Salem's Switch V36 [Quenched]

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Re: Salem's Switch (V7) (P6) Gossip Gameplay

Postby cairnswk on Wed Aug 17, 2011 3:11 pm

natty_dread wrote:
cairnswk wrote:I've decided i should get this back into devlopment... so will submit

Yay!

I thought this would please you. :)

Nola_Lifer wrote:I think I like the colors better on version 6. Of all the maps to work on next you pick this one. :x

Colours...OK i understand.
You are not happy with this map ? May i ask why?
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Re: Salem's Switch (V7) (P6) Gossip Gameplay

Postby Nola_Lifer on Wed Aug 17, 2011 3:18 pm

cairnswk wrote:
natty_dread wrote:
cairnswk wrote:I've decided i should get this back into devlopment... so will submit

Yay!

I thought this would please you. :)

Nola_Lifer wrote:I think I like the colors better on version 6. Of all the maps to work on next you pick this one. :x

Colours...OK i understand.
You are not happy with this map ? May i ask why?


Of course this is all personal, but I think the subject matter is ok. You have some other maps that I'd much rather see go through and will be played a bit more. Your WWI map comes to mind or even the Sydney map. :)
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Re: Salem's Switch (V7) (P6) Gossip Gameplay

Postby natty dread on Wed Aug 17, 2011 3:20 pm

As for colours, I think V6 is clearer, probably because of all the contrast. On the other hand I think the cold colour scheme on V7 fits the theme of the map better. Although you could add some bloody red to it, sort of like the judges on V6.
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Re: Salem's Switch (V7) (P6) Gossip Gameplay

Postby cairnswk on Wed Aug 17, 2011 3:29 pm

Nola_Lifer wrote:...
Of course this is all personal, but I think the subject matter is ok. You have some other maps that I'd much rather see go through and will be played a bit more. Your WWI map comes to mind or even the Sydney map. :)


Thanks Nola_Lifer for replying :)
The only WW1 map i think hanging around is Gallipoli, and IH has taken that over...i understand he has that on his radar, but is quite busy with other stuff at present.
I will put the Sydney map up as i indicated in that thread, but there has to be support for it.
i think there is more interest in this map simply because it is US history, even though at present i think the Sydney map looks better graphically.
As for other maps, the only other i can think of is the Snowfight map and even after i started that, i'm not sure i have the skills to do the people on it successfully. :(
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Re: Salem's Switch (V7) (P6) Gossip Gameplay

Postby cairnswk on Wed Aug 17, 2011 3:55 pm

natty_dread wrote:As for colours, I think V6 is clearer, probably because of all the contrast...

Yes i agree, but i recall that those colours gave me greif with the CB test and that's why i changed them.

...On the other hand I think the cold colour scheme on V7 fits the theme of the map better. Although you could add some bloody red to it, sort of like the judges on V6.

Red added to Judges next version...that must have slipped :o
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Re: Salem's Switch (V7) (P6) Gossip Gameplay

Postby ironsij0287 on Wed Aug 17, 2011 4:09 pm

I went ahead and moved this over to the Drafting Room.
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Re: Salem's Switch (V7) (P6) Gossip Gameplay

Postby cairnswk on Wed Aug 17, 2011 4:56 pm

ironsij0287 wrote:I went ahead and moved this over to the Drafting Room.

Oh, OK. Thank-you ironsij0287 :)
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Re: Salem's Switch (V7) (P6) Gossip Gameplay

Postby natty dread on Wed Aug 17, 2011 5:22 pm

cairnswk wrote:
natty_dread wrote:As for colours, I think V6 is clearer, probably because of all the contrast...

Yes i agree, but i recall that those colours gave me greif with the CB test and that's why i changed them.


Yes... I just wonder if you could take the best from both versions... the coldness of V7 but with the increased contrast of V6.
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Re: Salem's Switch (V7) (P6) Gossip Gameplay

Postby cairnswk on Wed Aug 17, 2011 5:49 pm

natty_dread wrote:
cairnswk wrote:
natty_dread wrote:As for colours, I think V6 is clearer, probably because of all the contrast...

Yes i agree, but i recall that those colours gave me greif with the CB test and that's why i changed them.


Yes... I just wonder if you could take the best from both versions... the coldness of V7 but with the increased contrast of V6.


Yes i think some more experimentation could occur, but for just now, i'll stick with V7, as it kind of gels.

for now though, i have to ask the question re the bonuses....i presently have them as dates. Any suggestion as to an alternative nonemclature for the bonuses?
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Re: Salem's Switch (V7) (P6) Bonus Nomenclature Discussion

Postby Victor Sullivan on Wed Aug 17, 2011 6:06 pm

*Has a flashback to The Crucible* Lol @ "Natty Dread"...

I'll catch up on what I've missed and see if I can't provide a critique or two.

-Sully
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Re: Salem's Switch (V8) (P6) Bonus Nomenclature Discussion

Postby cairnswk on Thu Aug 18, 2011 2:10 am

Just a few graphic chagnes while waiting for Sully's analysis from above...
Changes include:
1. Natty's request for red on the judges etc.
2. reworking of some aspects in the legend
3. addition of some army circles so i can starting writing the xml to see how this is all going to look.

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Re: Salem's Switch [18.8.11] V8-P6 Bonus Nomenclature Discus

Postby natty dread on Thu Aug 18, 2011 5:18 am

I have one idea... how about making the Accusers & Accused into sort of resource pairs? Ie. each pair of Accuser + Accused gives a bonus... not sure how the dates would play into it, though. Maybe they pairs need to be on the same date... if you can make the dates for both groups match.

Also, more on the colours... Nice that you added the red, it complements the other colours well. The water colour could be made either lighter or darker, to stand out better from the land...

Oh and I'm on the map now? Awesome :mrgreen:
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Re: Salem's Switch [18.8.11] V8-P6 Bonus Nomenclature Discus

Postby cairnswk on Thu Aug 18, 2011 6:19 am

natty_dread wrote:I have one idea... how about making the Accusers & Accused into sort of resource pairs? Ie. each pair of Accuser + Accused gives a bonus... not sure how the dates would play into it, though. Maybe they pairs need to be on the same date... if you can make the dates for both groups match.

Also, more on the colours... Nice that you added the red, it complements the other colours well. The water colour could be made either lighter or darker, to stand out better from the land...

Oh and I'm on the map now? Awesome :mrgreen:

Hehe, you've been on there since last version. :)

I'll have to think on your proposal, but yes the sea colour could probably change.

I'm also wondering if I should apply for supersize for this...to allow extra space for the land territories in particular where some of the those territories are very squashed. I don't really want to lose any of them otherwise you lose the essence of the names of history.
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Re: Salem's Switch [18.8.11] V8-P6 Bonus Nomenclature Discus

Postby natty dread on Thu Aug 18, 2011 7:02 am

Supersize would probably be a good idea.
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Re: Salem's Switch [18.8.11] V8-P6 Bonus Nomenclature Discus

Postby isaiah40 on Thu Aug 18, 2011 5:32 pm

On the supersize, can you post the large as it stands now please. I would to get an idea on space for it. The small will have to be supersized a bit, but the large we may not need to go as big as you have requested.
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Re: Salem's Switch [18.8.11] V8-P6 Bonus Nomenclature Discus

Postby cairnswk on Thu Aug 18, 2011 5:39 pm

isaiah40 wrote:On the supersize, can you post the large as it stands now please. I would to get an idea on space for it. The small will have to be supersized a bit, but the large we may not need to go as big as you have requested.

Ah, i don't have a large at present except for if i scale the small image up. I wasn't going to do the large until i get the small sorted out.
I understand what you say about not requiring the extra space for the large.
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Re: Salem's Switch [18.8.11] V8-P6 Bonus Nomenclature Discus

Postby isaiah40 on Thu Aug 18, 2011 5:48 pm

I know you are busy, so when you can upscale the small, that'll be fine. I just want to be sure, though now that I think about it, it may need to be to keep it at a visible size difference between the two.
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Re: Salem's Switch [19.8.11] V9-P6 Bonus Nomenclature Discus

Postby cairnswk on Fri Aug 19, 2011 2:46 am

isaiah40 wrote:I know you are busy, so when you can upscale the small, that'll be fine. I just want to be sure, though now that I think about it, it may need to be to keep it at a visible size difference between the two.


isaiah40...here are the supersized versions. The large is 10% scaled up on the small. Please forgive if the graphics are a little shoddy as this is all vector stuff which had to be re-arranged somewhat.

Small V9 - 730 x 600
Click image to enlarge.
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Large V9 - 804 x 661
Click image to enlarge.
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Re: Salem's Switch [18.8.11] V8-P6 Bonus Nomenclature Discus

Postby natty dread on Fri Aug 19, 2011 2:53 am

Those sizes look pretty good... although you could still go to 840 with the large one while staying within regular sizes... there'd be more of a size difference.
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Re: Salem's Switch [18.8.11] V8-P6 Bonus Nomenclature Discus

Postby cairnswk on Fri Aug 19, 2011 2:55 am

natty_dread wrote:Those sizes look pretty good... although you could still go to 840 with the large one while staying within regular sizes... there'd be more of a size difference.

You think so?
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Re: Salem's Switch [18.8.11] V8-P6 Bonus Nomenclature Discus

Postby natty dread on Fri Aug 19, 2011 3:59 am

cairnswk wrote:
natty_dread wrote:Those sizes look pretty good... although you could still go to 840 with the large one while staying within regular sizes... there'd be more of a size difference.

You think so?


Well, a 33% difference is recommended from small to large. Even though 9% is the minimum, I've always figured it's best to have at least a 25% difference - if the sizes are too close together, there's not much point in having large and small versions...

840 would be about 15% larger than 730... it's still not a huge difference, but I think it would be appropriate... at least better than 10%.
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Re: Salem's Switch [18.8.11] V8-P6 Bonus Nomenclature Discus

Postby isaiah40 on Fri Aug 19, 2011 12:22 pm

natty_dread wrote:Those sizes look pretty good... although you could still go to 840 with the large one while staying within regular sizes... there'd be more of a size difference.

840 would be about 15% larger than 730... it's still not a huge difference, but I think it would be appropriate... at least better than 10%.


Yes both look good, if you make the large the standard 840x800 (or whatever this comes out to) then we can have a little more wiggle room on the small if need be. The only place on the small I see a problem with for the 888's and the name, is Rebecca Nurse. I think the number place holder and the name can be switched around with no problem. So for now (Sully don't wait for the image please) I give thee the Witches Invisible Supersize Approved Stamp!!
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Re: Salem's Switch [18.8.11] V8-P6 Bonus Nomenclature Discus

Postby cairnswk on Fri Aug 19, 2011 12:46 pm

isaiah40 wrote:...
....So for now (Sully don't wait for the image please) I give thee the Witches Invisible Supersize Approved Stamp!!

Thank you. :)
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Re: Salem's Switch [19.8.11] V9-P6 Bonus Nomenclature Discus

Postby TaCktiX on Fri Aug 19, 2011 12:56 pm

I swear, he's using black magic! That soul is damned to Hell for profaning God in such a vile manner!
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Re: Salem's Switch [19.8.11] V9-P6 Bonus Nomenclature Discus

Postby Nola_Lifer on Fri Aug 19, 2011 1:10 pm

Would be interesting to have a conditional win on this one. The bonus with the white on white is hard to read. I like the map but I still don't dig on the colors all that much.
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