RedBaron0 wrote:The NJ tolls will be easier to see when I finally get the update up there. I promise tonight I get an update up, plus some number crunching. I still need to check the drop analysis, and look at the affect the underdog bonus has on a few things, mainly on team games. I gotta get something up though, I know I'm going on 3 weeks with little to no movement....
Victor Sullivan wrote:Looks fine to me. I prefer the killer neutral to the auto-decay, myself.
carlpgoodrich wrote:Victor Sullivan wrote:Looks fine to me. I prefer the killer neutral to the auto-decay, myself.
The suggestion wasn't for an autodecay, it was for a negative bonus. The idea being that if you use NJ to get the bridge bonus, then it won't be worth as much. Also, if you want to use NJ as an easy mode of transportation (why else would anyone go to NJ?) you will pay a price.
RedBaron0 wrote:If you get stuck in Jersey, poof, bye-bye wallet.
isaiah40 wrote:RedBaron0 wrote:If you get stuck in Jersey, poof, bye-bye wallet.
Okay this is fixed! But seriously, having the NJ toll is a great idea and should not be scraped.
RedBaron0 wrote:I've been toying with the idea of added 2 more territories (47 total - 46 + 1 killer neutral) and starting the bridges as neutrals. Figure say 2, maybe 3 neutral armies, just to give a little more starting security to bonuses at the start of the game from someone who lands on any of the bridges with the initial drop. I think 1 in SW Philly between the airport and Elmwood that shouldn't affect the bonus value, and another territory built from part of Strawberry Mansion, and that would bump Northern Liberties up to a bonus of 5.
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