koontz1973 wrote:Found that mojo yet? Really want this one to come out.
Not yet, hopefully I'll find it after I take a couple weeks vacation from CC.
Moderator: Cartographers
koontz1973 wrote:Found that mojo yet? Really want this one to come out.
crazymilkshake5 wrote::mrgreen:
It looks good with the single colors, but i think you should put back in the mega bonuses.
koontz1973 wrote:isaiah40 wrote:iancanton wrote:i note that there are 42 state capitals of states that have 4 or more cities. rather than having the capitals start neutral and troops everywhere else, have u considered starting everyone from these 42 state capitals only, with the rest of the map (except capitals) as single neutrals? this has the advantage of not letting player 1 starting with a huge attacking force without setting an artificial cap which slows down the game in the later stages, though it does wreck the isaiah trademark capital bonus.
ian.
Actually, it was a passing thought, though the way you put it makes total sense. There are 3 capitals that have an airport attached to them, I think those should start as 3 neutral. Instead of everything else starting with 1 neutral, how about if we have them start with 2? What should we have the initial placement be 2 or 3? What about capitals having an autodeploy of 1 or 2?
If you went down this route, and it would be a nice route even though it spoils the initial idea of the map pack copy, you could give...
each capital a +1 auto
airport capitals 3 neutral (as you said)
D.C. a 5 neutral but a +3 auto
Elsewhere, 2 neutrals. Easier to kill than one.
iancanton wrote:moorehead MN ought to be moorhead. is it possible to move it along I-94 much closer to st paul (but not so close that the road disappears), then rename it as minneapolis, without changing the connections? the position won't be exactly right, but minneapolis is on I-94 and the best-known place in the state.
AndyDufresne wrote:You know, I kind of like the white text for region names. Black text seems to blend in with all of the graphics and kind of adds to a crazy-eye effect, while white kind of pops out in a good way. Unfortunately you'd probably have to adjust the colors of your bonus zones to make white text work, but I am fond of it.
Nice to see this map back in production.
--Andy
iancanton wrote:koontz1973 wrote:isaiah40 wrote:iancanton wrote:i note that there are 42 state capitals of states that have 4 or more cities. rather than having the capitals start neutral and troops everywhere else, have u considered starting everyone from these 42 state capitals only, with the rest of the map (except capitals) as single neutrals? this has the advantage of not letting player 1 starting with a huge attacking force without setting an artificial cap which slows down the game in the later stages, though it does wreck the isaiah trademark capital bonus.
ian.
Actually, it was a passing thought, though the way you put it makes total sense. There are 3 capitals that have an airport attached to them, I think those should start as 3 neutral. Instead of everything else starting with 1 neutral, how about if we have them start with 2? What should we have the initial placement be 2 or 3? What about capitals having an autodeploy of 1 or 2?
If you went down this route, and it would be a nice route even though it spoils the initial idea of the map pack copy, you could give...
each capital a +1 auto
airport capitals 3 neutral (as you said)
D.C. a 5 neutral but a +3 auto
Elsewhere, 2 neutrals. Easier to kill than one.
have u decided whether the starting regions will be the 42 (or 39) state capitals mentioned above, with single or double neutrals everywhere else? if we start on the capitals, then the capital bonus of +1 for every 2 capitals needs to be modified. on the other hand, if we start everywhere except on the capitals, then the new interstate bonus of +1 for every 5 cities has to be changed.iancanton wrote:moorehead MN ought to be moorhead. is it possible to move it along I-94 much closer to st paul (but not so close that the road disappears), then rename it as minneapolis, without changing the connections? the position won't be exactly right, but minneapolis is on I-94 and the best-known place in the state.
have u considered changing moorehead to minneapolis, or is it there for a special reason (for example, someone's request)?
ian.
ManBungalow wrote:The part of the legend which says "All Hawaiian cities can attack each other". At least 95% of people on this site know what the map of Hawaii looks like, or could work it out from the map. Some of the others will go look it up. However, it doesn't show the word 'Hawaii' anywhere else on the map. For one of those 12 year-old international players we have on this site, that part may not make sense. Eh, it's not a big problem, but just something to consider looking at.
nolefan5311 wrote:What do you think about making the interstate bonus +1 for every 5 consecutive cities?
AndyDufresne wrote:ManBungalow wrote:The part of the legend which says "All Hawaiian cities can attack each other". At least 95% of people on this site know what the map of Hawaii looks like, or could work it out from the map. Some of the others will go look it up. However, it doesn't show the word 'Hawaii' anywhere else on the map. For one of those 12 year-old international players we have on this site, that part may not make sense. Eh, it's not a big problem, but just something to consider looking at.
Why not just add the outline of the Hawaiian Islands behind the text? Since you have some other images in the legend, it may not look out of place.
--Andy
isaiah40 wrote:nolefan5311 wrote:What do you think about making the interstate bonus +1 for every 5 consecutive cities?
It could be done, at the same time I don't think I want to make it too hard to get the bonus. I'll see what ian has to say.
isaiah40 wrote:nolefan5311 wrote:What do you think about making the interstate bonus +1 for every 5 consecutive cities?
It could be done, at the same time I don't think I want to make it too hard to get the bonus. I'll see what ian has to say.
iancanton wrote:isaiah40 wrote:The route from Great Falls to Tok is actually heavily traveled. Though in reality there are about 4 different roads you travel on. You would actually drive through Calgary, Edmonton then on up to Dawson Creek which is the beginning of the Alaska Highway. That being said I could put a killer neutral and have it as Calgary for example.
a killer neutral is fine. it just shouldn't be as easy as, for example, san francisco to san jose.
iancanton wrote:how about a killer neutral of 1 to represent the canadian border?
ian.
isaiah40 wrote:1. Moved Alaska down to the bottom left by Hawaii
isaiah40 wrote:2. Moved the title to the bottom
isaiah40 wrote:3. Spread out the mini-map across the top so it will be easier to see what each bonus is
isaiah40 wrote:4. Cropped the height down from 800 pixels to 710 pixels
isaiah40 wrote:5. Changed the Interstate city bonus from "+1 for every 5 interstate cities" to "+3 for 5 consecutive interstate cities"
isaiah40 wrote:6. Added in Calgary as a killer neutral between Great Falls and Tok
isaiah40 wrote:1. Should I go with the white text with dark outer glow like what is on Alabama, or the black text?
koontz1973 wrote:Much better. Sorry for being negative in the last post.
nolefan5311 wrote:I much prefer the black text.
Is there supposed to be a connection between Manchester and Boston? If not, the New Hampshire bonus should probably be reduced to a +1.
The border lines between states in the NE is a little hard to tell. Is there something you could do to fix that? Or something you could do is because there are already so many lines on the map, maybe getting rid of the border lines completely and just having a gap there similar to how the regions are split up.
Also, you should probably indicate somewhere in the legend that Calgary is a killer neutral. I can see someone parking a stack there not realizing that.
Users browsing this forum: No registered users