by natty dread on Fri Sep 10, 2010 7:50 pm
Ok, then for some gameplay development...
So, since there are less of the side stations and side lines on this map, this requires a bit different gameplay than OE.
As some of you remember, I was going to do this "+1 auto on each station" on the OE map, but then the gameplay kinda drifted in another direction. So on this map I'm giving it another shot...
Additionally I have bonuses for holding certain pieces of the rail on this map, instead of country-based bonuses.
So the stations are really powerful on this map. There are 5 rail bonuses, and with autodeploys they give:
St.P.-Kirov-Yekater. - 3 territories - 2+1 = 3 troops
Moscow-Novosibirsk - 4 territories - 1+5 = 6 troops
Novosibirsk-Chita - 4 territories - 1+4 = 5 troops
Chita-Vladivostok (via Tynda/Bir.) - 4 territories - 0+5 = 5 troops
Chita-Vladivostok (via Harbin) - 3 territories 2+3 = 5 troops
Beijing, Harbin & Seoul - 3 territories - 2+0 = 2 troops
So, does anyone think this makes the stations too powerful, like in such a scale that they might imbalance the game? Or could this be feasible?
This also raises the question of neutral counts for the stations: what is a good amount, that makes them hard to take, but not too hard so that players will just ignore them?