SteamWorks

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Re: SteamWorks

Postby DiM on Thu Sep 15, 2011 7:04 am

wow, lack uploaded it disturbingly fast. :)
didn't expect this :D
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Re: SteamWorks [03 Aug 2011] V26 pg.1&26 - XML done?

Postby DiM on Thu Sep 15, 2011 7:06 am

ender516 wrote:What last minute changes did you make here?


i tweaked the colours a bit to make the maps look less washed out when lack uploads them.
and i also added a little water blob on the big map next to the title.


PS: and of course what zimmah said :twisted:
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Re: SteamWorks

Postby zimmah on Thu Sep 15, 2011 9:15 am

DiM wrote:wining condition etc.


you either mean winning or whining :)
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Re: SteamWorks

Postby neanderpaul14 on Thu Sep 15, 2011 12:43 pm

The balloon on Surrey needs to be darkened to look like the other ones. At first glance it doesn't resemble them.
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Re: SteamWorks

Postby DiM on Thu Sep 15, 2011 1:03 pm

neanderpaul14 wrote:The balloon on Surrey needs to be darkened to look like the other ones. At first glance it doesn't resemble them.



this issue has been discussed in the past. it is like this because it's partially occluded by the steam that comes out from the pipe on the right side.
the general consensus when this was brought up was that it's fine like this.
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Re: SteamWorks

Postby DiM on Thu Sep 15, 2011 1:05 pm

does this play ok? any outstanding problems?
i haven't managed to take a single turn so far :)
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Re: SteamWorks

Postby Victor Sullivan on Thu Sep 15, 2011 3:01 pm

Patience, young Sasquatch. Your time will come...

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Re: SteamWorks

Postby neanderpaul14 on Thu Sep 15, 2011 9:28 pm

DiM wrote:does this play ok? any outstanding problems?
i haven't managed to take a single turn so far :)



My dice have been shitty. :P
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Re: SteamWorks

Postby Seamus76 on Thu Sep 15, 2011 10:12 pm

Really enjoying the map. good work.
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Re: SteamWorks

Postby zimmah on Fri Sep 16, 2011 12:03 am

according to bob, the bonus system works fine. altho i haven't held a bonus at the start of my turn so far.
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Re: SteamWorks

Postby Bruceswar on Fri Sep 16, 2011 12:12 am

In Herford could you move the steam down please. It makes it looks like the other 2 territories connect. (Buckingham / Cambridge)
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Re: SteamWorks

Postby DiM on Fri Sep 16, 2011 6:25 am

Bruceswar wrote:In Herford could you move the steam down please. It makes it looks like the other 2 territories connect. (Buckingham / Cambridge)


does anybody else have this issue?
i could have a bit of space to move it down but not too much because it would interfere with the army numbers.
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Re: SteamWorks

Postby koontz1973 on Fri Sep 16, 2011 6:33 am

DiM wrote:
Bruceswar wrote:In Herford could you move the steam down please. It makes it looks like the other 2 territories connect. (Buckingham / Cambridge)


does anybody else have this issue?
i could have a bit of space to move it down but not too much because it would interfere with the army numbers.

Only in my first game but I have not seen it as a concern.
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Re: SteamWorks

Postby DiM on Fri Sep 16, 2011 6:51 am

ok, i have moved the steam a bit lower and to the right. the borders should be perfectly visible. also i tested the new images and 3 digit army numbers still fit in that terit.
here are the new files:
http://img99.imageshack.us/img99/9400/steamworksl.png
Click image to enlarge.
image


http://img10.imageshack.us/img10/1061/steamworkss.png
Click image to enlarge.
image
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Re: SteamWorks

Postby Bruceswar on Fri Sep 16, 2011 6:55 am

Thanks Dim. Very nice looking map I might add. I tried to hit from buckingham to camb.. I felt dumb afterwards. lol
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