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Re: Classic cities: London [19.2.12] p27

PostPosted: Mon Mar 26, 2012 3:29 pm
by natty dread
Good, if no other problems come up we can probably quench this

Re: Classic cities: London [19.2.12] p27

PostPosted: Mon Mar 26, 2012 4:33 pm
by thenobodies80
yeah, starting positions are the only issue I have with this one. ;)

Re: Classic cities: London [19.2.12] p27

PostPosted: Thu Apr 12, 2012 1:00 pm
by thenobodies80
              Quenching

---The Beta period has concluded for the Classic cities: London Map. All objections have had their time. The Foundry and I hereby brand this map with the Foundry Brand. Let it be known that this map is now ready to be released into live play.

Congratulations natty dread and Bruceswar, your shiny new medals are well-earned =D>


Conquer Club, enjoy!
              Image

thenobodies80

Re: Classic cities: London [19.2.12] p27

PostPosted: Thu Apr 12, 2012 2:33 pm
by cairnswk
Congrats natty. =D>

Re: Classic cities: London [19.2.12] p27

PostPosted: Thu Apr 12, 2012 7:21 pm
by Bruceswar
Thanks Natty for making my idea happen. :) Congrats! I hope the game play is good!

Re: Classic cities: London [19.2.12] p27

PostPosted: Thu Apr 12, 2012 7:26 pm
by Flapcake
Congratulation natty =D>

Re: Classic cities: London [19.2.12] p27

PostPosted: Mon Apr 16, 2012 4:16 pm
by chapcrap
I like this map a lot. I even convinced my wife to play a doubles game with me on it. That's pretty tough to do.

Re: Classic cities: London [19.2.12] p27

PostPosted: Tue Aug 14, 2012 5:08 am
by liamrisksmart
really don't enjoy this map. most likely due to my overall less than good dice on it. but how and ever, my question is, is there a set in feature that on the drop a player will never hold a whole continent? seems that way to me but just curious to confirm.

Re: Classic cities: London [19.2.12] p27

PostPosted: Tue Aug 14, 2012 9:36 am
by nolefan5311
liamrisksmart wrote:really don't enjoy this map. most likely due to my overall less than good dice on it. but how and ever, my question is, is there a set in feature that on the drop a player will never hold a whole continent? seems that way to me but just curious to confirm.


There is no "set in feature" that stops that from happening. It's just with the size of the continents on this map, and the way the game engine randomly distributes territories, there is a minuscule chance someone can drop one of the smaller bonuses...less than 1% in 2 and 3 player games, and even smaller in larger games.

Re: Classic cities: London [19.2.12] p27

PostPosted: Wed Aug 15, 2012 10:57 am
by natty dread
There are a few starting positions that keep the smaller bonuses from being dropped but they only work in 2-3 player games.