MrBenn wrote:Currently there are 3 terrs in each starting position:
- Code: Select all
- <positions>
- <position>
<territory>Sarle</territory>
<territory>Arleus</territory>
<territory>Dalmus</territory>
</position>
- <position>
<territory>Itheria</territory>
<territory>Azuran</territory>
<territory>Chunjaris</territory>
</position>
- <position>
<territory>Scaralact</territory>
<territory>Chancella</territory>
<territory>Theraland</territory>
</position>
</positions>
I'd suggest something like this solution, which breaks up each of the 2/3 bonus areas:
Gp 1: Sarle; Offmar; Azuran; Hellnar; Cancallus Desert; Sarabell; Jenua
Gp 2: Itheria; Rowamar; Chancella; Tryanar; Iskul; Servasius; Morovia
Gp 3: Theraland; Dunmar; Arleus; Ifnal; Tuskaroja; Scaralact; Alus
Well, I was waiting for TBK to make a suggestion, since up to this point, with regard to XML, I have been more of a secretary than a designer. However, I did come up with my own solution, using 5 starting positions consisting of 4 regions each, which I present below.
- Code: Select all
<positions>
<position>
<territory>Dalmus</territory> <!-- position A-1 -->
<territory>Arleus</territory> <!-- position A-2 -->
<territory>Illania</territory> <!-- position A-3 -->
<territory>Tuskaroja</territory> <!-- position A-4 -->
</position>
<position>
<territory>Caspiar</territory> <!-- position B-1 -->
<territory>Chunjaris</territory> <!-- position B-2 -->
<territory>Azuran</territory> <!-- position B-3 -->
<territory>Alus</territory> <!-- position B-4 -->
</position>
<position>
<territory>Tyross</territory> <!-- position C-1 -->
<territory>Theraland</territory> <!-- position C-2 -->
<territory>Chancella</territory> <!-- position C-3 -->
<territory>Cancallus Desert</territory> <!-- position C-4 -->
</position>
<position>
<territory>Cratica</territory> <!-- position D-1 -->
<territory>Sarle</territory> <!-- position D-2 -->
<territory>Jenua</territory> <!-- position D-3 -->
<territory>Iskul</territory> <!-- position D-4 -->
</position>
<position>
<territory>Solaria</territory> <!-- position E-1 -->
<territory>Itheria</territory> <!-- position E-2 -->
<territory>Morovia</territory> <!-- position E-3 -->
<territory>Narula</territory> <!-- position E-4 -->
</position>
</positions>
A flaw in MrBenn's plan that I feel I must point out is that it greatly favours whoever gets the third starting position with several regions in the road zones: 1 of 3 in the Chunjaris-Theraland road, 2 of 4 in the Hellengar-Theraland road, and 2 of 5 in the Ifnal-South Lyalia road. I believe I have achieved a better balance across the road zones.
To help evaluate these alternatives, I thought it would be a good idea to show everyone MrBenn's bonus probability spreadsheet for each setup: what we have now, what MrBenn suggests, and what I propose.
What we have now (3 starting positions with 3 regions in each):
- Click image to enlarge.
What MrBenn suggests (3 starting positions with 7 regions in each):
- Click image to enlarge.
What I propose (5 starting positions with 4 regions in each):
- Click image to enlarge.