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Re: CLASSIC CITIES: Sydney [27.5.12] P9-V16 GFX?

PostPosted: Thu Jun 21, 2012 3:10 am
by cairnswk
iancanton wrote:i missed one in the last round of spelling checks: mossman ought to be mosman.

http://www.mosman.nsw.gov.au/

ian. :)

ian, sorry i missed this on the map, it is fixed, i'll put it up as soon as photobucket gets up again. :)

Re: CLASSIC CITIES: Sydney [22.6.12] P11-V17 S & L

PostPosted: Thu Jun 21, 2012 5:45 pm
by cairnswk
Version 17 large and Small
This is just a bump to confirm that Mossman has been updated to Mosman :)

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Re: CLASSIC CITIES: Sydney [22.6.12] P11-V17 S & L

PostPosted: Sat Jun 30, 2012 8:32 pm
by isaiah40
A few things:

1. Some of the Territory names such as Mosman, Manly, Woy Woy go over the outline. Remove the outline under the names for an easier read.
2. The outer glow around the text in the legend and mini-map. I don't think it is really needed considering that the background is a light enough color. You can either remove the outer glow or tone it down a couple of notches.
3. The out glow around the text in the landmark areas, I think you can remove the glow all together.
4. The cross walks on the small look good, but on the large they are all messed up. Probably from enlarging them.
5. There is what looks like a smudge here down by Jamison Valley:
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Re: CLASSIC CITIES: Sydney [1.7.12] P11-V18 S & L

PostPosted: Sat Jun 30, 2012 11:00 pm
by cairnswk
Thanks isaiah40 for looking at this... :)

isaiah40 wrote:A few things:
1. Some of the Territory names such as Mosman, Manly, Woy Woy go over the outline. Remove the outline under the names for an easier read.

Done.

2. The outer glow around the text in the legend and mini-map. I don't think it is really needed considering that the background is a light enough color. You can either remove the outer glow or tone it down a couple of notches.

Removing it altogether around the outer names is not an option, otherwise it would be too(notice the spelling - not you, but others) dark to read. But i have reduced the opacity of the PS effect from 75% to 55%.
Done.

3. The out glow around the text in the landmark areas, I think you can remove the glow all together.

Done.

4. The cross walks on the small look good, but on the large they are all messed up. Probably from enlarging them.

Done.

5. There is what looks like a smudge here down by Jamison Valley:
Image

Yes, this if from the vector arm sticking out too far. Fixed. :)

Version 18.
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Re: CLASSIC CITIES: Sydney [1.7.12] P11-V18 S & L

PostPosted: Sun Jul 01, 2012 7:00 am
by isaiah40
Looking better. Woy Woy, I think ti would be better if you move the circle down and move the name up above it, as some people would think it reads Wo"V" Woy.

Re: CLASSIC CITIES: Sydney [1.7.12] P11-V18 S & L

PostPosted: Sun Jul 01, 2012 10:19 am
by cairnswk
isaiah40 wrote:Looking better. Woy Woy, I think ti would be better if you move the circle down and move the name up above it, as some people would think it reads Wo"V" Woy.

I actually don't think it will be that much of a problem since it is the only name with Wo starting the name.
However, i will move it for you. Is that all now? :)

Re: CLASSIC CITIES: Sydney [13.7.12] P11-V19 new mtns/text

PostPosted: Thu Jul 12, 2012 10:19 pm
by cairnswk
I've re-worked the mountains in Fireworks, and then imported the map to Coreldraw and reworked the text.
I think this looks much better now.

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Re: CLASSIC CITIES: Sydney [19.7.12] P11-V19 xml

PostPosted: Wed Jul 18, 2012 8:16 pm
by cairnswk
And this is xml for the above file
http://www.fileden.com/files/2011/10/26 ... neyv19.xml

and the 88s.
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Re: CLASSIC CITIES: Sydney [19.7.12] P11-V19 xml

PostPosted: Wed Aug 01, 2012 9:19 am
by isaiah40
Getting there cairns!!

A couple of things:
1 - The text size on the small, some of the names are a little hard to read. I believe for the most part that you have room to have a larger size, maybe an increase of one font size?
2 - Some of the territory names need to have the kerning adjusted, i.e. Penrith, it looks like Pennth on the large and on the small it is even worse. The names that have a "ri" are really bad. They all look like an "n"
3 - On the mini-map, can you place the bonus value beside the word City, and have the line going more to the center of that area?

Please update the color blind test in the OP, with both of the major tests.

Re: CLASSIC CITIES: Sydney [2.8.12] P11-V20 xml

PostPosted: Thu Aug 02, 2012 12:28 am
by cairnswk
cairnswk wrote:
3 - On the mini-map, can you place the bonus value beside the word City, and have the line going more to the center of that area?

i prefer it have it where it is as it fits better with the consistency of the others in the mini-map i.e. all on their territories where possible; the only reason northern beaches is off its territory is because it would be too close to the North Shore bonus number and there is very little room on northern beaches for it. :)

I've mucked around with that bonus area a bit more...moving the northern beaches bonus number onto it's region, and making it clearer.
I've also changed the line indicators to white.

Re: CLASSIC CITIES: Sydney [8.8.12] P11-V20 xml

PostPosted: Tue Aug 07, 2012 3:49 pm
by cairnswk
Ha! i updated the front page but not here...
isaiah40 wrote:Getting there cairns!!
A couple of things:
1 - The text size on the small, some of the names are a little hard to read. I believe for the most part that you have room to have a larger size, maybe an increase of one font size?
Done
2 - Some of the territory names need to have the kerning adjusted, i.e. Penrith, it looks like Pennth on the large and on the small it is even worse. The names that have a "ri" are really bad. They all look like an "n"

Done

3 - On the mini-map, can you place the bonus value beside the word City, and have the line going more to the center of that area?
Please update the color blind test in the OP, with both of the major tests.

Answered above.

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Re: CLASSIC CITIES: Sydney [8.8.12] P11-V20 xml

PostPosted: Fri Aug 10, 2012 2:22 am
by cairnswk
adam666 wrote:mate i love your new sydney map but mac fields-campbelltown-heathcote in the southern highlands :o

i live in hill top in the southern highlandes and i was :( and :shock: to see tha above put in the highlandes

just being a pain in the arse sorry :D

but on a good note sdyney port moseby and new zealand look great i cant wait till they r in beta cheers

adam

adam...i'm happy to change that regional name from southern highlands to something more appropriate...suggestions!!

Re: CLASSIC CITIES: Sydney [8.8.12] P11-V20 xml

PostPosted: Thu Aug 23, 2012 6:41 pm
by isaiah40
Would you happen to be looking for this??
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Re: CLASSIC CITIES: Sydney [8.8.12] P11-V20 xml

PostPosted: Fri Aug 24, 2012 1:35 am
by cairnswk
isaiah40 wrote:Would you happen to be looking for this??
Image

Ah...at long last, thank-you O Lord O:)

Re: CLASSIC CITIES: Sydney [8.8.12] P11-V20 xml

PostPosted: Mon Aug 27, 2012 9:09 pm
by x-raider
cairnswk wrote:
isaiah40 wrote:Would you happen to be looking for this??
Image

Ah...at long last, thank-you O Lord O:)

=D>

...Sorry, this is a bit late:

  • It isn't clear in the legend whether the kayaks are part of a bonus.
  • K7 near penrith is missing a name.
  • The mountains are great but it looks a bit funny just underneath Leura.
  • I like the way you've done the textures.
  • Not sure if I said this before, but I really like the way the images have been done on this one.

Re: CLASSIC CITIES: Sydney [1.9.12] P11-V20 xml

PostPosted: Fri Aug 31, 2012 11:25 pm
by cairnswk
x-raider wrote:...
  • It isn't clear in the legend whether the kayaks are part of a bonus.
  • K7 near penrith is missing a name.
  • The mountains are great but it looks a bit funny just underneath Leura.
  • I like the way you've done the textures.
  • Not sure if I said this before, but I really like the way the images have been done on this one.

thanks for that pick-up x-raider.
I've included K7, and added a little something to the Kayak text.
Please refresh your image to see that changes in V20

Re: Re: CLASSIC CITIES: Sydney [1.9.12] P11-V20 xml

PostPosted: Sun Sep 02, 2012 7:18 pm
by x-raider
Great! I'll be seeing you later, on the BETA side of things...

Re: CLASSIC CITIES: Sydney [1.9.12] P11-V20 xml

PostPosted: Tue Sep 11, 2012 2:14 am
by Nola_Lifer
Guess we are still on strike?

Re: CLASSIC CITIES: Sydney [1.9.12] P11-V20 xml

PostPosted: Tue Sep 11, 2012 2:46 am
by cairnswk
Nola_Lifer wrote:Guess we are still on strike?


No, not really, foundry is just really really slow ;)

Re: CLASSIC CITIES: Sydney [1.9.12] P11-V20 xml

PostPosted: Tue Sep 11, 2012 2:53 am
by pamoa
cairnswk wrote:
Nola_Lifer wrote:Guess we are still on strike?
No, not really, foundry is just really really slow ;)
really ? :lol:

Re: CLASSIC CITIES: Sydney [1.9.12] P11-V20 xml

PostPosted: Wed Sep 12, 2012 1:07 pm
by Nola_Lifer
More like hitting a dead end. :P

Re: CLASSIC CITIES: Sydney [1.9.12] P11-V20 xml

PostPosted: Mon Oct 08, 2012 1:06 pm
by thenobodies80
I'm checking the xml, on the whole it seems good, it has passed the validation, the map looks really clean and I have just few minor suggestions:

Small map
I would move these a bit:
- Horsley Park, a couple of pixels to left so the 888 doesn't cover the small red light
- Austral, the same...
- Pimble, again the same thing, but this time move the number down

Large map
Some 888 aren't placed in the best place possible, but maybe it's just me. e.g.Liverpool, austral

----

Now, actually I can't think a way to change the next item on the list, but maybe you can.
I absolutely dislike campbelltown, the name on the left side and the number on the right, yes I can understand it's the same region but it's very very unclear.
In addition, if I try to find an explanation for that (since it's different than in any other palce on the map), i read into the legend Cross to opposite regions
But it's not in that way. I understand the space is tight there but i don't understand why you need that road there. It's useless, it gives to you only less free space to fill with the other things (name, number). Personally i would get rid of the road.Same thing for katoomba, where you can move the road a bit.
About that road, what about cut the road in katoomba within the "map border"? Did you tried? How it looks?

A final note: maybe it's worth to write somewhere that K regions are not part of any bonus/regions since while checking the xml, for few secs i thought you had forgot to include few regions into the file! ;)
Anyway it took just few secs to realize how they work, although I wouldn't be surprise if someone will come here to say that K regions look like they are part of the region bonus in which they are contained.

Sorry if the above elements were already discussed

The xml looks ok
Image

Nobodies

Re: CLASSIC CITIES: Sydney [1.9.12] P11-V20 xml

PostPosted: Mon Oct 08, 2012 1:14 pm
by nolefan5311
thenobodies80 wrote:A final note: maybe it's worth to write somewhere that K regions are not part of any bonus/regions since while checking the xml, for few secs i thought you had forgot to include few regions into the file! ;)
Anyway it took just few secs to realize how they work, although I wouldn't be surprise if someone will come here to say that K regions look like they are part of the region bonus in which they are contained.
Nobodies


I believe this is already there, on the left side under the mini-map.

Re: Re: CLASSIC CITIES: Sydney [1.9.12] P11-V20 xml

PostPosted: Mon Oct 08, 2012 2:59 pm
by thenobodies80
You right. I was looking at the version with neutrals when noticed that thing then I didn't look at it anymore, So I didn't see it's different on the final version. lol

Re: CLASSIC CITIES: Sydney [1.9.12] P11-V20 xml

PostPosted: Mon Oct 08, 2012 6:51 pm
by cairnswk
thenobodies80 wrote:Small map
I would move these a bit:
- Horsley Park, a couple of pixels to left so the 888 doesn't cover the small red light
- Austral, the same...
- Pimble, again the same thing, but this time move the number down

Large map
Some 888 aren't placed in the best place possible, but maybe it's just me. e.g.Liverpool, austral

Done

Now, actually I can't think a way to change the next item on the list, but maybe you can.
I absolutely dislike campbelltown, the name on the left side and the number on the right, yes I can understand it's the same region but it's very very unclear.
In addition, if I try to find an explanation for that (since it's different than in any other palce on the map), i read into the legend Cross to opposite regions
But it's not in that way. I understand the space is tight there but i don't understand why you need that road there. It's useless, it gives to you only less free space to fill with the other things (name, number). Personally i would get rid of the road.Same thing for katoomba, where you can move the road a bit.

Actually, i'm not intertest in changing Campbelltown or Katoomba...that would detract from the culture of the map showing that the highways go through those regions.

About that road, what about cut the road in katoomba within the "map border"? Did you tried? How it looks?

That has been altered!


The xml looks ok
Image
Nobodies

Thank-you :)