theBastard wrote:so there will be no manual-deploy armies except Duchies bonuses, religion bonuse and maybe Hanseatic bonus (if hold Visby).
about territories, could we do compromise ? some regions will be from start neutral and some divided between players?
Correct. There would be the autodeploy bonuses, which are key as they show how strong the castles and towns are. And then if a player controlled a region or religion group, they would have men to manually deploy.
should be good for now, I wouldn't worry about it until the map hits the gameplay workshop.
I took bridges from castles/towns and add them to territories. now it looks more balanced. now all Castles have around twoo territories, only Dunaburg, Kolberg and Vilnius only one.
I don't completely understand your question... Are you asking if Castles can only attack towns and not be attacked by anything? That would be a one-way attack and is possible.
I have one question, I wrote it in "Questions & Answers but I did not received exactly answer: is possible to do that for example Castle is possible attack only from Hansa town, but I must also have Town and only than I can attack Castle from Hansa town?
EDIT: btw, I play yours 13 colonies. nice map, also gameplay (I like killer neutrals idea), but unfortunately I´ve started very bad . only one notise: here also players stack men.
It depends on what type of game you're playing... In escalating and sometimes no spoils, stack is the preferred strategy. With Escalating, around round 7 or 8 all hell breaks loose. With no spoils, is about stacking and waiting for the right moments. Flat Rate is a bit better for fast paced action.