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chipv wrote:MarshalNey, you have played a grand total of TWO games on this map, NONE of which have been with the new changes.
For your information what you have described is patently NOT a winning strategy , neither does it occur often at all.
(I have only seen another team try this once and we beat them easily without resorting to stacking).
Could you please devote more effort into playing the game before issuing what amounts to a comprehensive
whitewash of the multiple strategies this map has to offer, we have have put much more effort into analysing the
gameplay that you may even be aware of after your 2 games.
If you don't see how to play the game yet, I suggest play some more, what you have described is basically a noob tactic.
On the other hand I think the proposal to raise the king neutrals is worth thinking about, let me do some proper maths first.
TheSaxlad wrote:The Dice suck a lot of the time.
And if they dont suck then they blow.
Joodoo wrote:How many territories are on this map?

MrBenn wrote:Was it just the starting positions that have reverted? Was there some more discussion about bonus values and attack ranges?
Brutal Assassin wrote:Just something of note - With Archers/Catapults only being able to assault like tiles, I ended up stuck in a scenario where I had around 30 troops which were stranded with no way of winning. All I could do was attack around the map in a circle. Being an honorable player, I opted to not suicide on someone, but really that is the only option I have that would impact the game. Otherwise I'm just stuck making men waiting for someone to kill me since there is no way to expand outward.
Game: http://www.conquerclub.com/game.php?game=8271553
chipv wrote:Brutal Assassin wrote:Just something of note - With Archers/Catapults only being able to assault like tiles, I ended up stuck in a scenario where I had around 30 troops which were stranded with no way of winning. All I could do was attack around the map in a circle. Being an honorable player, I opted to not suicide on someone, but really that is the only option I have that would impact the game. Otherwise I'm just stuck making men waiting for someone to kill me since there is no way to expand outward.
Game: http://www.conquerclub.com/game.php?game=8271553
This is part of the strategy of the map. Obviously avoid getting into this scenario whilst trying to get your opponent into it for example.
chipv wrote:LIVE CHANGE
Reverted to old starting positions - 1 on the Noble, 2 on the Castle. Unassigned is 3 on Noble, 8 on Castle as before

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