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Danram wrote:I was looking in the forum, but i can´t find an answer to this.
In one game - http://www.conquerclub.com/game.php?game=894104 - first red held colato, but green fort hope. Even though, in one occasion, red got the market bonus (plants). Now green got colato and all the way to puerto rico, but still won´t get bonuses for goods (clothes+puerto esperanza).
What must happen so that colato has bonuses?
Thanks for any answer.
bye.
Danram wrote:thank you for your fast reply. Now it makes perfect sense.
Redwood wrote:Two small questions. I understand why two ports connect for the market bonus. Now, I ask, why don't docks connect. Also, do you need to own all the territory between the market and the port?
Besides these questions, good map with an interesting concept, I like it.
Redwood wrote:Two small questions. I understand why two ports connect for the market bonus. Now, I ask, why don't docks connect. Also, do you need to own all the territory between the market and the port?
Besides these questions, good map with an interesting concept, I like it.
Aerial Attack wrote:Redwood wrote:Two small questions. I understand why two ports connect for the market bonus. Now, I ask, why don't docks connect. Also, do you need to own all the territory between the market and the port?
Besides these questions, good map with an interesting concept, I like it.
I'm not the map creator, so my assumptions could be wrong. But, here is my take:
Port to Port. Ports are assumed to be large enough for a ship to come in and do commerce. Once on land, the goods manage to find a way to market (an escort is sent with the goods) - regardless of who owns the lands in between. It's not strictly a money for goods exchange. Otherwise, as long as you owned the Port on the Resource Pair side and either a Port or Dock on the Market side - it might work.
Dock to Dock is more for sending your men across on a row boat of sorts (you can't really fit all your goods on the row boat & men to protect those goods & men to protect the boat). Obviously ships have row boats aboard, but they never leave them ashore for long or unprotected. Who would protect the row boat whilst the men and goods traveled to and from the Dock to Market?

yeti_c wrote:Aerial Attack wrote:Redwood wrote:Two small questions. I understand why two ports connect for the market bonus. Now, I ask, why don't docks connect. Also, do you need to own all the territory between the market and the port?
Besides these questions, good map with an interesting concept, I like it.
I'm not the map creator, so my assumptions could be wrong. But, here is my take:
Port to Port. Ports are assumed to be large enough for a ship to come in and do commerce. Once on land, the goods manage to find a way to market (an escort is sent with the goods) - regardless of who owns the lands in between. It's not strictly a money for goods exchange. Otherwise, as long as you owned the Port on the Resource Pair side and either a Port or Dock on the Market side - it might work.
Dock to Dock is more for sending your men across on a row boat of sorts (you can't really fit all your goods on the row boat & men to protect those goods & men to protect the boat). Obviously ships have row boats aboard, but they never leave them ashore for long or unprotected. Who would protect the row boat whilst the men and goods traveled to and from the Dock to Market?
I like this explanation the best!!!
C.


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