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nolefan5311 wrote:Honestly, I think the map is pretty perfect as it is.
Kabanellas wrote:nolefan5311 wrote:Honestly, I think the map is pretty perfect as it is.
Actually, things will be pretty much the same. I just want to avoid stuff like in a 1v1 game, one player starting with the most capitals while the other not....
The idea would be to distribute Capitals equally between players.
(This was a concern posted by several people...)

Ika Pakao wrote:Maybe it can be a random capital and a random tribe?
Gilligan wrote:Ika Pakao wrote:Maybe it can be a random capital and a random tribe?
That is what kabanellas tried above. Unfortunately you can only have one <positions> tag.



koontz1973 wrote:Oneyed wrote:I must again call for make capitals of dioceses as starting points like in the third crusade map. they do not need to start with 6 units, just distribute them so that each player will has the same number of them. or make them as 2 neutrals from start.
look on this map.
http://www.conquerclub.com/game.php?game=11955507
Oneyed
Cannot as the game is fog.

nolefan5311 wrote:I'm just going on the record that I don't think it needs to be changed.


ender516 wrote:Yes, but what is possible and has been suggested a few times, most recently by Ika Pakao in an admirably detailed post, is simply making the capitals starting positions. We wouldn't even need a maximum for 2-player games, as the capitals do not provide a bonus with which to overwhelm an opponent on the first turn.
Oneyed wrote:ender516 wrote:Yes, but what is possible and has been suggested a few times, most recently by Ika Pakao in an admirably detailed post, is simply making the capitals starting positions. We wouldn't even need a maximum for 2-player games, as the capitals do not provide a bonus with which to overwhelm an opponent on the first turn.
100% agreed.
Oneyed

nolefan5311 wrote:Oneyed wrote:ender516 wrote:Yes, but what is possible and has been suggested a few times, most recently by Ika Pakao in an admirably detailed post, is simply making the capitals starting positions. We wouldn't even need a maximum for 2-player games, as the capitals do not provide a bonus with which to overwhelm an opponent on the first turn.
100% agreed.
Oneyed
If the capitals are made starting positions, they will either have to be tied to certain barbarian tribes, or the barbarians tribes will have to be removed as starting positions, both of which are significantly larger changes to the gameplay than making sure an even amount of capitals are distributed.

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