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Conquer Rome (The Fall of the Roman Empire) [Quenched]

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Re: Conquer Rome (The Fall of the Roman Empire)

Postby Kabanellas on Sat Jun 18, 2011 6:17 am

Thanks guys for all your input and feedback!

As I’ve said before I’m totally confident on what this map represents in terms of game-play. And I can’t possibly dissociate the barbarians and the important role they meant in terms of bordering relations with the Empire and their growingly assimilation that took place throughout the last couple of centuries of the Western Empire.

One thing I wanted to avoid here (mainly because we’re dealing with a different age of the empire) was the ‘monolithic’ aspect of Qwert’s Imperium Romanum. That just wouldn’t make sense when you are focusing on the late 3rd and 4th centuries. With a big plus – it will add extra value to the game-play and its victory conditions.

The fact that you can play both roles will always happen in every historical map. It happens in the Third crusade for instances, where you can start with both London and Cairo. Two opposite factions that are both starting points.

As for your last question Marshal…

I always expect to go a little step further in terms of game-play. I try to do it in every map as I did in a more affirmative way with King’s Court. Conquer Rome ends up to be the natural direction – a mix between certain aspects of King’s Court style of game-play and strategic dynamics blended with all my other previous maps.

But don’t get me wrong, I don’t have anything against straight-plain-risk-style maps. In fact I love them – but there are plenty around. ;)
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Re: Conquer Rome (The Fall of the Roman Empire)

Postby Nola_Lifer on Sun Jun 19, 2011 11:52 am

Are they bumping up the number of players in each game to 12? Ever though about making enough Barbarians to match the 12 or are you just stick with 8?
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Re: Conquer Rome (The Fall of the Roman Empire)

Postby Kabanellas on Sun Jun 19, 2011 7:31 pm

Nola_Lifer wrote:Are they bumping up the number of players in each game to 12? Ever though about making enough Barbarians to match the 12 or are you just stick with 8?


I think that's an innovation that comes along with super-sized maps... I'm keeping the traditional 8 here. 8-)


P.S. - I'm going on vacation for the next 9 days - and probably not able to connect.
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Re: Conquer Rome (The Fall of the Roman Empire)

Postby Commander9 on Fri Jun 24, 2011 2:29 pm

Any reason why this still hasn't been moved?
But... It was so artistically done.
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Re: Conquer Rome (The Fall of the Roman Empire)

Postby Victor Sullivan on Fri Jun 24, 2011 4:50 pm

Well, I believe ian is on vacation and Marshal and TaCktiX are out for whatever reason. I've seen isaiah around here, so he might be an interim GP carto, but Idk.

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Re: Conquer Rome (The Fall of the Roman Empire)

Postby isaiah40 on Fri Jun 24, 2011 8:15 pm

Victor Sullivan wrote:Well, I believe ian is on vacation and Marshal and TaCktiX are out for whatever reason. I've seen isaiah around here, so he might be an interim GP carto, but Idk.

-Sully


Check, check, and check! Yep I've been doing both GP and GFX lately, so please have patience as I have to read through a lot of posts to get an idea of the game play and such. I'll get around to making comments probably this weekend ;)
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Re: Conquer Rome (The Fall of the Roman Empire)

Postby Nola_Lifer on Sun Jun 26, 2011 2:39 pm

Kab is out of town too
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Re: Conquer Rome (The Fall of the Roman Empire)

Postby Kabanellas on Tue Jun 28, 2011 11:42 am

I'm back ... and with a nice tan 8-)
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Re: Conquer Rome (The Fall of the Roman Empire)

Postby Nola_Lifer on Tue Jun 28, 2011 12:11 pm

Kabanellas wrote:I'm back ... and with a nice tan 8-)


Your Portuguese. I thought you were already tan. :lol:
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Re: Conquer Rome (The Fall of the Roman Empire)

Postby Kabanellas on Tue Jun 28, 2011 4:49 pm

you'd be amazed by the quantity of blond guys around here :)
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Re: Conquer Rome (The Fall of the Roman Empire)

Postby ballong on Fri Jul 01, 2011 4:27 pm

lombards were called longobards.. lombards only became their new name many hundreds of years after the fall of the western empire when they had mixed with the italians.
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Re: Conquer Rome (The Fall of the Roman Empire)

Postby Kabanellas on Sat Jul 02, 2011 7:23 am

never knew that ... strangely every map I've seen on history books and on the internet refer to them as being the Lombards (thought the Latim form is Langobardi - quite close to what you say)
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Re: Conquer Rome (The Fall of the Roman Empire)

Postby ballong on Sat Jul 02, 2011 3:22 pm

yes, i guess langobardi would work since the map is from a latin perspective.. it means longbeards of course.. probably another way of saying they were people of Odin.
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Re: Conquer Rome (The Fall of the Roman Empire)

Postby Kabanellas on Sat Jul 02, 2011 6:43 pm

on the other hand all barbarian names are in the English form on map... but if the majority prefer I can change them to the Latin form
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Re: Conquer Rome (The Fall of the Roman Empire)

Postby ballong on Sun Jul 03, 2011 5:18 pm

well.. almost everything in your map is latin - not english (and i think it´s ok since the map is about the roman empire)
also.. the english names you use were created much later - the english words are usually a modification of the latin names hundreds of years later..
it would be more consistant to use the latin names for the "barbarians" since everything else is in latin.
..just my humble opinion of course, but consistency and historicity should be kept whenever possible imo.

there are too many whatever-goes-dontcare-about history-toomuch at cc and yours is not one of them so.. keep it real!
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Re: Conquer Rome (The Fall of the Roman Empire)

Postby isaiah40 on Sun Jul 03, 2011 5:47 pm

ballong wrote:well.. almost everything in your map is latin - not english (and i think it´s ok since the map is about the roman empire)
also.. the english names you use were created much later - the english words are usually a modification of the latin names hundreds of years later..
it would be more consistant to use the latin names for the "barbarians" since everything else is in latin.
..just my humble opinion of course, but consistency and historicity should be kept whenever possible imo.

there are too many whatever-goes-dontcare-about history-toomuch at cc and yours is not one of them so.. keep it real!


Yes, I like consistency on a map as much as possible.
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Re: Conquer Rome (The Fall of the Roman Empire) [15 Jun 2011

Postby Kabanellas on Thu Jul 07, 2011 5:00 pm

ok... lets review all Latin forms:

Angles - Anglii
Saxons - Saxones
Franks - Franci
Lombards - Langobardi
Ostrogoths - Ostrogothi
Visigoths - Visigothi
Huns - Huni
Sassanid Empire - will need help here..... can't find the latin form
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Re: Conquer Rome (The Fall of the Roman Empire) [15 Jun 2011

Postby cairnswk on Thu Jul 07, 2011 8:05 pm

Kabanellas wrote:ok... lets review all Latin forms:

Angles - Anglii
Saxons - Saxones
Franks - Franci
Lombards - Langobardi
Ostrogoths - Ostrogothi
Visigoths - Visigothi
Huns - Huni
Sassanid Empire - will need help here..... can't find the latin form


Kabanellas, i had a look around the internet...you prob know most of this, however...

from: here
"In the Kabe Zartosht inscription of Shapur I the Great, the four named persons "Sasan, Papag, Ardashir, Shapur" have different by importance titles: Sasan is named as "the lord", Papag as "the king", Ardashir as "the King of kings of Iran" and Shapur is "king of kings of Iran and non-Iran"."
As Sasan was the first of the dynasty, perhaps...
From the form you have above for those 'tribes' why not Sasanii?

A literal translation might be "Dominus Sasan"
Or other possibilities...
"Imperium Sasan"
"Regnum Sasan

Hope this jogs something to light. :)
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Re: Conquer Rome (The Fall of the Roman Empire) [15 Jun 2011

Postby TaCktiX on Thu Jul 07, 2011 10:54 pm

Compared to some of your other maps, Kab, this one is much more understandable. Good on you for that. ;)

Anyways, a few things I don't quite get:
- You mention barbarian tribes as being part of a victory condition, but I see no way to get more than a couple, as the only way to attack over there is a bombard from legions. Am I just reading the map wrong?
- The legions are mentioned as being able to attack distant territories in the diocesis. Does that mean every one, or an attack range of two? It's not clear.
- With the penalty for holding a barbarian tribe and either emperor being a hefty -3, what's the point of ever going for the objective? There's nothing really to cancel out the disadvantage.
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Re: Conquer Rome (The Fall of the Roman Empire) [15 Jun 2011

Postby Kabanellas on Fri Jul 08, 2011 4:19 am

Thanks guys for your input!!

Cairns, I like both suggestions: 'Imperium Sasan' and 'Dominus Sasan' . Let's see if someone else pops in with some other options.

Tacktix, you can see in the lower left legend - Legions can bombard barbarian outposts standing on their diocesis and from the Imperial Seats you can assault Barbarian Tribes placed on their respective side of the empire. Also, Legions can assault ANY territory on the Diocesis they're placed.

As for the Emperor penalty. Well, beside going for them (Imperial Seats) to win the game, owning them will usually be profitable. Of course that the more barbarian tribes you own the less profitable it is (and you're supposed to own at least 1 Barbarian tribe for they're starting positions). But remember that Barbarian tribes will always yield 2 auto-deployable armies.
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Re: Conquer Rome (The Fall of the Roman Empire) [15 Jun 2011

Postby Mikey-T on Sat Jul 09, 2011 11:29 pm

Great looking map so far, just one comment though.

The Huns invade the Thracian diocesis but there is no legion there to attack their outpost from. Not sure if this has been noticed before, and if it has ignore me
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Re: Conquer Rome (The Fall of the Roman Empire) [15 Jun 2011

Postby Kabanellas on Sun Jul 10, 2011 3:43 pm

Mikey-T wrote:Great looking map so far, just one comment though.

The Huns invade the Thracian diocesis but there is no legion there to attack their outpost from. Not sure if this has been noticed before, and if it has ignore me


you're totally right! TII is supposed to have a legion in it. I'll take care of that in the next update ;)
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Re: Conquer Rome (The Fall of the Roman Empire) [15 Jun 2011

Postby Kabanellas on Thu Jul 14, 2011 5:12 am

Here it is, the latest update.

EDIT: I noticed that there's still a misspelling error on the 'yield' word. I'll take care of that later on.

Click image to enlarge.
image


Click image to enlarge.
image
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Re: Conquer Rome (The Fall of the Roman Empire) [15 Jun 2011

Postby theBastard on Thu Jul 14, 2011 7:12 am

the west side has 6 legions, the east 5 legions. just notice, if you know about this and you did it so, forgot it... :)
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Re: Conquer Rome (The Fall of the Roman Empire) [15 Jun 2011

Postby Kabanellas on Thu Jul 14, 2011 7:57 am

yes I know :)
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