Well, there are a few gameplay ideas I have, but I am not positive that Antarctica is the best theme for them. My favorite is where there is a normal gameplay map, except that there is one region that can be one way attacked by EVERY other region. This special region begins with a very low neutral count and is an objective. Anyways, the idea is that anyone can easily attack this objective from anywhere at any time, but if you are going to, you better be ready for every other player to attack you with everything they have. It also introduces a sort of "chicken" strategy: say P1 conquers the objective region. P2 can attack P1, or P2 can assume that P3 will attack P1, and therefore choose not to. There are many other ways in which this gameplay would be unique. A map like this wouldn't be for everyone, but it is different enough in gameplay that I definitely think there is room for it in CC. But like I said, can this be applied to Antarctica? If so, Natty, I would be happy to work with you on it.
If not, anyone else who wants to pursue a map with this game play is more than welcome. I should note that although this idea is original, it has its origins in a thread started a while ago about a small continent whose bonus was disproportionately high.
No not for Antarctica. Good Idea though... hold on... you know what that would work for... hmmm maybe something like California gold rush, or uh... El derado or uh... Kuwait. I'm not sure but you get the picture.
To be honest, I'd like just a standard gameplay Antarctica map. Show me the geography to conquer and I'll be pleased.
I'm more on this page for Antarctica, maybe with 8 starting points from boats, like Chile, USA, Britain, and other countried that have a stake in Antarctica.