Posted: Wed Jun 20, 2007 6:05 pm
Does this still have the always neutral territories?
Conquer Club, a free online multiplayer variation of a popular world domination board game.
https://www.conquerclub.com/forum/
https://www.conquerclub.com/forum/viewtopic.php?f=358&t=14066
yes Nc_Hunt3r...you got lucky this round....a fix has been sent to lackattack. Thanks for your post.Nc_Hunt3r wrote:The Bismarks says 4 but gives 6 is this a bug?
yes coleman...those neutrals are fixed...for now!Coleman wrote:Does this still have the always neutral territories?
WOW dominationnation...that's excellent feedback so soon.dominationnation wrote:game play is asowme!!
cairnswk wrote:yes Nc_Hunt3r...you got lucky this round....a fix has been sent to lackattack. Thanks for your post.Nc_Hunt3r wrote:The Bismarks says 4 but gives 6 is this a bug?
Forza AZ wrote:Nice map, and I checked the XML. No mistakes I found, so the map can really be played as it should be now.
Nc_Hunt3r wrote:cairnswk wrote:yes Nc_Hunt3r...you got lucky this round....a fix has been sent to lackattack. Thanks for your post.Nc_Hunt3r wrote:The Bismarks says 4 but gives 6 is this a bug?
lol I didnt get lucky I was on the bad end of someone with bismarcks hehe. Great map though looks good.. Thanks for your hard work
Night Strike wrote:I like the map, but having all the neutrals in the middle could give someone a distinct advantage. Was it a fluke that our game has neutrals in just the middle band of territories? (548042) If there's going to be neutrals, they should be mixed up.
nmhunate wrote:so its normal in a 4 player game for each player to have 12 countries and neutral to start with 18?
t.e.c wrote:good work cairnswk, it's a nice map. a couple of things though..
birdam cames up as birdim in the xml.
the other thing is that the neutrals make this map very difficult to play as a 2 player game. i know you designed it for more than that, but i didn't realise until i started a game. and i'm losing i'll know for the future though!
misher wrote:<Subject>: Changing the name of the map Battle for Australia
* Change the name of the map to Operation Watchtower or the Guandalcanal Campaign
<Body>:
Would involve the changing of the name to something more precise and accurate, one that actually refers to the WWII situation. Would look better and sound better than Battle for Australia. Also battle for Australia only refers to Australia when the map actually focuses on Guinea.
Would involve the changing of the name to something more precise and accurate, one that actually refers to the WWII situation.
gerard wrote:Would involve the changing of the name to something more precise and accurate, one that actually refers to the WWII situation.
Cairns - I love the map but think misher is has a good point- the name is misleading. "Battle for Papua" would be more appropriate or "Hard Work up North" or something.
I know there was a bit of hysteria at the time about the Japanese invading Oz but they never had planned for it and wouldn't have had the ability anyway. They planned on isolating and neutralizing the continent but only got around to a few bombing raids.
Papua and the coral sea was where the pointy end came to rest and in the words of the Hoodoo Gurus "Tojo never made it to Darwin". But - in the end - you have done the hard work and produced a great map so what you feel happy with.
AndyDufresne wrote:Hm, as we seem to receive a number of bug reports regarding the large neutral deployment, would it be possible to perhaps add an asterisk somewhere on the map that could explain there will be a large neutral deployment? Perhaps this is a precedent we'll have to set with future maps that use the neutral deployments (large numbers at least).
As I am going to be of town for the next week, I'd speak with either Keyogi or Lack, or wait til I get back.
--Andy