carlpgoodrich wrote:Now that I have looked at the map a bit more, I have some comments/concerns about the territories. Old City extends from Penn's Landing (which is a sliver of land on the coast of the Delaware River) to about 6th street, which is the eastern third of what you have. Center City makes up the other two-thirds of what you Call Olde City. I suggest splitting this up, but if you don't want to it should be called Center City because that is the more encompassing name.
I also think that including the Center City/South Philly geographical region and the southern parts of New Jersey in the same bonus region is a stretch as they are very different places. For a map with some very large bonus regions, I see no problem splitting them up.
Also, University City deserves a territory IMHO. If you wanted, you could easily add a few other territories to the red region and split it up into the more traditional neighborhoods of West Philly and SW Philly.
I just noticed the purple region is called Center City... I have never hard of anything north of about Spring Garden St. referred to as Center City. The region seems to cover a few small neighborhoods, but I suggest just calling it North Philadelphia.
I know, I'm kinda looking for the balance on that front, names are just that, names. The traditional break up of the neighborhoods of Philly just doesn't really lend itself to gameplay. (See the earlier drafts) Certainly some of the territory names you've mentioned I'll work in there, but some things will get lost based on territory size, and the break up the bonus regions. I can go a little larger on territory count. I'm just afraid the map might start breaking down into a lot of small bonuses.
Victor Sullivan wrote:There you go Baron, there you go I think I know of a way to make the XML work the way you want it, so that shouldn't be a problem. Just the stacking is what I'm afraid of, same as ED.
I'll research into the XML, see if it's codeable, it should be, especially if it only effects when you have say 1, 2, or 3 territories. I'm figuring everything is still basic above the 3 territory total. If you have 3 territories or less, you'll receive more armies, not an amazing amount, say 5-10-15 armies. And if you're on 3 territories, you'll get less than if you have 2 territories, etc. Basically you'll have a chance to get back in the game, but the odds are still long in most standard games, considering you'll be staring down a ginormous stack, where an extra 5/10/15 armies ain't gonna save your life. It will be quite useful in team games, assassin, and 1v1 games I would think.
I do see the stacking issue... I might think about putting in the losing condition here to add intensive for attacking.