TaCktiX wrote:Actually, Isaiah Currington could be a legit Salem-esque name. Just sayin'.
As for the actual map, please a different thingy other than solid red. You've got enough fences and they do break up the map well, but the red reminds me of my first version of The Citadel (used the exact same shade, no joke). And we know how good THAT was...
On the buggy roads and travel legend element, I was disappointed to find out that the mentioned B13 and B14 don't correspond at all to the ones on the map. B6 and B7 roughly match the size and orientation of the legend element, so perhaps you could do some copy/paste magic on that. That way, people could actually FIND what you're talking about.
- You've got several "accussed" and "accusser." One "s" please.
- The top left should state "either Town Meeting Hall."
Finally, the bonus numbers in dark red on the right don't match up that well with what they're attached to. This is most obvious with the Reverend + 6 landowner bonus.
MarshalNey wrote:This is a map whose gameplay I keep wanting to comment about, but every update just keeps going in the right direction so I hold my tongue. Letting you know that I'm following the map's progress and it looks good. I was really tickled to see this one back
A few clerical typos/grammar-
Under the heading of Gossip, the legend states:
"...Hold either Town Meeting Halls plus..." (italics added)
Need to correct that to make Hall singular, and to conform to the map names it should say Meeting House, as in "...Hold either Meeting House plus.."
The 's's are doubled in the words "accused" and "accuser" in the listed bonuses above and below the Judges bonus.
As for clarity, it would be nice to have some sort of icon/standout color for the Meeting Houses- it's really the only thing I had trouble finding (specifically the T.M.H., the other one already has an icon!).
-- Marshal Ney
Edit: whoops, looks like I got fastposted by Tack. Sorry for the repeat advice.
bob3603 wrote:Good idea for a map.
Giles Corey was pressed to death though, not hung. He refused to plead, so that his estate would still be passed to his family instead of seized by the government. His last words were "more weight", clearly indicating that the massive size of his balls would put most blue whales to shame. Clearly you should get a major bonus just for holding him.
Glad you're back...natty_dread wrote:Sorry I haven't been commenting lately, my internet connection has been such utter crap that I haven't been able to do much anything...
The nooses: I like the design but I don't quite like the pink colour... makes them look toy-esque. I'd suggest a darker colour, maybe a desaturated dark brown...
Fences: Hm, maybe a tad too many of them, takes the map too much on the bottlenecked side IMO... I'd say you could cut them down at least on places like Southwick/Stone, Alice Shaflin/Osbourne, Lot Conant/Henry Herrick... where they don't really seem to bring anything more to the gameplay. Try avoiding dead ends.
natty_dread wrote:Why does there need to be multiple types of impassables? There's already the body of water there (bay? lake?) so why make the map needlessly more complicated?
ender516 wrote:Why does every map seem to need grunge, or fold marks, or to be rotated?
In my opinion, they don't, but there is always much whining if a map uses clean solid colours and and rectilinear shapes.
As far as multiple impassables goes, I was thinking in terms of making the map more visually interesting, but it may just result in clutter at this scale.
natty_dread wrote:... the gameplay is not from the simplest end (unsurprisingly, this being a cairns map)...
so anything that can result in more confusion for the player should be avoided, if a simpler way can be used.
So I guess, now, since you have the small image at 780 x 600, the large one could be something around 910 x 700, which I think would be sufficient for it... sorry if this means lots of extra work for you.
ender516 wrote:... but I love their look.
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