I meant left-right
pamoa wrote:you need to reorder both of your legends to help players to find bonus area
please follow the left-right top-bottom order
goguryeo
tang
baekje
silla
gaya
wa
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pamoa wrote:you need to reorder both of your legends to help players to find bonus area
please follow the left-right top-bottom order
goguryeo
tang
baekje
silla
gaya
wa
Obrens wrote:Sorry to pop into the thread without reading any comments or even the first post, but I'm not color blind. And when I see this map I feel color blind. Definitely use some stronger colors or something.
PLAYER57832 wrote:Obrens wrote:Sorry to pop into the thread without reading any comments or even the first post, but I'm not color blind. And when I see this map I feel color blind. Definitely use some stronger colors or something.
Yes, not sure Natty if you saw my earlier comment on this same bit. I really really have a hard time telling which boats connect where. If you want to keep this washed-out style, maybe change the style of the boats somehow? I think you can still keep with the oriental sea theme and yet allow for some minor changes.. if not basic shapes, then perhaps symbols on the flags or some such?
I have not played it enough to comment on the actual play yet. If I see anything, I will comment once I have played more than 2 games.

natty_dread wrote:Ok, how about these bonuses:
Tang: +2 for 3
Seems better, but maybe change 1 boat from Teng-chou to Yantai to open a new border on the peninsula
Silla: +1 for 1
Still too much I'm afraid, I'd make it +1 for 2
Goguryeo: +1 for 2
seems good
Baekje: +1 for 3
seems good
Gaya: +1 for 2
seems good
Kabanellas wrote:On a side note, I'd like to suggest adding an extra feature to Wa owners. These bonus (terrs) are extremely unappealing as they stand now, what if from there you could bombard all capitals ?
The Wa owner wouldn't be a bonus builder, but a bonus destructor that can put all capitals in check. I'd also raise that bonus to 3...

natty_dread wrote:I'm afraid that won't do at all, that would go totally against the theme of the map...
Kabanellas wrote:natty_dread wrote:I'm afraid that won't do at all, that would go totally against the theme of the map...
You probably right, but the game-play would benefit a lot from it and the Wa owner would have a chance of accomplishing something on the map.![]()
...is Helix on vacations?

Kabanellas wrote:natty_dread wrote:I'm afraid that won't do at all, that would go totally against the theme of the map...
You probably right, but the game-play would benefit a lot from it and the Wa owner would have a chance of accomplishing something on the map.![]()
...is Helix on vacations?
natty_dread wrote:Ok, this is getting to the point that I'm wondering whether the best solution would be to take the map down, throw it back to gp and continue from there...
But isn't there an advantage to being able to test changes as they are implemented?
DiM wrote:i too think that Wa should be able to bombard capitals.
The Bison King wrote::-k But isn't there an advantage to being able to test changes as they are implemented?

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