Cuban Missile Crisis [Quenched]

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Re: Cuban Missile Crisis [21 Jan 2012] (Final GFX)

Postby Jippd on Tue Feb 07, 2012 10:12 pm

Have only played one dubs game but HQ to n1 seems awfully low. I set up a quads so I'll let you know. May want to make the differences between georgia/dixie/florida bonus more clear. I'm from the US and was still a bit confused with a quick look. I imagine it will be worse for those not from the US. Perhaps just make the territory lines between those areas a little bolder
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Re: Cuban Missile Crisis [21 Jan 2012] (Final GFX)

Postby Jippd on Thu Feb 09, 2012 11:31 pm

Any plans on making the Jamaica to containing one neutral when is that being uploaded?
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Re: Cuban Missile Crisis [21 Jan 2012] (Final GFX)

Postby RedBaron0 on Fri Feb 10, 2012 5:26 pm

Large map coordinates for the Soviet Landing craft 2 is actually positioned by landing craft 1.
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Re: Cuban Missile Crisis [21 Jan 2012] (Final GFX)

Postby Jippd on Sat Feb 11, 2012 12:46 am

Beuler...Beuler
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Re: Cuban Missile Crisis [21 Jan 2012] (Final GFX)

Postby Victor Sullivan on Sat Feb 11, 2012 11:25 am

RedBaron0 wrote:Large map coordinates for the Soviet Landing craft 2 is actually positioned by landing craft 1.

I'm aware. I mentioned it before. I'd like to get all of these XML updates in one lump if we can, but Ace has been AWOL, I guess.

-Sully
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Re: Cuban Missile Crisis [21 Jan 2012] (Final GFX)

Postby koontz1973 on Sat Feb 11, 2012 12:17 pm

Victor Sullivan wrote:but Ace has been AWOL, I guess.

-Sully

I find it funny that he has not even played his map yet. Would be a shame if this map does not make it because of an AWOL map maker. :(
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Re: Cuban Missile Crisis [21 Jan 2012] (Final GFX)

Postby natty dread on Sat Feb 11, 2012 12:40 pm

koontz1973 wrote:Would be a shame if this map does not make it because of an AWOL map maker. :(


Nope, in that case someone will just do the necessary changes on the map instead of the mapmaker. Once the map is uploaded on the site, it's usually not taken off.
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Re: Cuban Missile Crisis [21 Jan 2012] (Final GFX)

Postby thenobodies80 on Sat Feb 11, 2012 6:33 pm

Victor Sullivan wrote:
RedBaron0 wrote:Large map coordinates for the Soviet Landing craft 2 is actually positioned by landing craft 1.

I'm aware. I mentioned it before. I'd like to get all of these XML updates in one lump if we can, but Ace has been AWOL, I guess.

-Sully


VS, please write the xml. I contacted Ace Rimmer without any reply yet, if he won't produce a fixed version of the map in a reasonable amount of time we will find a way to fix the map anyway. For now write the xml, there're just a couple of changes to do, for what i know just few coords to move on your part. Everything else is just graphics and Ace rimmer will fix them without you have to write the xml again. Thanks.

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Re: Cuban Missile Crisis [21 Jan 2012] (Final GFX)

Postby Victor Sullivan on Sun Feb 12, 2012 11:03 am

Will do, sir.

-Sully
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Re: Cuban Missile Crisis [21 Jan 2012] (Final GFX)

Postby Victor Sullivan on Sun Feb 12, 2012 11:19 am

XML with coordinates fixed and neutral 3 on Montego Bay:

CubanMissileCrisis7a.xml
(44.5 KiB) Downloaded 5 times

XML with coordinates fixed, neutral 3 on Montego Bay, HQs lowered to neutral 2 and operations reduced to neutral 3:

CubanMissileCrisis7b.xml
(44.5 KiB) Downloaded 11 times

-Sully
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Re: Cuban Missile Crisis [21 Jan 2012] (Final GFX)

Postby Ace Rimmer on Mon Feb 13, 2012 12:09 pm

Sorry all, been crazy busy lately. Small map is correct, for any issues you see - that one was done and ironed out first. Large map was done after.

FYI for anyone who doesn't profile stalk me (for shame), I'm retired from CC. I'm trying to finish this up but I don't log in regularly. Sully has been amazing keeping this map going with his XML work (and he's amazing in bed too, ladies!)

For the record, I approve of any XML changes or gameplay changes that are worked out through the foundry. I'd love to play this map one day, but that may not happen.

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Re: Cuban Missile Crisis [21 Jan 2012] (Final GFX)

Postby jefjef on Tue Feb 14, 2012 11:50 pm

Haiti should only be +1 bonus.
This post was made by jefjef who should be on your ignore list.
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drunkmonkey wrote:I'm filing a C&A report right now. Its nice because they have a drop-down for "jefjef".
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Re: Cuban Missile Crisis [21 Jan 2012] (Final GFX)

Postby Gilligan on Wed Feb 15, 2012 7:07 pm

So what is to happen to the mis-marked border?
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Re: Cuban Missile Crisis [21 Jan 2012] (Final GFX)

Postby Victor Sullivan on Thu Feb 16, 2012 8:38 pm

Ace Rimmer wrote:FYI for anyone who doesn't profile stalk me (for shame), I'm retired from CC. I'm trying to finish this up but I don't log in regularly. Sully has been amazing keeping this map going with his XML work (and he's amazing in bed too, ladies!)



8-)

-Sully
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Re: Cuban Missile Crisis [21 Jan 2012] (Final GFX)

Postby tokle on Mon Feb 20, 2012 4:34 pm

What +2 bonus is it possible to get from the drop (in a 1v1)?
I've been reading the legend over and over, but I can't see any.
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