Hong Kong [Quenched]

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Postby casper on Sun Sep 17, 2006 3:46 pm

i revised the xml + enlarged the circles and text on the small map. it's tough to get some of the coordinates DEAD center. hopefully this is good enough for you andy. :P

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Postby AndyDufresne on Sun Sep 17, 2006 3:53 pm

The small map looks nearly perfect now, the names are easily read. Good job there!

As for the XML, I would suggest revising
  • Kwun Tong
  • Shek Pik
  • Tai Wai
  • Lead Mine Pass
  • Perhaps Tai Lam Chung, Sheung Shui

Other than those, I think this map is nearly Quenched.


--Andy
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Postby reverend_kyle on Sun Sep 17, 2006 3:55 pm

Andy, when is lack going to give you the power to put maps you quench on the site.
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Postby casper on Sun Sep 17, 2006 6:44 pm

large map revised xml again....

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Postby AndyDufresne on Sun Sep 17, 2006 6:56 pm

Hm, well that is looking good...but I would suggest doing a few more things.... for instance....
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Postby AndyDufresne on Sun Sep 17, 2006 6:57 pm

                  Quenching


The Final Forge period has concluded for the Hong Kong Map. All objections have had their time. The Foundry and I hereby brand this map with the Foundry Brand. Let it be known that this map is now ready for live play (barring any Lack vetoes).

Conquer Club, enjoy!


–Andy

P.S. Just kidding in the above post! ;)
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Postby reverend_kyle on Sun Sep 17, 2006 7:45 pm

Why didnt you hurry and quench it when lack was actually on.
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Postby sfhbballnut on Sun Sep 17, 2006 8:15 pm

ALRIGHT!!!!!!!!!!!!!!!!!!!
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Postby gavin_sidhu on Mon Sep 18, 2006 5:03 am

Nice. The map foundry has been working full throtle lately, churning out so many quality maps.
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Postby Fireside Poet on Mon Sep 18, 2006 8:19 am

Very nice, casper.

I've started a couple games with the new map and will report back my findings after todays realtime games. :)
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Postby KoolBak on Mon Sep 18, 2006 11:59 am

I held the orange continent and did not get a bonus.....
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Postby Fireside Poet on Mon Sep 18, 2006 12:00 pm

Steel had green and also didn't get bonus in game #71611.
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Postby casper on Mon Sep 18, 2006 12:41 pm

OK I found the error and fixed it. Tai Mo Shan was incorrectly part of Plover Cove instead of New Territories. Sorry about that! Lantau seemed to be okay.

I've sent the corrected xml file to Lack and Andy so hopefully one of them can update the file soon.
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Postby casper on Mon Sep 18, 2006 1:40 pm

Lack has updated the xml file so everything should be okay now.
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Postby stevegriffiths23 on Tue Sep 26, 2006 2:59 am

I'm holding the Purple continent (Sai Kong) in game 73033 and I haven't got my bonus
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Postby Scorba on Tue Sep 26, 2006 3:24 am

No you're not, Steve. There is a country which you haven't taken. I've held the continent in another game and got the bonus fine.
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Postby stevegriffiths23 on Tue Sep 26, 2006 3:45 am

quite right Scorba - I'm an idiot, please ignore me casper.

I was staring at it for ages too, was convinced I'd got the continent! :oops:
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Postby reverend_kyle on Tue Sep 26, 2006 9:13 am

I'm losing every game I play on this map :(
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Postby gavin_sidhu on Thu Sep 28, 2006 11:13 pm

This is a great map. I love the Lead Mine Pass, Tai Mo Shan and Dabu triangle thing, control that and you control the game. I love how every continent is holdable, even the "no mans land" Kowloon.
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Postby onbekende on Fri Sep 29, 2006 2:15 pm

Nice game, nice map, just finished my first game on it, lost :(

But the map is great :D
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Re: Hong Kong [Quenched]

Postby c933103 on Sun Aug 29, 2010 4:48 pm

i find some naming prpoblem there... usually Dabu should be Taipo... Chek Chue should be Stanley...and victoria is the name of that region in early british hong kong stage, and you use HKSAR logo...Chai Wan better use back Eastern....and some other naming problem...don't know careless or have some reason behind to make it like this...
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