Conquer Club

Macedonia map [Gp, Gr, X, BETA, Qnchd.]

Care to peruse completed maps? Take a stroll through the Atlas.

Moderator: Cartographers

Forum rules
Please read the Community Guidelines before posting.

Re: Macedonia map [Gp]

Postby natty dread on Fri May 07, 2010 1:28 pm

1 troop may actually make a lot of difference in a small map... I'm not sure, the map may work as is, but it certainly would be more balanced if the central bonus areas would be fixed.
Image
User avatar
Sergeant 1st Class natty dread
 
Posts: 12877
Joined: Fri Feb 08, 2008 8:58 pm
Location: just plain fucked

Re: Macedonia map [Gp]

Postby Evil DIMwit on Fri May 07, 2010 1:54 pm

natty_dread wrote:1 troop may actually make a lot of difference in a small map... I'm not sure, the map may work as is, but it certainly would be more balanced if the central bonus areas would be fixed.

I think 1 troop would make particularly little difference in this map, since there are so many continents and so much potential for perimeter combination.
ImageImage
User avatar
Captain Evil DIMwit
 
Posts: 1616
Joined: Thu Mar 22, 2007 1:47 pm
Location: Philadelphia, NJ

Re: Macedonia map [Gp]

Postby thenobodies80 on Fri May 07, 2010 1:58 pm

Agree with Evil DIMwit about mountains (btw thank you mate for the quick reply ;) )

Natty i don't understand your point here....how a single point can make a so big difference? You said that Asia on classic is a no-man land and i'm agree with this, but because it's hard to hold and because it has a "bad position", i don't think that a +8 Asia instead of +7 could change so much the gameplay... :?
And just we're talking about the classic map i must say that personally i consider that map far to be really balanced..What about Europe? Do you really think that +5 is a fair number?
I'd like to kick the man that chose that value,I don't know how many games i've lost against friends playing risk and trying to focus on that continent. ](*,)

Said that i'd suggest to n.n. to take note of your advice and see if it should be applied later when the map will be tested during Beta stage. ;)
User avatar
Sergeant 1st Class thenobodies80
 
Posts: 5400
Joined: Wed Sep 05, 2007 4:30 am
Location: Milan

Re: Macedonia map [Gp]

Postby porkenbeans on Fri May 07, 2010 2:41 pm

Back to GRAPHICS. ;)

Kicking around some possibilities. Maybe this will give you an idea or two, ...maybe not.
Click image to enlarge.
image

I am always experimenting with new things that are an attempt to do something different from all of the other maps at CC. Unless you try, you will never come up with anything unique.

Also, I think the bonus legend would work better as a mini-map.

edit- Alt. background.
Click image to enlarge.
image
Image
User avatar
Lieutenant porkenbeans
 
Posts: 2546
Joined: Mon Sep 10, 2007 4:06 pm

Re: Macedonia map [Gp]

Postby kristijan_mk on Sat May 08, 2010 8:09 am

From my experience, continents on the middle rarely are game deciding. Too hard to conquer, even harder to keep them. So I don't think that even if they bring +1 will affect the gameplay in some significant way. When this map is in beta we will see if it actually means something.
I don't mind is some of the questioned regions bring +1, but i don't think that is something important
User avatar
Major kristijan_mk
 
Posts: 37
Joined: Thu Sep 03, 2009 7:40 am
Location: Bitola/Skopje, Macedonia

Re: Macedonia map [Gp]

Postby Orange-Idaho-Dog on Sat May 08, 2010 3:09 pm

Why focus on just a +1 difference now, before the map even hits FF? I'd say leave them as is for now, if the changes need made later on during Beta, it's an easy fix.

The only way to find out if the bonuses are too small would be to play the map and test it out, so there's not much use speculating about it at the moment.
Image
Looking for a clan? Click here to send me a PM and find out how to join The Underworld! *Selective Recruitment*
User avatar
Sergeant 1st Class Orange-Idaho-Dog
 
Posts: 555
Joined: Sun Jan 14, 2007 12:41 pm
Location: South Carolina

Re: Macedonia map [Gp]

Postby porkenbeans on Sat May 08, 2010 3:32 pm

Orange-Idaho-Dog wrote:Why focus on just a +1 difference now, before the map even hits FF? I'd say leave them as is for now, if the changes need made later on during Beta, it's an easy fix.

The only way to find out if the bonuses are too small would be to play the map and test it out, so there's not much use speculating about it at the moment.
If you wanted to speculate about ways to increase the bonus amount, you could look to one of our classic maps. World 2.1 has a way that you can increase your continent bonus when you pick up the extra "bonus" territs.

You could do something here that similar. - you could use a "playable" mini-map. ;)

If you secure the mini-map territ of the same bonus area, you are rewarded by receiving double that bonus amount. :D

I also think that a mini-map works better with this map. For one thing, it eliminates any "color Blind" issue. ;)
and, it not only adds a few territs to the map, it brings a higher level of complexity, and strategy, to this game board.
[BigImg][/BigImg]

Click image to enlarge.
image
Image
User avatar
Lieutenant porkenbeans
 
Posts: 2546
Joined: Mon Sep 10, 2007 4:06 pm

Re: Macedonia map [Gp]

Postby ghirrindin on Sat May 08, 2010 3:56 pm

A mini map is totally unnecessary. Regional bonus names are also territory names written in BIG LETTERS
Image
User avatar
Sergeant ghirrindin
 
Posts: 129
Joined: Sat Jan 12, 2008 9:34 pm
Location: Urbana, IL

Re: Macedonia map [Gp]

Postby natty dread on Sat May 08, 2010 4:15 pm

Usually I like minimaps, but on this map it would admittedly be unnecessary.
Image
User avatar
Sergeant 1st Class natty dread
 
Posts: 12877
Joined: Fri Feb 08, 2008 8:58 pm
Location: just plain fucked

Re: Macedonia map [Gp]

Postby porkenbeans on Sat May 08, 2010 4:18 pm

ghirrindin wrote:A mini map is totally unnecessary. Regional bonus names are also territory names written in BIG LETTERS
The mini-map not only looks better than the bonus legend now, It quickly allows you to visualize on the map, exactly where, and how much, the bonuses are. Making the instructions "clearer". The little colored boxes do not lend themselves very well, to the overview of the bonus area relationships.
The added territ count is a big plus as well.
But the icing on the cake, is without a doubt, got to be the higher level of complexity and strategy, that a "playable" mini-map brings to this party. Just because a map is small, does not mean that it needs to be "simple".

[quote="Evil DIMwit"]In fact, it's perfectly allowed, and encouraged, to offer gameplay improvements in the Graphics Workshop, just like it's permissible to give graphics advice in the Gameplay Workshop.

My feedback is concerning both GP. and GFX. :D
Image
User avatar
Lieutenant porkenbeans
 
Posts: 2546
Joined: Mon Sep 10, 2007 4:06 pm

Re: Macedonia map [Gp]

Postby porkenbeans on Sun May 09, 2010 12:02 am

Trying to dial in the outer border.
Click image to enlarge.
image
Image
User avatar
Lieutenant porkenbeans
 
Posts: 2546
Joined: Mon Sep 10, 2007 4:06 pm

Re: Macedonia map [Gp]

Postby n.n. on Sun May 09, 2010 5:54 am

Well, thanks guys !

First i will implement, Evil DIMwit's suggestion:
Also, I like how the mountains look, but can you extend the ends of the mountain ranges just a little bit so it doesn't look like, for example, Negotino might border Prilep, or Vinicia and Radovis, or K. Palanka and Kocani?


Second, i will implement the suggestion thenobodies80 made about exporting to png, hoping it would make improvements to readability:
I find that the names on the small version are still a little fuzzy, try to save the image as a png


Third, i really do not like what porkenbeans is doing with the map, not the mini-map nor the various background color and styles, yes, it could be in a different color and there could be a mini-map, on this map, i dont like it and i do not find his graphic suggestions usable here with the exception of maybe the border styling of the whole thing (the border of the map image itself not the territory borders) - but that i find, well, a borderline issue, i will try it though...

And last, bonuses - it seems to me like the prevailing opinion here is to try that one in the beta which is fine with me!
If of course the map gods insist of changing the bonuses earlier - i will comply.

So, the next thing for me is to make an update which will reflect the points i quoted here.
I hope to do it in the next couple of days.

Again, thank you all for the input!
Live long and prosper.
User avatar
Captain n.n.
 
Posts: 156
Joined: Mon Sep 03, 2007 4:47 am
Location: Macedonia

Re: Macedonia map [Gp]

Postby fumandomuerte on Mon May 10, 2010 1:38 am

While I appreciate porkens effort I prefer the original style by n.n
Image
Thanks to the CC staff for the perma-ban on ۩░▒▓₪№™℮₪▓▒░۩!
User avatar
Captain fumandomuerte
 
Posts: 620
Joined: Sat Dec 29, 2007 1:27 am
Location: The Cinderella of the Pacific

Re: Macedonia map [Gp]

Postby RedBaron0 on Mon May 10, 2010 2:56 am

fumandomuerte wrote:While I appreciate porkens effort I prefer the original style by n.n


ditto.

The arrows used to point out non-playable countries seem unnecessary. Maybe make the font there a little bigger and see how it looks without the arrows. The degree markers on the top and bottom might be better with an "N" and "E" to denote hemisphere.
The small map is your biggest obstacle. The text is a bit blurry. you will likely have to delete those layers on the small map and redo them entirely on the small map itself. Especially if you're just scaling the large image down...

The only other thing that bothers me is the fact that the map is pretty generic.... and could use a slight bit of thematic overhaul - if the masses demand it... I know this is supposed to be modern Macedonia.... but I don't know a damn thing about the current country, and still don't. All I know is that Alexander the Great was born there and that whole story. Just a little something more added to bring a bit of flavor from Macedonia to push you over the top.
ImageImage
User avatar
Sergeant 1st Class RedBaron0
 
Posts: 2657
Joined: Sun Aug 19, 2007 12:59 pm
Location: Pennsylvania

Re: Macedonia map [Gp]

Postby n.n. on Mon May 10, 2010 4:51 am

Thanks redbaron, i noted your suggestions and will try to include them in next version.
Live long and prosper.
User avatar
Captain n.n.
 
Posts: 156
Joined: Mon Sep 03, 2007 4:47 am
Location: Macedonia

Re: Macedonia map [Gp]

Postby porkenbeans on Tue May 11, 2010 7:31 pm

fumandomuerte wrote:While I appreciate porkens effort I prefer the original style by n.n
My reason for the illustration, was mainly to show that a mini-map, would work better for this map. The idea about using the mini-map for gameplay, was only meant as a suggestion to be considered. As was the layout, colors, backgrounds, and textures. All of that is just me having fun in photoshop. you can take or leave it as you wish. I only hope that the effort, might give you an idea or two. :D

Oh yeah, I kinda like the way that border matting is looking. I will need to try that out, on a project or two. 8-)
Image
User avatar
Lieutenant porkenbeans
 
Posts: 2546
Joined: Mon Sep 10, 2007 4:06 pm

Re: Macedonia map [Gp]

Postby Pandemonium on Wed May 12, 2010 4:20 am

Long time no read...
All I can say is - Grand Job
some really good ideas and progress in the mountains and the river, and progress in all the graphics in general.

But, the last few pages are just nitpicking and wanting to change the original idea for no reason - as I see the last version will have more sharpness and will be ready for the stamp, so lets go, can't wait to play my country :)
User avatar
Corporal 1st Class Pandemonium
 
Posts: 102
Joined: Tue Sep 18, 2007 8:01 am
Location: Macedonia

Re: Macedonia map [Gp]

Postby ghirrindin on Wed May 12, 2010 1:56 pm

RedBaron0 wrote: The only other thing that bothers me is the fact that the map is pretty generic.... and could use a slight bit of thematic overhaul - if the masses demand it... I know this is supposed to be modern Macedonia.... but I don't know a damn thing about the current country, and still don't. All I know is that Alexander the Great was born there and that whole story. Just a little something more added to bring a bit of flavor from Macedonia to push you over the top.


Nah. This map has the shape of the country, its municipalities, a few of its lakes, and its coat of arms. What more do you need? I don't learn all that much about Great Britain, Japan (no offense, of course), Australia, or Madagascar when I play those maps. If you want to know more about modern Macedonia, crack a book! The map has a simple style, feel, and gameplay that I appreciate.
Image
User avatar
Sergeant ghirrindin
 
Posts: 129
Joined: Sat Jan 12, 2008 9:34 pm
Location: Urbana, IL

Re: Macedonia map [Gp]

Postby MrBenn on Wed May 12, 2010 2:04 pm

I'd definitely not encourage any radical overhaul of the map at this stage; there is really very little left to do! Stick with what you've got (apart from the couple of small changes nobodies suggested previously) ;-)

The bonuses should be fine as they are, I don;t see any real reason to change them right now - although if there is major outcry when the map goes live, bumping them up isn't too much of a problem :P
Image
PB: 2661 | He's blue... If he were green he would die | No mod would be stupid enough to do that
User avatar
Lieutenant MrBenn
 
Posts: 6880
Joined: Wed Nov 21, 2007 9:32 am
Location: Off Duty

Re: Macedonia map [Gp]

Postby fumandomuerte on Wed May 12, 2010 2:05 pm

n.n. wrote:Hi, new versions...

Changes:
- territories names enlarged
- continent color boxes enlarged (bonuses section)
- changed "Lakes" label to "All Territories with Lakes"
- enlarged list of territories with lakes
- added border to lake icon above "All Territories with Lakes" label
- other minor graphic changes (lighter border burn, etc...)

We will make appropriate changes to the xml file too after the graphic discussion is over.

Version 1.9, Large:
Image

Version 1.9, Small:
Image

Waiting for comments...

(Maybe keep the smaller font for the Large version ?)

Hey n.n., before you come with the new version can you make a couple of color switches?
You have two green and two brown regions bordering each other. My suggestion is that you change colors between Skopje/Tetovo and Strumica/Berovo.
Waiting for the next update ;)
Image
Thanks to the CC staff for the perma-ban on ۩░▒▓₪№™℮₪▓▒░۩!
User avatar
Captain fumandomuerte
 
Posts: 620
Joined: Sat Dec 29, 2007 1:27 am
Location: The Cinderella of the Pacific

Re: Macedonia map [Gp]

Postby ender516 on Wed May 12, 2010 2:28 pm

That does raise the question: has this map been run through the colour-blind filters? (I am going to be lazy today and not search back through the whole topic.) Admittedly, the heavy borders between zones (bonus areas) are clear, so the colours may not matter too much.
User avatar
Sergeant 1st Class ender516
 
Posts: 4455
Joined: Wed Dec 17, 2008 6:07 pm
Location: Waterloo, Ontario

Re: Macedonia map [Gp]

Postby natty dread on Wed May 12, 2010 3:46 pm

The colours won't matter much, as long as there are no adjacent colours that are too similar to each other for the colour blind. The bolded region names is a good way to identify bonus areas.

Anyway, here goes:

Image

Tetovo & Skopje are perhaps the only ones that could cause problems.

IMO the best solution would be swapping the colours of Tetovo & Strumica.
Image
User avatar
Sergeant 1st Class natty dread
 
Posts: 12877
Joined: Fri Feb 08, 2008 8:58 pm
Location: just plain fucked

Re: Macedonia map [Gp]

Postby pamoa on Fri May 14, 2010 1:56 pm

just a stupid question
are all the bonus minuses
maybe just put a plus instead of hyphen sign
Skopje +3 instead of Skopje -3
De gueules à la tour d'argent ouverte, crénelée de trois pièces, sommée d'un donjon ajouré, crénelé de deux pièces
Gules an open tower silver, crenellated three parts, topped by a apertured turret, crenellated two parts
User avatar
Cadet pamoa
 
Posts: 1242
Joined: Sat Sep 01, 2007 3:18 am
Location: Confederatio Helvetica

Re: Macedonia map [Gp]

Postby n.n. on Sat May 15, 2010 12:20 pm

well, i must agree, pluses are better !

(another day or two before new version...)
Live long and prosper.
User avatar
Captain n.n.
 
Posts: 156
Joined: Mon Sep 03, 2007 4:47 am
Location: Macedonia

Re: Macedonia map [Gp]

Postby RedBaron0 on Sun May 16, 2010 3:37 am

Check your colors, and think about a small thematic addition, and give it a try. It might not need it as it seems pretty good so far without much in this category of additions, but it never hurts to throw in another layer and see what it looks like, easy to delete if it sucks. ;)
ImageImage
User avatar
Sergeant 1st Class RedBaron0
 
Posts: 2657
Joined: Sun Aug 19, 2007 12:59 pm
Location: Pennsylvania

PreviousNext

Return to The Atlas

Who is online

Users browsing this forum: No registered users