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PostPosted: Tue Oct 02, 2007 6:46 pm
by Qwert
I fix these,but still not update(waithing coleman or gimil to transforme in xml link and to send lack)

PostPosted: Tue Oct 02, 2007 7:08 pm
by Gilligan
Ah. Got it.

PostPosted: Tue Oct 02, 2007 9:02 pm
by tim02
great are you going to start a new world war 2 map???

PostPosted: Wed Oct 03, 2007 6:13 pm
by Qwert
tim02 Posted: 03 Oct 2007 02:02 Post subject:

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great are you going to start a new world war 2 map???

Maybe you dont notice,but i have two maps with WWII theme.
Main Map Foundry-WWII WESTERN FRONT
Map Idea-WWII EUROPE

PostPosted: Fri Oct 05, 2007 8:47 am
by Forza AZ
Why does it take so long to upload the fixed XML?

The map is online for almost a week now, and still it can't be played like it should, while fixing the XML is only a matter of adding 2 borders.

PostPosted: Fri Oct 05, 2007 6:51 pm
by gimil
http://www.sendspace.com/file/c429tx

heres the link to the updated XML

PostPosted: Mon Oct 08, 2007 7:38 am
by fireedud
the cards are confusing me, I have red1 which is blue, blue 1, which is green, and green1 which is red.

PostPosted: Mon Oct 08, 2007 4:06 pm
by Qwert
:D :lol:
fireedud Posted: 08 Oct 2007 12:38 Post subject:

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the cards are confusing me, I have red1 which is blue, blue 1, which is green, and green1 which is red.

PostPosted: Fri Oct 19, 2007 9:38 am
by t.e.c
excellent work qwert, i really enjoy playing on this map :D

bonuses

PostPosted: Sun Dec 23, 2007 6:45 am
by jasnostj
Hey Qwert, I'm playing this map, and it seems to me that some of the bonuses are not right. The purple, red, and especially yellow continents seem to have too low a bonus for the number of territories, number of border territories, and number of territories from which these can be attacked.

If I calculate the average of these three parameters, I get the following bonuses:
Blue......8+5+7=21 ; 21/3=7 (now 7)
Grey.....8+5+5=18 ; 18/3=6 (now 6)
Purple...6+2+4=12 ; 12/3=4 (now 3)
Yellow...5+2+5=12 ; 12/3=4 (now 2!)
Green...5+2+3=10 ; 10/3=3 (now 3)
Red......4+2+4=10 ; 10/3=3 (now 2)

Maybe you can fix these?

PostPosted: Sun Dec 23, 2007 10:33 am
by Qwert
Maybe you dont be here where these been discused,people give me hes opinion and sugestion,then i put these on vote,and people decide for these option,and in these way everything is proper done,you can se in first page.

PostPosted: Sun Dec 23, 2007 1:15 pm
by jasnostj
qwert wrote:Maybe you dont be here where these been discused,people give me hes opinion and sugestion,then i put these on vote,and people decide for these option,and in these way everything is proper done,you can se in first page.


Well excuse me for not roaming all maps in the making to see if I agree with the bonuses. That this option was chosen is probably because the other options were even worse. How did you calculate it (did you calculate at all, or was it just a wild guess)? I think my calculation makes sense, but it is just a suggestion, for you to do something with or not. If you don't, I'll know what continent to focus on first when playing this map (my opponent in the game seems to know too, because he took hold of the green continent early on in the game).

PostPosted: Sun Dec 23, 2007 4:48 pm
by Sven Hassel
good for your opponent and bad for you :wink:

seriously now the bonus system is quite fine as it is, you can't really have a map with 3 continents, at 5 territories per continent, worth each 4 armies, the map is too small for such big bonuses

PostPosted: Sun Dec 23, 2007 5:25 pm
by Qwert
Well excuse me for not roaming all maps in the making to see if I agree with the bonuses system. That this option was chosen is probably because the other options were even worse. How did you calculate it (did you calculate at all, or was it just a wild guess)? I think my calculation makes sense, but it is just a suggestion, for you to do something with or not. If you don't, I'll know what continent to focus on first when playing this map (my opponent in the game seems to know too, because he took hold of the green continent early on in the game).

Soory,but i will not change bonus,like i say PEOPLE give hes sugestion and i put on vote,also i think that 15 days is inaf for people to participiate in bonus issue.Also in mine maps all issue you can see in first page,like TOPIC title say.

PostPosted: Wed Dec 26, 2007 7:22 am
by jasnostj
Sven Hassel wrote:good for your opponent and bad for you :wink:

seriously now the bonus system is quite fine as it is, you can't really have a map with 3 continents, at 5 territories per continent, worth each 4 armies, the map is too small for such big bonuses


Well, they won, but that was mostly because of the lousy team mates I had.

I like objective criteria to determine how the bonuses for new maps are going to be, like the calculation I did, instead of subjective gut feeling, but that's just me. I understand my suggestion is not going to be followed through. I'm fine with that, don't worry. As I said, it helps me determining my strategy on this map.

PostPosted: Wed Dec 26, 2007 10:20 am
by Qwert
Im not work with calculation,i work with people and all sugestion what i get i put on vote poll,so you whas late.
Now you can follow mine next maps and give me opinion(WWII EUROPE,WWII ARDENNES OFFENSIVE)

Re:

PostPosted: Fri Mar 06, 2009 11:49 pm
by porkenbeans
jasnostj wrote:
Sven Hassel wrote:good for your opponent and bad for you :wink:

seriously now the bonus system is quite fine as it is, you can't really have a map with 3 continents, at 5 territories per continent, worth each 4 armies, the map is too small for such big bonuses


Well, they won, but that was mostly because of the lousy team mates I had.

I like objective criteria to determine how the bonuses for new maps are going to be, like the calculation I did, instead of subjective gut feeling, but that's just me. I understand my suggestion is not going to be followed through. I'm fine with that, don't worry. As I said, it helps me determining my strategy on this map.
Yes, and because you calculate the bonuses and take the time to work out a map, you have an advantage over a less skilled player. Which is how it should be. I think that all maps should be made that way. Even "Risk" is set up like this. 8-)