11]: http://indyhelixsketch.blogspot.com/
Living in Japan [Update 07/17/11]: http://mirrorcountryih.blogspot.com/
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Re: South Africa 1885 - BETA!

Postby Leehar on Mon Feb 07, 2011 8:46 am

Pretty nice map on first view, but I'm wondering if the deploy for 1v1 could be changed from 12 to 13 each? If thats not possible, maybe even 11 each just to ensure not too much of an undue advantage for the persona starting first
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