ender516 wrote:Why does every map seem to need grunge, or fold marks, or to be rotated?
There's no actual grunge on most CC maps. There are maps with textures, but that's a bit different.
As for fold marks, there are less than 5 maps on CC (including maps that aren't live yet) that use them.
And rotation? Most maps have no rotation at all.
In my opinion, they don't, but there is always much whining if a map uses clean solid colours and and rectilinear shapes.
Using clean, solid colours may work if it's the intended style of the map. If it's done due to limitations of the mapmaker's skills, it usually shows and the problem with that is, it often makes the map look too sterile and plastic. Adding some texture is an easy way to bring the map to life. On another hand, if the whole map mimics one that is drawn on paper, having a consistent paper texture on the whole map image may be appropriate. And so on... stylistic choices should be made according to the needs of the particular map, not according to the limitations of the mapmaker's skill.
As for rectangular shapes, it's pretty much the same thing... a stylistic choice. If it fits the map, fine.
As far as multiple impassables goes, I was thinking in terms of making the map more visually interesting, but it may just result in clutter at this scale.
There's plenty of potential in this map to make it visually interesting... however, clutter is something that should be avoided, and the gameplay is not from the simplest end (unsurprisingly, this being a cairns map) so anything that can result in more confusion for the player should be avoided, if a simpler way can be used.