Re: Thyseneal "new fantasy map"
Posted: Tue Apr 27, 2010 9:58 pm
What if a territory on either end of the rail could use the rail to move troops and attack the end station, similar to the use of rails in the late 19th and early 20th century?
The numbers are a good addition and I see that the only major problems you have are the micronations, like Azuran, Illania and Alus. The islands are unrecognizable with numbers, but perhaps those could be moved off the island, similar to what I did on Italian Unification. I'd highly recommend redrawing the micronation borders or doing away with them altogether.
The small map is overly cramped, perhaps with a little photoshopping you could expand the size of the land and shrink the sea some. I don't know how you're going to fit he rails on there as well.
I'd also like to see some sort of resources or factories, rails are a good start though.
I'd also like to suggest that maybe, given the graphical feel of the map, that industrial era might not be the best theme for this map. Maps like Research and Conquer carry the industrial theme much better, with a steampunk sort of feel to the graphics. This map speaks more like tribal or ancient empires to me. A land with a more mythical quality than coal and iron... plus the sail ship, versus steamers, helps to drive this feel. Perhaps you ought to take it in that direction?
The numbers are a good addition and I see that the only major problems you have are the micronations, like Azuran, Illania and Alus. The islands are unrecognizable with numbers, but perhaps those could be moved off the island, similar to what I did on Italian Unification. I'd highly recommend redrawing the micronation borders or doing away with them altogether.
The small map is overly cramped, perhaps with a little photoshopping you could expand the size of the land and shrink the sea some. I don't know how you're going to fit he rails on there as well.
I'd also like to see some sort of resources or factories, rails are a good start though.
I'd also like to suggest that maybe, given the graphical feel of the map, that industrial era might not be the best theme for this map. Maps like Research and Conquer carry the industrial theme much better, with a steampunk sort of feel to the graphics. This map speaks more like tribal or ancient empires to me. A land with a more mythical quality than coal and iron... plus the sail ship, versus steamers, helps to drive this feel. Perhaps you ought to take it in that direction?