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Re: Salem's Switch V36 [Quenched]

PostPosted: Tue Jul 02, 2013 8:11 am
by Gilligan
nolefan5311 wrote:Is "Dorca Hoar" supposed to be "Dorcas Hoar"?

The changes really do look sharp.


It looks like a bit of the S is hiding behind the border!

Re: Salem's Switch V36 [Quenched]

PostPosted: Tue Jul 02, 2013 10:17 am
by chapcrap
Yeah, I don't think we should change the font because of a typo. The map went through the process and the font was already chosen.

Re: Salem's Switch V36 [Quenched]

PostPosted: Tue Jul 02, 2013 11:15 am
by cairnswk
nolefan5311 wrote:Is "Dorca Hoar" supposed to be "Dorcas Hoar"?

The changes really do look sharp.


Gilligan wrote:
nolefan5311 wrote:Is "Dorca Hoar" supposed to be "Dorcas Hoar"?

The changes really do look sharp.


It looks like a bit of the S is hiding behind the border!


chapcrap wrote:Yeah, I don't think we should change the font because of a typo. The map went through the process and the font was already chosen.


Guys, my error, because the soiftware asked me for font substitution i changed the font unknowlingly and didn't check what it was from previous versions.
Now remedied in above version 36. :)

Re: Salem's Switch V36 [Quenched]

PostPosted: Sun Jul 07, 2013 10:32 am
by Gilligan
Aw, I thought you did it cause it was better :(

Re: Salem's Switch V36 [Quenched]

PostPosted: Mon Jul 08, 2013 12:46 am
by cairnswk
Gilligan wrote:Aw, I thought you did it cause it was better :(

do you have adjusted xml Gilligan
Johnathan > Jonathan

Re: Salem's Switch V36 [Quenched]

PostPosted: Wed Jul 17, 2013 9:30 pm
by Gilligan
Updated XML

Re: Salem's Switch V36 [Quenched]

PostPosted: Thu Jul 18, 2013 12:10 am
by cairnswk
Gilligan wrote:Updated XML

Thanks Gilligan. Much appreciated. :)

Re: Salem's Switch V36 [Quenched]

PostPosted: Thu Jul 18, 2013 12:15 am
by cairnswk
Version 36 Small and Large with update as above.

Image


Click image to enlarge.
image


Small
http://i155.photobucket.com/albums/s282 ... g~original
Large
http://i155.photobucket.com/albums/s282 ... g~original

Xml (as per gilligan's update) V36 is attached.

Re: Salem's Switch V36 [Quenched]

PostPosted: Thu Jul 18, 2013 12:17 am
by cairnswk
the updates have been forwarded to rds and tnb today

Re: Salem's Switch V36 [Quenched]

PostPosted: Mon Jul 22, 2013 6:10 pm
by rdsrds2120
They have been uploaded. Check and send me a PM if anything's amiss!

Best,

BMO

Re: Salem's Switch V36 [Quenched]

PostPosted: Mon Jul 22, 2013 6:31 pm
by cairnswk
rdsrds2120 wrote:They have been uploaded. Check and send me a PM if anything's amiss!

Best,

BMO


Thanks rds, but for some reason Jonathan is still coming up Johnathan with "Bob map inspect" from the xml in current games. :(
The graphics are fine.
I have checked the xml file as above and that is also correct.

Re: Salem's Switch V36 [Quenched]

PostPosted: Mon Jul 22, 2013 6:54 pm
by rdsrds2120
cairnswk wrote:
rdsrds2120 wrote:They have been uploaded. Check and send me a PM if anything's amiss!

Best,

BMO


Thanks rds, but for some reason Jonathan is still coming up Johnathan with "Bob map inspect" from the xml in current games. :(
The graphics are fine.
I have checked the xml file as above and that is also correct.


I've reuploaded it, and this time I'm certain that the correct file is in the DB! If problems persist with BOB, perhaps a logout/login would fix it?

BMO

Re: Salem's Switch V36 [Quenched]

PostPosted: Mon Jul 22, 2013 7:23 pm
by cairnswk
rdsrds2120 wrote:
cairnswk wrote:
rdsrds2120 wrote:They have been uploaded. Check and send me a PM if anything's amiss!

Best,

BMO


Thanks rds, but for some reason Jonathan is still coming up Johnathan with "Bob map inspect" from the xml in current games. :(
The graphics are fine.
I have checked the xml file as above and that is also correct.


I've reuploaded it, and this time I'm certain that the correct file is in the DB! If problems persist with BOB, perhaps a logout/login would fix it?

BMO


Nope! still the same as before.
I logged out and in of my computer; the game log still shows Johnathan, but Bob Map Inspect is showing that also.
I tested the version 36 xml in the XML Wizard and that is showing the correct Jonathan.
So i don't know if it is me or something else. :(

Re: Salem's Switch V36 [Quenched]

PostPosted: Mon Jul 22, 2013 7:42 pm
by Gilligan
Both of the XMLs on the previous page (posted by myself and Cairns) say "Jonathan". But the database here says "Johnathan". Not sure what's up with that.

Re: Salem's Switch V36 [Quenched]

PostPosted: Mon Jul 22, 2013 8:30 pm
by rdsrds2120
The XML file in the database (I've manually opened the one in the database to triple check) says Jonathan. While playing, what does the name of the territory give in the drop-down menu with BOB off?

If it's correct, then the problem we have is with BOB.

BMO

Re: Salem's Switch V36 [Quenched]

PostPosted: Mon Jul 22, 2013 9:11 pm
by cairnswk
rdsrds2120 wrote:The XML file in the database (I've manually opened the one in the database to triple check) says Jonathan. While playing, what does the name of the territory give in the drop-down menu with BOB off?

If it's correct, then the problem we have is with BOB.

BMO


I've called Gilligan for a game to see what is happening there.
Can't tell right now.

Re: Salem's Switch V36 [Quenched]

PostPosted: Tue Jul 23, 2013 11:21 am
by cairnswk
rdsrds2120 wrote:The XML file in the database (I've manually opened the one in the database to triple check) says Jonathan. While playing, what does the name of the territory give in the drop-down menu with BOB off?

If it's correct, then the problem we have is with BOB.

BMO


rds, the drop list displays correctly now as Jonathan Putnam (3)
however, the mouse-over function over same territory displays Johnathan - the old version.

Re: Salem's Switch V36 [Quenched]

PostPosted: Tue Jul 23, 2013 11:59 am
by ender516
cairnswk wrote:
rdsrds2120 wrote:The XML file in the database (I've manually opened the one in the database to triple check) says Jonathan. While playing, what does the name of the territory give in the drop-down menu with BOB off?

If it's correct, then the problem we have is with BOB.

BMO


rds, the drop list displays correctly now as Jonathan Putnam (3)
however, the mouse-over function over same territory displays Johnathan - the old version.

In Game 13013824, when I mouse over that territory, the BOB Map Inspect shows Jonathan Putnam (2), so I suspect if you are still seeing the old spelling, it is a caching problem.

Re: Salem's Switch V36 [Quenched]

PostPosted: Tue Jul 23, 2013 12:37 pm
by cairnswk
ender516 wrote:
cairnswk wrote:
rdsrds2120 wrote:The XML file in the database (I've manually opened the one in the database to triple check) says Jonathan. While playing, what does the name of the territory give in the drop-down menu with BOB off?

If it's correct, then the problem we have is with BOB.

BMO


rds, the drop list displays correctly now as Jonathan Putnam (3)
however, the mouse-over function over same territory displays Johnathan - the old version.

In Game 13013824, when I mouse over that territory, the BOB Map Inspect shows Jonathan Putnam (2), so I suspect if you are still seeing the old spelling, it is a caching problem.


Thanks ender...that worked clearing the cache...i didn't know there was a cache in these games (apart from gfx).

Re: Salem's Switch V36 [Quenched]

PostPosted: Tue Jul 23, 2013 10:52 pm
by ender516
Glad to hear of your success. Remember, anything you access through your browser, on this site or any other, can be cached.

Re: Salem's Switch V36 [Quenched]

PostPosted: Wed Apr 16, 2014 6:52 pm
by reallybigslick
wasnt aware of the time that goes int these maps, great job.

Re: Salem's Switch V36 [Quenched]

PostPosted: Wed Jul 09, 2014 4:48 am
by currahee68
Hi there. I have enjoyed this game a couple times already. I am now starting a quads game but whoever created the game mad it trench warfare. Is this possible? I don't see how to go to the next area unless the buggy stops don't count as a move. Can you give me any further information?
currahee68

Re: Salem's Switch V36 [Quenched]

PostPosted: Wed Jul 23, 2014 6:10 pm
by ManBungalow
currahee68 wrote:Hi there. I have enjoyed this game a couple times already. I am now starting a quads game but whoever created the game mad it trench warfare. Is this possible? I don't see how to go to the next area unless the buggy stops don't count as a move. Can you give me any further information?
currahee68

This question isn't map specific, it's about how trench warfare works. Like you suggested actually, any 'killer neutral' region (such as the buggy stops on this map) don't count as a move in trench - you can advance and then attack again.

Re: Salem's Switch V36 [Quenched]

PostPosted: Sun Aug 20, 2017 5:16 am
by Tviorr
can you update your account so the maps come back ;-) =D>