Cuban Missile Crisis [Quenched]

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Re: Cuban Missile Crisis [21 Jan 2012] (Final GFX)

Postby melech14 on Wed Feb 01, 2012 9:50 pm

Great map. I don't think the ship bonus is calculating correctly; when i hold 6 or 9 US ships (including 2 landing craft), i am not getting the extra bonus.
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Re: Cuban Missile Crisis [21 Jan 2012] (Final GFX)

Postby Jippd on Thu Feb 02, 2012 12:01 am

Game 10508662 In the game I'm in the ship bonus is calculating correctly. And there are only 7 US ships I don't think the landing craft count unless you hold that thing in the top right too
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Re: Cuban Missile Crisis [21 Jan 2012] (Final GFX)

Postby Gilligan on Thu Feb 02, 2012 11:51 pm

The small map shows MQ6 bordering Guantanamo Bay, but the large map shows it bordering Holguin.
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Re: Cuban Missile Crisis [21 Jan 2012] (Final GFX)

Postby Victor Sullivan on Fri Feb 03, 2012 6:54 pm

melech14 wrote:Great map. I don't think the ship bonus is calculating correctly; when i hold 6 or 9 US ships (including 2 landing craft), i am not getting the extra bonus.
Jippd wrote:Game 10508662 In the game I'm in the ship bonus is calculating correctly. And there are only 7 US ships I don't think the landing craft count unless you hold that thing in the top right too

Jippd is correct, melech.


Gilligan wrote:The small map shows MQ6 bordering Guantanamo Bay, but the large map shows it bordering Holguin.

XML says Guantanamo Bay. Which is correct, Ace?

-Sully
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Re: Cuban Missile Crisis [21 Jan 2012] (Final GFX)

Postby Red Army! on Fri Feb 03, 2012 7:07 pm

Why should I attack 12 neutrals to take MAYBE one troop more?
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Re: Cuban Missile Crisis [21 Jan 2012] (Final GFX)

Postby Victor Sullivan on Fri Feb 03, 2012 7:15 pm

What if we reduced the HQs to 1 neutral and the operations to 3?

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Re: Cuban Missile Crisis [21 Jan 2012] (Final GFX)

Postby thenobodies80 on Sat Feb 04, 2012 4:57 am

The map was updated with the latest images althoughit seems that a new update is necessary. I've already sent a PM to Ace Rimmer about it.

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Re: Cuban Missile Crisis [21 Jan 2012] (Final GFX)

Postby Victor Sullivan on Sat Feb 04, 2012 4:47 pm

thenobodies80 wrote:The map was updated with the latest images althoughit seems that a new update is necessary. I've already sent a PM to Ace Rimmer about it.

Okay. I noticed I need to adjust some coordinates as well. Didn't think about that before with the new graphics. I'll work on it.

-Sully
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Re: Cuban Missile Crisis [21 Jan 2012] (Final GFX)

Postby Mishalex on Sun Feb 05, 2012 10:05 am

Great map, but there is still a little mistake, i hold Florida in this gameGame 10491616, but didn't receive the reinforcement due...
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Re: Cuban Missile Crisis [21 Jan 2012] (Final GFX)

Postby isaiah40 on Sun Feb 05, 2012 10:58 am

Mishalex wrote:Great map, but there is still a little mistake, i hold Florida in this gameGame 10491616, but didn't receive the reinforcement due...

Right now it's a little foggy in Florida! Can you take a screen shot and post it here please?
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Re: Cuban Missile Crisis [21 Jan 2012] (Final GFX)

Postby Victor Sullivan on Sun Feb 05, 2012 11:16 am

Mishalex wrote:Great map, but there is still a little mistake, i hold Florida in this gameGame 10491616, but didn't receive the reinforcement due...

The code looks good. Make sure you have all of the following regions:
Code: Select all
<continent>
   <name>Florida</name>
   <bonus>4</bonus>
   <components>
      <territory>Pensacola</territory>
      <territory>Panama City</territory>
      <territory>Tallahassee</territory>
      <territory>Jacksonville</territory>
      <territory>Pasco Air Base (U.S. Air Force Base)</territory>
      <territory>Orlando</territory>
      <territory>Tampa</territory>
      <territory>Nike Missile Site HM-69 (U.S. Missile Base)</territory>
   </components>
</continent>

-Sully
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Re: Cuban Missile Crisis [21 Jan 2012] (Final GFX)

Postby thenobodies80 on Tue Feb 07, 2012 1:48 pm

Gilligan wrote:The small map shows MQ6 bordering Guantanamo Bay, but the large map shows it bordering Holguin.


Is this going to be fixed? :?

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Re: Cuban Missile Crisis [21 Jan 2012] (Final GFX)

Postby Nola_Lifer on Tue Feb 07, 2012 2:18 pm

Has anyone taken White House or Kremlin? I haven't played this map on standard or terminator, so I am not sure if anyone has taken them there to any effect.
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Re: Cuban Missile Crisis [21 Jan 2012] (Final GFX)

Postby isaiah40 on Tue Feb 07, 2012 4:00 pm

Nola_Lifer wrote:Has anyone taken White House or Kremlin? I haven't played this map on standard or terminator, so I am not sure if anyone has taken them there to any effect.

I took Kremlin here: Game 10495454
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Re: Cuban Missile Crisis [21 Jan 2012] (Final GFX)

Postby Victor Sullivan on Tue Feb 07, 2012 5:15 pm

Victor Sullivan wrote:What if we reduced the HQs to 1 neutral and the operations to 3?

-Sully

-Sully
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