Cairns Coral Coast [Quenched] - Loaded!

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Cairns Coral Coast [Quenched] - Loaded!

Postby cairnswk on Sun Feb 18, 2007 5:56 am

Cairns Coral Coast - Tropical Colours

V41 Update
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Original Map
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Updated 24Mar07 - Small map now 600w x 526h.

Now - 60 countries in 10 regions.

This map is constructed from the Cairns Coastline in North Queensland Australia, and incorporates the Atherton Tableland and some of the islands that can be visited.

The location of Rivers and Moutains serves to act as natural barriers to limit the only routes from the Tableland region to the coast. The names of the countries are specific to this region.

Any feedback is most welcome. :D :(
Last edited by cairnswk on Fri Sep 10, 2010 6:09 am, edited 79 times in total.
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Postby spinwizard on Sun Feb 18, 2007 5:58 am

It is too bright...did u make it on paint...any way u need 2 dull down the coulors and make the txt black. then we can look at playabilaty
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Postby cairnswk on Sun Feb 18, 2007 6:04 am

Thanks Spinwizard. It was made on Fireworks. Colour can be dulled and text in black. No worries.
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Postby spinwizard on Sun Feb 18, 2007 6:07 am

i use fireworkes too. u may want 2 make the borders a bit more dinamic and make them all black. by dinamic i mean that ther r not straight lines. also there are too many impassable borders/they r too large.
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Postby Teya on Sun Feb 18, 2007 6:20 am

I think its too big, I have to scroll too much.
Im not sure you need so many continents either.

Im not sure this map is a great idea, It is of a very specific area. Recently a "fairfax county" map was in the making and it got shot down because it didnt have the support of anyone but the people that lived there. Maybe if you even tried to do a QLD map?

Anyway, If you get the support for this map to continue, I wish you luck.
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Postby spinwizard on Sun Feb 18, 2007 6:23 am

i agree with teya...u wont get engouth interest
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Postby KEYOGI on Sun Feb 18, 2007 6:40 am

I agree with Teya and spinwizard, there's a total lack of appeal. It's a shame since it seems you've put so much work into it.
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Cairns Coral Coast Replaced with Great Barrier Reef Map

Postby cairnswk on Sun Feb 25, 2007 7:45 am

Please use this link for opinions and voting....
http://www.conquerclub.com/forum/viewtopic.php?t=13702 - GREAT BARRIER REEF

THANKS.
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Postby yeti_c on Wed Feb 28, 2007 3:58 am

Hmmm - The title to me read that it would be a map of the Great Barrier Reef... Which I think could be an awesome map...

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Postby cairnswk on Fri Mar 02, 2007 1:31 pm

Yeti_C....check out this link for the Great Barrier Reef map
http://www.conquerclub.com/forum/viewtopic.php?t=13702
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Postby Qwert on Fri Mar 02, 2007 2:16 pm

Ok i have question, do you work in 3 maps or do you have 3 topic of 1 map, :?
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Postby cairnswk on Fri Mar 02, 2007 2:37 pm

Qwert...these have developed as three separate maps....from one idea.
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Interst growing!!!

Postby cairnswk on Sat Mar 03, 2007 5:22 pm

There appears to be some interest for this map...early voting indicates the Yes preference....i have re-worked the linework and toned down the colours.

Suggestions would be welcome for discussion on the bonuses, and other tweaks.
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Postby Samus on Sat Mar 03, 2007 6:15 pm

You obviously made every region exactly 6 countries on purpose, perhaps you can expand on your reasons for that.

Personally I think the best maps have several different sized regions, especially small and medium regions since they give you several different options for what to go for when playing. Maps like Canada and Hong Kong only have 2 regions worth going for, and quite frankly those maps suck. You need a couple of regions with 4 countries giving 2-3 bonus, and a couple of regions with 8 countries giving 6-8 bonus.

As far as bonuses go, I don't think any region should ever give more in bonus than it has in countries. Maybe it's hard to defend in singles games, but in team games, especially triples, your teammates can help defend you and it becomes VERY imbalanced. Specifically The Beaches region is also on the edge of the map, the team that lucks into this side of the map will have a decided advantage. Any map this big will need to be good for team play first, singles second.

Don't get me wrong, the number of countries is fine. I count 12 regions with 6 countries each rather than 11 as you posted, making 72 instead of 66. The biggest problem I have with this is that the first person who goes gets 4 armies and is virtually assured to take a country, however the person he takes it from now only has 11 and will only get 3 armies. Going first is already enough of an advantage, 66 is the better number so everyone gets 3.

Just don't let these people talk you into making yet ANOTHER map with 48 countries, which is slightly too big for 4 people and slightly too small for 6. We've got way too many maps sized for 5 people already and most games are 4 or 6 players.

As far as the image dimensions, you need to do something about it. Small maps need to be 600 px wide and large maps 800 (it is actually required they do not exceed this), and the width needs to be noticeably larger than the height.

Visually, you should separate the red and green regions because it causes problems for color blind people. You have a lot of greens too, which is more of a problem on the bonus board than on the map. Stick in maybe an orange and a brown so that everything is nice and distinguishable. Also, consider making the blue region a slightly more distinguishable color from the purple region.

And the text in the bonus box needs to be bigger and thicker (to show the colors off better).

Those are the bigger things that I see. I hope the length of this is constructive rather than intimidating. ;)
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Postby cairnswk on Sat Mar 03, 2007 11:02 pm

Samus. I am humbled by your most constructive offers....believe you me. Thank you, Thank you, Thank you! :) :)

As this is my first map, making almost each region with 6 territories in each was not planned...it simply happened that way. I understand what you say about small, medium and large regions, and the consequences of 4 against 6 and 5 players. To this end, on your advice I will adjust the regions and also the colours as suggested....66 coming up as the objective. I don't think there is 2 many territories as opposed to ie 48, this, i beleive, can make for good game play.

I'll see what I can also do size-wise...something will happen.

Thank-you, Thank-you once again.
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