natty_dread wrote:...So did you do this map with watercolours and then scan it? That's pretty impressive...
natty_dread wrote:Oh, don't give up on your roulette map. Lack has promised us new XML features, so the idea of "randomly distributed bonuses" may yet be feasible some day...
Also, I've many times thought about drawing a map by hand and then scanning it... I even got a scanner, but being the lazy procrastinator I am I haven't managed to install the software for it yet...
natty_dread wrote:The Bison King wrote:Which form?
he means design brief, you submitted that already I think..
TaCktiX wrote:I really like what I see, no kidding. You've put a lot of thought and work into it already, which is going to pay off dividends as your map gets closer to quench. Could you please edit your Design Briefed map title into the topic title and note what pages the most recent version is on? Official policy to ease feedback by folks.
porkenbeans wrote:...The only thing that needs some attention is the mountains.
The bonus Hnal (I think that's how you spell it) at 4 is way too much. The whole map will revolve around taking this single territory to get a bonus of 4. It terms of gameplay that being a bonus of 4 or even a bonus of 2 ruins it for me. I think you could get away with it being a bonus of 2 but 1 seems plenty. Perhaps expand that Hnal to two territories and keep it a bonus of 2 or less.
Sorry if this has already been brought up, but, the size is way to big. It needs to be no larger than 840x800
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