San Francisco [Quenched]

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Postby gavin_sidhu on Thu Feb 08, 2007 8:15 pm

wow this is nice and different to every other map we have. I think you put colours that are too alike too close to each other. The continent with Golden Gate Park in it should swap colours with the continent with San Pablo in it.
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Postby Jgood on Thu Feb 08, 2007 8:32 pm

Dude, this is nice! what no San Bruno though? what about the Airport? j/k
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Postby johloh on Thu Feb 08, 2007 9:31 pm

The continent with Golden Gate Park in it should swap colours with the continent with San Pablo in it.


good idea. i did similar colors next to eachother because there used to be bonuses for holding entire large areas, but now that thats gone...no reason to not move the colors around. ill work on that too.
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Postby kclborat on Thu Feb 08, 2007 9:38 pm

yellow's color doesnt match the key very well (for the continent)
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Postby johloh on Fri Feb 09, 2007 4:41 pm

Now that you've removed the Alameda ferry connection, how am I going to get to Giants games?

go watch the As or something. youre probably just bitter that we got Zito now...woot!
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Postby Wisse on Fri Feb 09, 2007 5:48 pm

oaktown wrote:i like it. Still having trouble with the water - it's so flat, it ruins the 3D landscape. There has to be some way of adding some perspective to the bay to give it the illusion of depth.

Location of the Fisherman's Wharf army circle could be confused for Pac Heights or Fin. Dist... not by anyone who's paying attention, but it's an easy fix and so probably worth moving up a bit..

Now that you've removed the Alameda ferry connection, how am I going to get to Giants games?


if you are using photoshop, can you try a drop shadow?
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Postby oaktown on Fri Feb 09, 2007 6:41 pm

johloh wrote:
Now that you've removed the Alameda ferry connection, how am I going to get to Giants games?

go watch the As or something. youre probably just bitter that we got Zito now...woot!


Bitter? You bet I'm bitter. Most A's fans are, but not because of Zito. Fremont my ass.

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Postby johloh on Fri Feb 16, 2007 9:07 pm

Image

-cleared pixel between protrero hill and hunters point
-changed continent colors around
-raised fishermans wharf text and army shadow
-darkened water so it doesnt stand out as much...

opinions?
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Postby btownmeggy on Fri Feb 16, 2007 9:15 pm

The water on the previous version looked better to me. Regardless, I don't like this one. I don't like any of the fonts. They're very plain and unattractive, though I do appreciate the effort for legibility that most people disregard in early versions of maps.

Also, though I realize the impassable borders are somewhat thicker than the passable ones, they just aren't distinguished enough for easy viewing. Maybe make them a different color or a different texture or... I don't know.
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Postby Captain Crash on Fri Feb 16, 2007 9:20 pm

Not being from SF, the only 2 things I know about the place are the Golden Gate bridge and Alcatraz; neither of which are marked on the map. :shock:

Is it possible to include at least one of these as a marked feature?

Maybe the bridge could be a territory within the two regions it connects, such as happens with the space stations of the space map?
Control of access/movement is a significant strategic advantage of course.

I like the look and feel, i.e. colors, shades fonts etc.

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Postby johloh on Fri Feb 16, 2007 9:31 pm

Also, though I realize the impassable borders are somewhat thicker than the passable ones, they just aren't distinguished enough for easy viewing. Maybe make them a different color or a different texture or... I don't know.

there arent impassible borders, the thicker ones are just continent borders.
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Postby johloh on Fri Feb 16, 2007 9:33 pm

Not being from SF, the only 2 things I know about the place are the Golden Gate bridge and Alcatraz; neither of which are marked on the map. Shocked

had both at one point or another in the process. the golden gate bridge is between marin headlands and the presidio. i had it as a territory but didnt like it too much.

Alcatraz is the little red island next to the F in fishermans wharf, i could enlarge it and make it a territory, the idea has been thrown around...
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Postby btownmeggy on Fri Feb 16, 2007 9:43 pm

johloh wrote:
Also, though I realize the impassable borders are somewhat thicker than the passable ones, they just aren't distinguished enough for easy viewing. Maybe make them a different color or a different texture or... I don't know.

there arent impassible borders, the thicker ones are just continent borders.


Hmm, I didn't realize at all then.
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Postby Unit_2 on Sat Feb 17, 2007 12:12 am

i think this would be a GREAT1 map to play, it would be realy fun to play
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Postby johloh on Sat Feb 17, 2007 10:40 pm

im not getting a lot of feedback on this really...somebody blast me and tell me its terrible or something.

or atleast give me ideas of other things to update, i cant work on it because there is nothing else to change!
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Postby Guiscard on Sat Feb 17, 2007 10:47 pm

Not keen on the thick borders between conts, and also I think you can make much more of the title. Also would be good to see alcatraz and the Golden gate bridge.

Might be nice to have a bonus for holding the bridge, and also (not 100% serious) but if you make Alcatraz one way inwards (if you get me) so you can only attack it and hold it, not attack out from it. That might be a fun idea.

Just ideas, though
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Postby Bad Speler on Sat Feb 17, 2007 10:47 pm

ok, the first thing that jumps to mind is the borders seem bright. The ones in Marin seem fine but the rest are bright and hurts my eyes. Also, I like the angle on this map, something different then a straight top down view for a change
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Postby btownmeggy on Sat Feb 17, 2007 11:27 pm

johloh wrote:im not getting a lot of feedback on this really...somebody blast me and tell me its terrible or something.

or atleast give me ideas of other things to update, i cant work on it because there is nothing else to change!


FONTS! As I said, they're ugly. Really.
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Postby KEYOGI on Sat Feb 17, 2007 11:30 pm

The whole thing looks a bit uninspired to be honest. For a map that is 3D it looks kind of flat if you get what I mean. Try some different effects with fonts, legend and title for a start.
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Postby btownmeggy on Sat Feb 17, 2007 11:38 pm

KEYOGI wrote:The whole thing looks a bit uninspired to be honest. For a map that is 3D it looks kind of flat if you get what I mean. Try some different effects with fonts, legend and title for a start.


I agree. I actually think the borders and playability are quite good. The creator managed a good mix of continents without the use of impassables that most people fall back on, but the look is more or less unappealing to me. The colors and fonts just don't do it for me.
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Postby johloh on Sun Feb 18, 2007 9:08 am

ok...thanks for the input! i need it!

-new fonts, maybe try for a more 3d look (countries, legend, title)
-try new colors (for continents)
-add in golden gate bridge / alcatraz
-unthicken borders to make them all the same skinnier one
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Postby EvilOtto on Sun Feb 18, 2007 4:21 pm

What about an false scale, international orange drawing of the golden gate bridge? Maybe some other pieces of artwork to decorate the map? (a boat/dolphin in the water, buildings in downtown, hippy beggers in the haight, AT-AT cranes in oakland, etc.).

I like the basic satellite approach, but that doesn't mean you can't add some "tourist map" features. This map could be more friendly to players that don't know the area (I'm okay with the colors, but marin/richmond colors are hard to tell apart if you don't know which is which).

Or are there ways you could push the "satellite" quality? What if the ocean had a grid of lat/longitude lines? Or if the title/names/borders had more of a military-satellite-being-used-to-track-troop-movements feel to it? I guess I'm saying pick more of a theme and push it in that direction (tourist map or spy satellite or something else).

What if you used a double line instead of a thick line for continent borders? Dotted lines? Colored lines? Just brain storming...
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Postby oaktown on Sun Feb 18, 2007 8:12 pm

EvilOtto wrote:Or are there ways you could push the "satellite" quality? What if the ocean had a grid of lat/longitude lines?

This would deal with the problem of the water not having any perspective... could be a simple fix to a nagging problem.
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Postby johloh on Sun Feb 18, 2007 8:42 pm

Image

-im thinking about restarting with this as the base image...as its prettier, has better mountains, includes the ocean (already looking 3d)
-its pixelated on the water because i lowered the quality to upload
what do you guys think? worth restarting?
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Postby johloh on Sun Feb 18, 2007 8:45 pm

i could also try and angle that last image just right so the water matches up and just cut/paste the water into my old map
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