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natty_dread wrote:Nuclear + losing conditions = crapshoot. But really, you can't expect every map to function well with such an unpredictable element as nuclear spoils.

natty_dread wrote:I was wrong
BigFuzzyBunny wrote:The map "Middle Ages" is a good map, but is nearly impossible to play as player 2 (green). I suggest lightening the background green so that there is more contrast between the green armies and the map graphics. I have 2 games going on it, and am getting a headache from squinting trying to decipher where my armies are.

BigFuzzyBunny wrote:I am on a Mac monitor at 1920x1200 resolution and about 98% brightness.

MrBenn wrote:BigFuzzyBunny wrote:I am on a Mac monitor at 1920x1200 resolution and about 98% brightness.
Nobody needs to have 98% brightness on their monitor!

BigFuzzyBunny wrote:Could we simply put a semi-transparent white circle behind the "troop spots" (or whatever the term might be)?
natty_dread wrote:I think the problem might be that JPG files are not displayed the same way in Macs and PC:s, due to different monitor standards... and most people here in the foundry use PC:s.

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