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Conquer Rome (The Fall of the Roman Empire) [Quenched]

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Re: Conquer Rome (The Fall of the Roman Empire) [Quenched]

Postby Kabanellas on Thu Mar 21, 2013 4:53 pm

yup,
for this change to happen Barbarians Settlements and Capitals would have to be independent from one another.

I guess it will have to remain as it is for now :)
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Re: Conquer Rome (The Fall of the Roman Empire) [Quenched]

Postby Night Strike on Mon Apr 15, 2013 11:05 pm

Playing this map for the first time. It completely sucks.
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Re: Conquer Rome (The Fall of the Roman Empire) [Quenched]

Postby koontz1973 on Mon Apr 15, 2013 11:25 pm

Night Strike wrote:Playing this map for the first time. It completely sucks.

OK, why? Post like this always make me think of this.



:lol:
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Re: Conquer Rome (The Fall of the Roman Empire) [Quenched]

Postby macbone on Tue Apr 16, 2013 1:14 am

It has a bit of a learning curve, but I'm starting to really like it. Perhaps in another 30 or so games, I might actually start to figure it out! =)

But seriously, kab, this is a pretty fun map, man. You should do this with WWII!
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Re: Conquer Rome (The Fall of the Roman Empire) [Quenched]

Postby chapcrap on Tue Apr 16, 2013 11:26 am

Night Strike wrote:Playing this map for the first time. It completely sucks.

:shock:

I disagree
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Re: Conquer Rome (The Fall of the Roman Empire) [Quenched]

Postby Kabanellas on Sat Apr 20, 2013 12:25 am

koontz1973 wrote:
Night Strike wrote:Playing this map for the first time. It completely sucks.

OK, why? Post like this always make me think of this.



:lol:



Ahhhahhh niiice :)


...and Mac, that's an idea... Though 'Night Strike' might not like it...
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Re: Conquer Rome (The Fall of the Roman Empire) [Quenched]

Postby ChrisPond on Sun May 26, 2013 5:33 pm

this map is perfect as is. my favorite!

I may be biased though as i do pretty well there?

viewtopic.php?t=185620
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viewtopic.php?t=175019
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Re: Conquer Rome (The Fall of the Roman Empire) [Quenched]

Postby ironmanbravo on Sun May 26, 2013 8:35 pm

I like this map as is also
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Re: Conquer Rome (The Fall of the Roman Empire) [Quenched]

Postby CMetternich on Wed Oct 23, 2013 3:02 pm

I played this map, it is really a complete mess.

The author should at least try to explain the bonus system instead of giving us a history lesson (which, as it was already mentioned by another contributor, needs some tidying up).

This bonus system :o Bombarding other regions :shock:

I hold the region, another player gets the bonus. Why? There is virtually no explanation apart from the short history lesson. Again, what a mess.
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Re: Conquer Rome (The Fall of the Roman Empire) [Quenched]

Postby jawsua on Sat Nov 30, 2013 5:32 pm

Can somebody please help me with this map? I have no clue how I just lost. The guy I was playing against would respond to any questions I had. He was a bitch. lol
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Re: Conquer Rome (The Fall of the Roman Empire) [Quenched]

Postby Oneyed on Sat Nov 30, 2013 5:41 pm

jawsua wrote:Can somebody please help me with this map? I have no clue how I just lost. The guy I was playing against would respond to any questions I had. He was a bitch. lol


have you any tangible questions?

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Re: Conquer Rome (The Fall of the Roman Empire) [Quenched]

Postby Kabanellas on Sat Nov 30, 2013 5:58 pm

CMetternich wrote:I played this map, it is really a complete mess.

The author should at least try to explain the bonus system instead of giving us a history lesson (which, as it was already mentioned by another contributor, needs some tidying up).

This bonus system :o Bombarding other regions :shock:

I hold the region, another player gets the bonus. Why? There is virtually no explanation apart from the short history lesson. Again, what a mess.


The author does explain how the map works, or wouldn't be almost 23.000 games played on this map so far.
This map requires, though, a little more than the elaborate thinking that led you to believe that there's a history lesson implicit. (Which isn't more than an historical contextualization btw, not a lesson)
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Re: Conquer Rome (The Fall of the Roman Empire) [Quenched]

Postby CMetternich on Sun Dec 08, 2013 11:45 am

Kabanellas wrote:
The author does explain how the map works, or wouldn't be almost 23.000 games played on this map so far.
This map requires, though, a little more than the elaborate thinking that led you to believe that there's a history lesson implicit. (Which isn't more than an historical contextualization btw, not a lesson)


Oh, I already won a game playing this map. So your overhasty sentiment about me was wrong, I did the elaborate thinking. :lol:

Nevertheless an impartial writer should acknowledge that there a lot of players (I even dare to say a majority) who are confused when playing this map. So the try to explain was an unsuccessful one, obviously. Maybe a little overhaul would make the map more popular. This led to my posting.
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Re: Conquer Rome (The Fall of the Roman Empire) [Quenched]

Postby rousseau72 on Fri Dec 26, 2014 8:58 am

This is one of my favorite maps. It has a learning curve but so do most great games. There is checkers for people who want simple games (or doodle the map) Conquer Rome has many subtle strategies and it takes a while to master. Its why I prefer chess and why I prefer maps like this. This map has the additional benefit of given the "feel" of the the historical context of its time better than almost any other map as well.

If you don't like it - then don't play it but please don't insult the map maker with your "impartial" views. Kudos to all the mapmakers who make CC what it is and especially to Kabanellas who does it exceptionally well.
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Re: Conquer Rome (The Fall of the Roman Empire) [Quenched]

Postby Dukasaur on Fri Dec 26, 2014 10:16 am

rousseau72 wrote:This is one of my favorite maps. It has a learning curve but so do most great games. There is checkers for people who want simple games (or doodle the map) Conquer Rome has many subtle strategies and it takes a while to master. Its why I prefer chess and why I prefer maps like this. This map has the additional benefit of given the "feel" of the the historical context of its time better than almost any other map as well.

If you don't like it - then don't play it but please don't insult the map maker with your "impartial" views. Kudos to all the mapmakers who make CC what it is and especially to Kabanellas who does it exceptionally well.

Well said.
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Re: Conquer Rome (The Fall of the Roman Empire) [Quenched]

Postby Fewnix on Fri Dec 26, 2014 6:10 pm

Hear. Hear

Salute to those who do the work
=D> =D> =D>

Dukasaur wrote:
rousseau72 wrote:This is one of my favorite maps. It has a learning curve but so do most great games. There is checkers for people who want simple games (or doodle the map) Conquer Rome has many subtle strategies and it takes a while to master. Its why I prefer chess and why I prefer maps like this. This map has the additional benefit of given the "feel" of the the historical context of its time better than almost any other map as well.

If you don't like it - then don't play it but please don't insult the map maker with your "impartial" views. Kudos to all the mapmakers who make CC what it is and especially to Kabanellas who does it exceptionally well.

Well said.
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Re: Conquer Rome (The Fall of the Roman Empire) [Quenched]

Postby funk renegade on Fri May 15, 2015 8:15 pm

I'm playing this map for the 1st time, and i read a GOOD chunk of this thread...and I still don't understand it. Don't get me wrong, I love the map and can't wait to figure it out...but i have a feeling i'm gonna need one of those yellow/black books title "Conquer Rome For Dummies"

One question (actually, i have a million) right off the bat that might help me: when i hover over the positions in the map key (vicarious seats, etc), the legend shows the corresponding locations on the map...but the bonuses and player match in the legend don't line up with who's actually occupying the lands on the map.

Game #15489528 is what I'm referencing. Green has all of Burdigala occupied, but the legend shows a neutral 2 in that seat. Me confused?
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Re: Conquer Rome (The Fall of the Roman Empire) [Quenched]

Postby jcmagno on Fri May 15, 2015 11:02 pm

funk renegade wrote:I'm playing this map for the 1st time, and i read a GOOD chunk of this thread...and I still don't understand it. Don't get me wrong, I love the map and can't wait to figure it out...but i have a feeling i'm gonna need one of those yellow/black books title "Conquer Rome For Dummies"

One question (actually, i have a million) right off the bat that might help me: when i hover over the positions in the map key (vicarious seats, etc), the legend shows the corresponding locations on the map...but the bonuses and player match in the legend don't line up with who's actually occupying the lands on the map.

Game #15489528 is what I'm referencing. Green has all of Burdigala occupied, but the legend shows a neutral 2 in that seat. Me confused?


yes buddy, you have all the territories around burdigala, treverorum and londinum, but you didn't take the vicarious, you must attack the vicarious from the capitals (territories in yellow circle) for get the bonus....
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Re: Conquer Rome (The Fall of the Roman Empire) [Quenched]

Postby waauw on Sat May 16, 2015 5:00 am

I wrote this 2 years ago somewhere. Reading this back I could probably rewrite the strategy part a whole lot better but the map is complicated enough that you can't just follow any guide for it. But it should help as an intro anyway:

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show: attack routs


show: bonuses


show: general tactics


show: 1v1 tips


show: team


show: extra remarks
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Re: Conquer Rome (The Fall of the Roman Empire) [Quenched]

Postby Oneyed on Sat May 16, 2015 5:58 am

waauw wrote:[*]augustus can attack any capital or legion on the map


no. augustus can attack only capitals and legions on his side of map.

waauw wrote:[*]augustus seat + legion= +1
[*]augustus + imperial capital= +1


valids only for legions/capitals in the same side of map as augustus.

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Re: Conquer Rome (The Fall of the Roman Empire) [Quenched]

Postby waauw on Sat May 16, 2015 9:34 am

Oneyed wrote:
waauw wrote:[*]augustus can attack any capital or legion on the map


no. augustus can attack only capitals and legions on his side of map.

waauw wrote:[*]augustus seat + legion= +1
[*]augustus + imperial capital= +1


valids only for legions/capitals in the same side of map as augustus.

Oneyed


hmmm, I knew that. Apparently I forgot to type it :/
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Re: Conquer Rome (The Fall of the Roman Empire) [Quenched]

Postby funk renegade on Sat May 16, 2015 5:19 pm

jcmagno wrote:
funk renegade wrote:I'm playing this map for the 1st time, and i read a GOOD chunk of this thread...and I still don't understand it. Don't get me wrong, I love the map and can't wait to figure it out...but i have a feeling i'm gonna need one of those yellow/black books title "Conquer Rome For Dummies"

One question (actually, i have a million) right off the bat that might help me: when i hover over the positions in the map key (vicarious seats, etc), the legend shows the corresponding locations on the map...but the bonuses and player match in the legend don't line up with who's actually occupying the lands on the map.

Game #15489528 is what I'm referencing. Green has all of Burdigala occupied, but the legend shows a neutral 2 in that seat. Me confused?


yes buddy, you have all the territories around burdigala, treverorum and londinum, but you didn't take the vicarious, you must attack the vicarious from the capitals (territories in yellow circle) for get the bonus....


I still don't follow. So I need to occupy the capital of it's respective vicarious seats to get the bonus? Basically occupy the capital and the vicarious?

Can you spell it out in terms of lands? Like "to collect the burdigala bonus, you have to attack burdigala from <???>"....or...."you have to occupy lands <x> and <y> to collect the burdigala bonus"

i apologize if it's not that easy to explain...or if collecting a bonus isn't that black and white. If it's more complex then that, i may need 20+ more games on the board to start to understand :P
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Re: Conquer Rome (The Fall of the Roman Empire) [Quenched]

Postby funk renegade on Sat May 16, 2015 5:25 pm

holy shit i think i get it...something just clicked when i re-read waauw's write-up. now i have to wait my turn before i can test that theory :P

i really wish this map was available on bot games
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Re: Conquer Rome (The Fall of the Roman Empire) [Quenched]

Postby Dukasaur on Sat May 16, 2015 6:02 pm

funk renegade wrote:
I still don't follow. So I need to occupy the capital of it's respective vicarious seats to get the bonus? Basically occupy the capital and the vicarious?

Yes, that's correct.

Both the capital of the province and the vicarius. Think of the capital as the ruling seat, and the vicarious as the actual ruler. To think of it another way: In order to control the province, you need to control both the actual person in charge and his headquarters.

ps. Nice job, waauw!

pps. Nice catch, Oneyed!
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Re: Conquer Rome (The Fall of the Roman Empire) [Quenched]

Postby Oneyed on Sun May 17, 2015 12:37 am

Dukasaur wrote:
funk renegade wrote:
I still don't follow. So I need to occupy the capital of it's respective vicarious seats to get the bonus? Basically occupy the capital and the vicarious?

Yes, that's correct.

Both the capital of the province and the vicarius. Think of the capital as the ruling seat, and the vicarious as the actual ruler. To think of it another way: In order to control the province, you need to control both the actual person in charge and his headquarters.

ps. Nice job, waauw!

pps. Nice catch, Oneyed!


you do not need to hold capital to gain bonus (if you hold another 2 regions of diocese).
from capital of diocese (province) you can one way attack its vicarious. when you hold vicarious you gain +1 army for every 2 its regions. capital is in this case the same region as another regions of diocese, so if you lost capital but you still hold 2 regions of diocese and vicarious you gain +1 army.

Oneyed
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