Philadelphia [Quenched]

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Re: Philadelphia: 12/7 Lg & Sm + slight alterations pg. 34

Postby cairnswk on Mon Dec 10, 2012 12:35 am

isaiah40 wrote:...I thin this one should be ready to move on up soon.

Yay! =D> =D>
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Re: Philadelphia: 12/12 Lg & Sm + slight alterations pg. 35

Postby RedBaron0 on Wed Dec 12, 2012 10:19 pm

Large:
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image

Image size: 900x800

Small:
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image

Image size: 699x622

And here we go! Maybe I tinkered a lil too much with the small map, but I kinda like how it all turned out. Each map has something unique, the small with the Center City skyline, and the large with the "story."

I think the only question that pops up for me is whether I should have the yellow connector lines have arrow heads on them or not. (Large wit, small witout) kudos to those of you who get that reference... XD
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Re: Philadelphia: 12/12 Lg & Sm + slight alterations pg. 35

Postby koontz1973 on Thu Dec 13, 2012 12:30 am

Yellow connector lines are fine as is, leave them. But the line that connects city centre to the mini map, bring back out fully when it goes under the yellow. Apart from that, go club isaiah over the head.
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Re: Philadelphia: 12/12 Lg & Sm + slight alterations pg. 35

Postby cairnswk on Thu Dec 13, 2012 12:35 am

koontz1973 wrote:... Apart from that, go club isaiah over the head.

Agreed. :lol:
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Re: Philadelphia: 12/12 Lg & Sm + slight alterations pg. 35

Postby koontz1973 on Thu Dec 13, 2012 3:10 am

cairnswk wrote:
koontz1973 wrote:... Apart from that, go club isaiah over the head.

Agreed. :lol:

Sorry, forgot to add the visual incase isaiah did not get what will be done to him.Image

:P
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Re: Philadelphia: 12/12 Lg & Sm + slight alterations pg. 35

Postby isaiah40 on Fri Dec 14, 2012 10:11 am

Last Call

If anyone has any other comments on graphics, now is the time to speak up! If there are no other concerns within the next couple of days, this map will be moved to the Final Forge!

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Re: Philadelphia: 12/12 Lg & Sm + slight alterations pg. 35

Postby y2manypbr on Fri Dec 14, 2012 9:39 pm

hi, i am very color blind and have no trouble with the latest version, easy to see the different regions, thanks
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Re: Philadelphia: 12/16 with a pretty bow on it pg. 35

Postby RedBaron0 on Sun Dec 16, 2012 12:56 am

Large:
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Image size: 699x622

Small with numbers:
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Click image to enlarge.
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color blindness test

Thanks y2manypbr, here's an updated CB image, I did tweak the green in South Philly a little, thought was still sorta close to the green army color, annoying enough to be an issue anyways.
Also posted is a small map with 888's colors test. Space isn't an issue with the numbers posted, it cramped in Center City... but what major city center isn't.... A minor tweak here, for the sake of space, annoyingly may have me change "Independence Hall" to just "Olde City" much shorter and reflects the entirety of the historical center of the city, which includes Independence Hall, the Liberty Bell, the Constitution Center, Betsy Ross's house, and so on...
Also the arrow head are off both maps, for now, its an easy tweak to re-add them if there is a call for it.

UGH... Just realized I flipped Fishtown and Port Richmond on the small map, I got it, quick fix.
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Re: Philadelphia: 12/16 with a pretty bow on it pg. 35

Postby Xeno Storm on Sun Dec 16, 2012 3:17 pm

The map is a bit off. Some views are actually opposite of what is shown. The names are correct but location in reference to each other is off. Good idea though.
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Re: Philadelphia: 12/16 with a pretty bow on it pg. 35

Postby isaiah40 on Mon Dec 17, 2012 1:04 pm

The blue 888's are hard to see in the Great NE, and the pink and red 888's are very hard to see in Northern Liberties. The colors will need to be changed in those two areas.
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Re: Philadelphia: 12/16 with a prettier bow on it pg. 35

Postby RedBaron0 on Mon Dec 17, 2012 10:22 pm

Tweaked.

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Re: Philadelphia: 12/16 with a prettier bow on it pg. 35

Postby isaiah40 on Mon Dec 17, 2012 10:25 pm

Northern Liberties looks ok to me, but Great NE I'm still having trouble. I think I'll wait and see if anyone else is having trouble see the blue 888's there.
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Re: Philadelphia: 12/16 with a prettier bow on it pg. 35

Postby cairnswk on Mon Dec 17, 2012 10:41 pm

RB0, in relation to above, i can see the dark blues on that purple, but really have to examine it. It is really not the best. :(
Without wanting to suggest a change, wouldn't someone with the map options -> circle whiteness be able to adjust the behind circle for themselves with Bob.
Do you have the xml partially finished so you can present a full generated 888s test from the xml in the xml tool?
it would be interesting to see how the other colours look on those backgrounds.
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Re: Philadelphia: 12/16 with a prettier bow on it pg. 35

Postby RedBaron0 on Wed Dec 19, 2012 11:44 am

I don't, but I can move the numbers around and contiue to play with the purple color, or even change it to something else, maybe a dark-dark blue
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Re: Philadelphia: 12/19 purple tweaking pg. 35

Postby RedBaron0 on Wed Dec 19, 2012 11:39 pm

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More tweakage to the purple
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Re: Philadelphia: 12/19 purple tweaking pg. 35

Postby koontz1973 on Wed Dec 19, 2012 11:53 pm

It is good.
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Re: Philadelphia: 12/19 purple tweaking pg. 35

Postby cairnswk on Thu Dec 20, 2012 4:09 pm

koontz1973 wrote:It is good.

+1...much better. :)
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Re: Philadelphia: 12/19 purple tweaking pg. 35

Postby isaiah40 on Thu Dec 20, 2012 7:53 pm

Yes, much better!!
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Re: Philadelphia: 12/19 purple tweaking pg. 35

Postby RedBaron0 on Thu Dec 20, 2012 7:59 pm

woot! Thanks guys!
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Re: Philadelphia: 12/19 purple tweaking pg. 35

Postby cairnswk on Thu Dec 20, 2012 8:10 pm

RBO...at long last =D> =D> =D>
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Re: Philadelphia: 12/19 purple tweaking pg. 35

Postby koontz1973 on Thu Dec 20, 2012 11:34 pm

Well done RB0. Now come the fun bit, sitting back and waiting. ;)
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Re: Philadelphia: 12/28 XML checks

Postby RedBaron0 on Fri Dec 28, 2012 11:20 pm

phillyxml.xml
XML file for Philly
(28.86 KiB) Downloaded 14 times
I did have to slightly change the small map.... I realized I put the wrong region name in the wrong spot in a couple instances, but otherwise there is no graphical change.

Current Draft:
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Map name: Philadelphia
Link to thread: viewtopic.php?f=64&t=121613
Link to large image: http://i213.photobucket.com/albums/cc12 ... 8a2ac0.jpg
Link to small image: http://i213.photobucket.com/albums/cc12 ... 5c29d1.jpg
Link to an image with neutrals and starting positions: http://i213.photobucket.com/albums/cc12 ... 9680b3.jpg
XML: http://www.fileden.com/files/2012/12/28 ... llyxml.xml

Click image to enlarge.
image

color blindness test

Tests:

Large 888:
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Large 88:
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Small 888:
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image

Small 88:
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Re: Philadelphia: 12/28 XML checks pg. 36

Postby Gilligan on Thu Jan 17, 2013 6:11 pm

Baron,

I'm not convinced that the underdog bonus works.

I will explain -

First we have no underdog.

Code: Select all
<name>No Underdog</name>
<bonus>0</bonus>
.
.
.
<required>4</required>
<override>Underdog 3 Regions</override>


So at the start everyone will virtually have this bonus, but will then override underdog 3 regions and receive (which is also spelled wrong on map :P )this bonus:

Code: Select all
<name>Underdog 3 Regions</name>
<bonus>1</bonus>
.
.
.
<required>3</required>
<override>Underdog 2 Regions</override>


Which will then override underdog 2, so on and so forth until it reaches underdog 1 and can't go any farther and people will be starting the game with +4 from underdog 1 bonus.

With that I think you can use the new collections function.

Code: Select all
<continent>
<name>Underdog Bonus</name>
<bonuses>
<bonus required="1">4</bonus>
<bonus required="2">-2</bonus>
<bonus required="3">-1</bonus>
<bonus required="4">-1</bonus>
<bonus required="5">0</bonus>
</bonuses>
<components>
<territory>Somerton</territory>
<territory>Woodhaven</territory>
<territory>Pennypack</territory>
<territory>Torresdale</territory>
<territory>Holmesburg</territory>
<territory>Fox Chase</territory>
<territory>Mayfair</territory>
<territory>Tacony</territory>
<territory>Wissinoming</territory>
<territory>Bridesburg</territory>
<territory>Roxborough</territory>
<territory>Chestnut Hill</territory>
<territory>Mt. Airy</territory>
<territory>Oak Lane</territory>
<territory>Olney</territory>
<territory>Manayunk</territory>
<territory>Fairmount Park</territory>
<territory>Juniata</territory>
<territory>Kensington</territory>
<territory>Port Richmond</territory>
<territory>Strawberry Mansion</territory>
<territory>Boathouse Row</territory>
<territory>Fishtown</territory>
<territory>Art Museum</territory>
<territory>Chinatown</territory>
<territory>Spring Garden</territory>
<territory>Logan's Circle</territory>
<territory>City Hall</territory>
<territory>Olde' City</territory>
<territory>Penn's Landing</territory>
<territory>Rittenhouse Square</territory>
<territory>Society Hill</territory>
<territory>University City</territory>
<territory>Overbrook</territory>
<territory>Cobb's Creek</territory>
<territory>Elmwood</territory>
<territory>Hog Island</territory>
<territory>Gray's Ferry</territory>
<territory>Pennsport</territory>
<territory>Passyunk</territory>
<territory>Sports Complex</territory>
<territory>Navy Yard</territory>
<territory>Tacony-Palmyra Bridge</territory>
<territory>Betsy Ross Bridge</territory>
<territory>Ben Franklin Bridge</territory>
<territory>Walt Whitman Bridge</territory>
</components>
</continent>


Am I right? The key part is right here:
Code: Select all
<bonus required="1">4</bonus>
<bonus required="2">-2</bonus>
<bonus required="3">-1</bonus>
<bonus required="4">-1</bonus>
<bonus required="5">0</bonus>

So if you have 1, you gain 4.
If you have 2, you gain 2 (-2 + 4= 2)
If you have 3, you gain 1 (-1+ -2 + 4 = 0)
And if you have 4, you gain 0 (-1 + -1 + -2 + 4 = 0)
If you have 5, you gain 0 (0 + -1 + -1 + -2 + 4 = 0)
Then from 5 to 46 you continue to gain the bonus from having 5 components.

You can get back at me at the tournament this year. ;)
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Re: Philadelphia: 1/17 XML updated -checks pg. 36

Postby RedBaron0 on Thu Jan 17, 2013 7:44 pm

Yeah you're probably right Golly, fixed... and what exactly is speeled wrong on the map??

Map name: Philadelphia
Link to thread: viewtopic.php?f=64&t=121613
Link to large image: http://i213.photobucket.com/albums/cc12 ... ef27b1.jpg
Link to small image: http://i213.photobucket.com/albums/cc12 ... 5c29d1.jpg
Link to an image with neutrals and starting positions: http://i213.photobucket.com/albums/cc12 ... bf3875.jpg
XML: http://www.fileden.com/files/2012/12/28 ... lyxml2.xml
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Re: Philadelphia: 1/17 XML updated -checks pg. 36

Postby Gilligan on Thu Jan 17, 2013 7:48 pm

RedBaron0 wrote:Yeah you're probably right Golly, fixed... and what exactly is speeled wrong on the map??


Oh, the map you have above doesn't match XML check thread. It said "recieve" there
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