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Re: All Your Base Are Belong To Us

PostPosted: Sun Dec 18, 2011 1:44 pm
by Victor Sullivan
Cool. Just a couple nitpicks, though:
  • The arrow @ TGEO isn't centered.
  • The arrows should go from the edge of the tech pair outline to the edge of the troop oval to match the other arrows.
  • I wonder if it would look better to make the new one-way connections yellow and red, to match the colors of their respective Tech Level 2s, much like the other arrows and their Tech Level 3s, if that makes sense.
-Sully

Re: All Your Base Are Belong To Us

PostPosted: Sun Dec 18, 2011 2:06 pm
by s3xt0y
I like it :) this should make things a little more interesting too :)

Re: All Your Base Are Belong To Us

PostPosted: Sun Dec 18, 2011 2:36 pm
by DiM
what if i make the arrows with a gradient starting from one colour to another.
like so:

Click image to enlarge.
image

Re: All Your Base Are Belong To Us

PostPosted: Sun Dec 18, 2011 2:51 pm
by ManBungalow
DiM wrote:what if i make the arrows with a gradient starting from one colour to another.
like so:

Click image to enlarge.
image

It's good.

Re: All Your Base Are Belong To Us

PostPosted: Sun Dec 18, 2011 3:16 pm
by DiM
small:http://img17.imageshack.us/img17/3373/allyourbasearebelongtoun.png
Click image to enlarge.
image

large:http://img267.imageshack.us/img267/6838/allyourbasearebelongtou.png
Click image to enlarge.
image

Re: All Your Base Are Belong To Us

PostPosted: Sun Dec 18, 2011 9:45 pm
by s3xt0y
sweet :)

Re: All Your Base Are Belong To Us

PostPosted: Sun Dec 18, 2011 9:59 pm
by Victor Sullivan

Thumbs up!

-Sully

Re: All Your Base Are Belong To Us

PostPosted: Wed Dec 21, 2011 9:14 am
by Swifte
Neutrals really need to be updated... it's too easy to make an elimination in round 3 or 4 right now...

Re: All Your Base Are Belong To Us

PostPosted: Wed Dec 21, 2011 12:07 pm
by s3xt0y
They have been just not uploaded yet

Re: All Your Base Are Belong To Us

PostPosted: Thu Dec 22, 2011 10:39 pm
by Victor Sullivan
Yeah, not sure why it's taking so long :-k

-Sully

Re: All Your Base Are Belong To Us

PostPosted: Thu Dec 22, 2011 10:46 pm
by DiM
maybe somebody "upstairs" forgot to do it :)

i'll pm tnb80 to ask him to remind lack about this. probably the turtle's busy with the christmas and all.

Re: All Your Base Are Belong To Us

PostPosted: Fri Dec 23, 2011 1:00 pm
by thenobodies80
DiM wrote:maybe somebody "upstairs" forgot to do it :)

i'll pm tnb80 to ask him to remind lack about this. probably the turtle's busy with the christmas and all.


Files sent to the turtle!
Sorry for the delay,my fault. I had a couple of busy days with RL things.

Nobodies

Re: All Your Base Are Belong To Us

PostPosted: Fri Dec 23, 2011 1:05 pm
by Victor Sullivan
thenobodies80 wrote:
DiM wrote:maybe somebody "upstairs" forgot to do it :)

i'll pm tnb80 to ask him to remind lack about this. probably the turtle's busy with the christmas and all.


Files sent to the turtle!
Sorry for the delay,my fault. I had a couple of busy days with RL things.

Nobodies

Unacceptable! You're Foreman first, real person second.

(JK, Merry Christmas)

-Sully

Re: All Your Base Are Belong To Us

PostPosted: Fri Dec 23, 2011 7:22 pm
by koontz1973
Victor Sullivan wrote:
thenobodies80 wrote:
DiM wrote:maybe somebody "upstairs" forgot to do it :)

i'll pm tnb80 to ask him to remind lack about this. probably the turtle's busy with the christmas and all.


Files sent to the turtle!
Sorry for the delay,my fault. I had a couple of busy days with RL things.

Nobodies

Unacceptable! You're Foreman first, real person second.

(JK, Merry Christmas)

-Sully

No, he is Foundry first, Foreman second, real person third. ;)

Re: All Your Base Are Belong To Us

PostPosted: Mon Dec 26, 2011 2:02 pm
by thenobodies80
The xml is not good :(

Vicotor can you fix this error?

Error: Territory [Alien Tech 2.1.2] TGEO - Terran Geology has mutiple border entries for [Alien Tech 2.2.2] QUAKE - Tectonic Disruptors


Thanks
Nobodies

Re: All Your Base Are Belong To Us

PostPosted: Mon Dec 26, 2011 10:01 pm
by Victor Sullivan
Ahhh... Okay. Hm, yes, I can fix it. It may take a bit, though.

-Sully

Re: All Your Base Are Belong To Us

PostPosted: Mon Dec 26, 2011 11:39 pm
by Victor Sullivan
Not as long as I thought, haha.

AllYourXMLAreBelongToSully7.xml
(48.29 KiB) Downloaded 758 times

-Sully

Re: All Your Base Are Belong To Us

PostPosted: Tue Dec 27, 2011 10:16 am
by thenobodies80
Thanks, sent to the turtle. ;)

Re: All Your Base Are Belong To Us

PostPosted: Wed Dec 28, 2011 8:19 am
by Pathetic Sheep
Hi, just found conquer club. Love the bases map. :)

In the few games I played most of my opponents fail to see the ability to attack the level 1 tech. They start attacking the tech after seeing that I have. Sometimes a fog game finishes without any attack on the level 1 tech.

Is it possible to show armies for one location in 2 places on a map? If the base icon with armies was positioned in the tech tree players would know to use them. If armies can only be shown in one place you could place them on the extra row above the level one tech and then just have icons on the world map section. So, for example, NA4 and its armies would be located on a row in the upper left. The current location of NA4 would still have the house icon, arrows, and text "NA4".

Edit:
This is not a suggestion to change any aspect of the game mechanics.

Re: All Your Base Are Belong To Us

PostPosted: Sat Dec 31, 2011 7:07 am
by Victor Sullivan
However convenient, I'm afraid that's not possible :(

-Sully

Re: All Your Base Are Belong To Us

PostPosted: Sun Jan 01, 2012 10:38 am
by HighlanderAttack
I like this map--still not sure what to do so really nothing to add or delete for me right now--more focus from my brain is needed--lol

Re: All Your Base Are Belong To Us

PostPosted: Sun Jan 08, 2012 9:58 am
by J_Indr
I've played a fair amount on this game and also don't see anything that should be changed. I love it as it is - allowing for various strategies, really forcing you to accommodate to different tactics by your opponents, simply cool. And the last change with attacks to lvl1 is working well too.
(And I'm looking for the moment when it's out of BETA, so that it's open for all sorts of tournaments ;-)

Re: All Your Base Are Belong To Us

PostPosted: Sun Jan 08, 2012 12:32 pm
by DiM
J_Indr wrote:I've played a fair amount on this game and also don't see anything that should be changed. I love it as it is - allowing for various strategies, really forcing you to accommodate to different tactics by your opponents, simply cool. And the last change with attacks to lvl1 is working well too.
(And I'm looking for the moment when it's out of BETA, so that it's open for all sorts of tournaments ;-)


music to my ears :mrgreen:

Re: All Your Base Are Belong To Us

PostPosted: Sun Jan 08, 2012 12:55 pm
by s3xt0y
I'm playing a bunch right now i'll let you know what I think when they get going a little further. I do like the attack from the bottom though seems to be working :)

Re: All Your Base Are Belong To Us

PostPosted: Tue Jan 10, 2012 1:24 pm
by manchild1
I think there might be mistake in the code for this map: TCON can assualt DOOM but not UFDS.