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Cuban Missile Crisis [Quenched]

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Re: Cuban Missile Crisis [22 Sept 2011] (supersize p7)

Postby trinicardinal on Mon Sep 26, 2011 10:15 am

AndyDufresne wrote:
Elmo9199 wrote:
RedBaron0 wrote:Agreed on the color for the ships, but since they look exactly the same, how about changing the orientation of the Soviet ships, just to help distinguish them from the American ships?




Honestly, i think the flags are enough to distinguish the US and Soviet ships apart

I'd probably agree with Elmo9199.


--Andy


I also think the flags are enough.
10:16:35 ‹Ace Rimmer› haven't looked at work in ages
10:42:43 ‹Sackett58› fine, I'll take my panties elsewhere
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Re: Cuban Missile Crisis [22 Sept 2011] (supersize p7)

Postby Gillipig on Mon Sep 26, 2011 12:33 pm

yes the flags are enough. making soviet ships red didn't look good.
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Re: Cuban Missile Crisis [22 Sept 2011] (supersize p7)

Postby RedBaron0 on Mon Sep 26, 2011 11:43 pm

:shrugs: Alright, my thing is just opposing fleets shouldn't be sailing in the same direction is all, it just doesn't give me the appearance of fleets attacking one another, ya'know?

However the majority wants to go though, sup to you man!
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Re: Cuban Missile Crisis [22 Sept 2011] (supersize p7)

Postby firsal901 on Tue Sep 27, 2011 7:35 pm

RedBaron0 wrote::shrugs: Alright, my thing is just opposing fleets shouldn't be sailing in the same direction is all, it just doesn't give me the appearance of fleets attacking one another, ya'know?



That makes sense, but they look like they are 100s of miles apart, and with the age of ballistic missiles and the like, direction doesn't matter.
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Re: Cuban Missile Crisis [22 Sept 2011] (supersize p7)

Postby Victor Sullivan on Wed Sep 28, 2011 4:30 am

I dunno, I think RedBaron's suggestion has some merit in this regard:
RedBaron0 wrote::shrugs: Alright, my thing is just opposing fleets shouldn't be sailing in the same direction is all, it just doesn't give me the appearance of fleets attacking one another, ya'know?

However the majority wants to go though, sup to you man!

But you're right, I don't think it is necessary for clarity with the flags being there.

-Sully
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Re: Cuban Missile Crisis [22 Sept 2011] (supersize p7)

Postby Ace Rimmer on Fri Sep 30, 2011 8:34 pm

RedBaron0 wrote::shrugs: Alright, my thing is just opposing fleets shouldn't be sailing in the same direction is all, it just doesn't give me the appearance of fleets attacking one another, ya'know?


This isn't a typical naval battle though - this was a blockade/quarantine by the US. Ships were supplying that and ferrying around the Gulf of Mexico, while the ruskies were bringing supplies to Cuba, testing the quarantine, moving back to the motherland, etc. It wasn't a full fledged naval battle.

Very few comments - Joe? Oliver F. A.? Tisha bisha bo bisha? Anybody else wanna chime in? Love to get the go ahead to do XML.

Oh and yeah I don't have time for the XML. Anybody want to help with that?

Ace
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Re: Cuban Missile Crisis [22 Sept 2011] (supersize p7)

Postby Victor Sullivan on Fri Sep 30, 2011 8:36 pm

I'll help! :D Can't get enough XML lovin'.

-Sully
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Re: Cuban Missile Crisis [22 Sept 2011] (supersize p7)

Postby Victor Sullivan on Fri Sep 30, 2011 8:37 pm

And as far as the lull in comments is concerned, I think it's largely a good thing, because I know I really don't see anything wrong with how it is now.

-Sully
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Re: Cuban Missile Crisis [22 Sept 2011] (supersize p7)

Postby Tisha on Fri Sep 30, 2011 9:26 pm

I'd say done. pretty.
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Re: Cuban Missile Crisis [22 Sept 2011] (supersize p7)

Postby firsal901 on Sat Oct 01, 2011 12:40 am

Tisha wrote:I'd say done. pretty.



agreed
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Re: Cuban Missile Crisis [22 Sept 2011] (supersize p7)

Postby Ace Rimmer on Sat Oct 01, 2011 2:12 pm

Tisha wrote:I'd say done. pretty.


Yes you are.
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Re: Cuban Missile Crisis [22 Sept 2011] (supersize p7)

Postby Ace Rimmer on Sat Oct 01, 2011 2:12 pm

Victor Sullivan wrote:I'll help! :D Can't get enough XML lovin'.

-Sully


I can't guarantee a medal from it, but if you are game, I'm happy with it.
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Re: Cuban Missile Crisis [22 Sept 2011] (supersize p7)

Postby Top Dog on Sat Oct 01, 2011 5:02 pm

This looks like a really fun map!!

Victor Sullivan wrote:I'll help! :D Can't get enough XML lovin'.

-Sully

Especially since Ender beat you to the Zombie Invasion coding haha!
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Re: Cuban Missile Crisis [22 Sept 2011] (supersize p7)

Postby Victor Sullivan on Sat Oct 01, 2011 6:44 pm

Ace Rimmer wrote:
Victor Sullivan wrote:I'll help! :D Can't get enough XML lovin'.

-Sully


I can't guarantee a medal from it, but if you are game, I'm happy with it.

Medal, Shmedal, Ace. Anywho, could you post your current drafts without the coords? I hope to get started on the XML soon :)

-Sully
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Re: Cuban Missile Crisis [22 Sept 2011] (supersize p7)

Postby gimil on Sun Oct 02, 2011 4:59 pm

Sorry I havn't been around more and it has taken longer than it should but....

have a sticky.

This map will be stamped in the next 48 hours if no major graphical concerns come up.


Cheers,
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Re: Cuban Missile Crisis [22 Sept 2011] (supersize p7)

Postby cairnswk on Sun Oct 02, 2011 5:35 pm

The only concern i have that could be rectified but isn't a totally big issue is that the story has room to be in the same place on both maps i.e. not in the bottom right corner.
Well done Acerimmer. :)
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Re: Cuban Missile Crisis [22 Sept 2011] (supersize p7)

Postby gimil on Tue Oct 04, 2011 3:26 pm

Since no major concerns (only a minor one from cairns) have been raised I have no problems stamping the Cuban Missile Crisis Map.

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Although stamped this is not a seal of graphical completion. Should any further graphical concerns arise before quenching they must be addressed or rebuttal given, as the spirit of the foundry demands! Welcome to the forge, ace.

p.s. remember to address this issue ;)

cairnswk wrote:The only concern i have that could be rectified but isn't a totally big issue is that the story has room to be in the same place on both maps i.e. not in the bottom right corner.
Well done Acerimmer. :)



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Re: Cuban Missile Crisis [22 Sept 2011] (supersize p7)

Postby DiM on Tue Oct 04, 2011 3:35 pm

congrats.
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Re: Cuban Missile Crisis [22 Sept 2011] (supersize p7)

Postby isaiah40 on Tue Oct 04, 2011 5:23 pm

=D> =D> =D> Congrats Ace!! =D> =D> =D>
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Re: Cuban Missile Crisis [22 Sept 2011] (supersize p7)

Postby lostatlimbo on Tue Oct 04, 2011 7:34 pm

Awesome. Can't wait til this one hits Beta.
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Re: Cuban Missile Crisis [22 Sept 2011] (supersize p7)

Postby Ace Rimmer on Wed Oct 05, 2011 7:44 am

cairnswk wrote:The only concern i have that could be rectified but isn't a totally big issue is that the story has room to be in the same place on both maps i.e. not in the bottom right corner.
Well done Acerimmer. :)


Will correct it. Sully, I will get you the images eventually.
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Re: Cuban Missile Crisis [22 Sept 2011] (supersize p7)

Postby Victor Sullivan on Thu Oct 06, 2011 5:50 pm

Ace Rimmer wrote:
cairnswk wrote:The only concern i have that could be rectified but isn't a totally big issue is that the story has room to be in the same place on both maps i.e. not in the bottom right corner.
Well done Acerimmer. :)


Will correct it. Sully, I will get you the images eventually.

Okay. In the meantime, I'll see if I can't make some headway with the XML.

-Sully
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Re: Cuban Missile Crisis [22 Sept 2011] (supersize p7)

Postby MrBenn on Wed Oct 12, 2011 2:37 pm

Belated congrats... smoke me a kipper, baby!
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Re: Cuban Missile Crisis [22 Sept 2011] (supersize p7)

Postby Ace Rimmer on Thu Oct 13, 2011 7:39 pm

Thanks ben!

I have the blanks but haven't been able to get on from a comp, just my phone. Hopefully this weekend.
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Re: Cuban Missile Crisis [22 Sept 2011] (supersize p7)

Postby Ace Rimmer on Fri Oct 14, 2011 7:17 pm

got on tonight. Updated first post.
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