Yes, and because you calculate the bonuses and take the time to work out a map, you have an advantage over a less skilled player. Which is how it should be. I think that all maps should be made that way. Even "Risk" is set up like this.jasnostj wrote:Sven Hassel wrote:good for your opponent and bad for you
seriously now the bonus system is quite fine as it is, you can't really have a map with 3 continents, at 5 territories per continent, worth each 4 armies, the map is too small for such big bonuses
Well, they won, but that was mostly because of the lousy team mates I had.
I like objective criteria to determine how the bonuses for new maps are going to be, like the calculation I did, instead of subjective gut feeling, but that's just me. I understand my suggestion is not going to be followed through. I'm fine with that, don't worry. As I said, it helps me determining my strategy on this map.
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