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Re: USA 2.1 [17 Feb 2013] images updated pg.34

PostPosted: Sun Mar 10, 2013 9:00 am
by thenobodies80
Ok guys, finally I was able to check and double check this huge xml file.
It was nightmare in some parts! ](*,)

Anyway, here below a list of things for you:

Coords to move
Small Version
    -Arcata
    -San Francisco
    - Pierre
Big Version
    Juneau

Unclear Connections (not everyone is american :!: )
Small Version
    - Boston, it's not clear if is in Maine or Massachussets
    -Newark, not clear if it is in New York or New Jersey (this one could be good because there's the abbrevaition into the legend)
    -Richmond <-> Virginia Beach, dots are almost invisible there
    -Philadelphia <-> Trenton, the road is invisible there
    -Augusta <-> Savannah, dot's visible, but they could be better
    -Kennewick <-> Spokane, again dots
    -Lawton <-> Oklahoma City, dots invisbile
    -D.C. is Maryland but looks VA on the map
    -Weston is not clear if it is West Virginia or Maryland

Big Version
    -Boston border is unclear

I strongly suggest to add abbreviations (e.g. Alaska (AK) ) to the bonus names so it's written in the log, it's a pain to understand where some are if you don't have a knowledge of US geography.

Missing Connections (I found just one gilly :P )
    -Seattle <-> Anchorage, missing blue plane connection

Missing Parts/info/Components into bonuses
    - D.C. doesn't have the +2 autodeploy into the code but i see it on the map.
    -Capitals on Route 35, Austin is not included into it. Obviously the <bonus> tag must be extended to include the 4 option.
    -Boston is not on Route 90, when the route starts (or ends) into that city.
    -Route 20 has some unnecessary lines into the code, line 1496 and 1497 can be deleted
    -Pennsylvania is +5 on the map but only +4 into the code
    -Dyer is not part of Kentucky
    -Tennessee is not listed anywhere as bonus inot the code
    -Utah and washington are doubled into the code, lines from 1017 to 1040 can be deleted

Starting Positions & Neutrals
    -Annapolis is the only starting positions with 5 starting neutrals. Is it desired?

That's all! ;)

Nobodies

Re: USA 2.1 [17 Feb 2013] images updated pg.34

PostPosted: Sun Mar 10, 2013 9:06 am
by Gilligan
Yes, I was thinking I should add the abbreviations. I'm on it

Re: USA 2.1 [17 Feb 2013] images updated pg.34

PostPosted: Sun Mar 10, 2013 12:21 pm
by isaiah40
Corrections done!
thenobodies80 wrote:Unclear Connections (not everyone is american :!: )
Small Version

- Boston, it's not clear if is in Maine or Massachussets - Moved Boston down
-Newark, not clear if it is in New York or New Jersey (this one could be good because there's the abbrevaition into the legend) - I agree, since Newark is in the abbreviation legend it should be self explanitory
-Richmond <-> Virginia Beach, dots are almost invisible there - Moved down
-Philadelphia <-> Trenton, the road is invisible there - Moved to the left
-Augusta <-> Savannah, dot's visible, but they could be better - Added Augusta to the abbreviation list
-Kennewick <-> Spokane, again dots - Moved down and to the left
-Lawton <-> Oklahoma City, dots invisbile - Moved to the left
-D.C. is Maryland but looks VA on the map - For gameplay purposes D.C. is in neither Maryland or Virginia (though it is technically in Maryland) so no changes made
-Weston is not clear if it is West Virginia or Maryland - Moved down


Big Version

-Boston border is unclear - Moved down


Large
Click image to enlarge.
image


Small
Click image to enlarge.
image


Links updated in XML thread!

Gilligan, when you are done can you please just update the post in the XML thread?

Re: USA 2.1 [10 Mar 2013] Image Corrections made pg.34

PostPosted: Sun Mar 10, 2013 1:00 pm
by koontz1973
This map is going to be bloody awesome.

Had a look at it finally on my TV. Bloody marvellous to see it in all of its glory on a 62" TV. No scrolling on that, even with the large map.

Re: USA 2.1 [10 Mar 2013] Image Corrections made pg.34

PostPosted: Sun Mar 10, 2013 2:32 pm
by ManBungalow
Well done to all involved so far.

Re: USA 2.1 [17 Feb 2013] images updated pg.34

PostPosted: Mon Mar 11, 2013 10:55 am
by Gilligan
Coords to move
Small Version
    -Arcata
    -San Francisco
    - Pierre
Big Version
    Juneau
All coordinates corrected

I strongly suggest to add abbreviations (e.g. Alaska (AK) ) to the bonus names so it's written in the log, it's a pain to understand where some are if you don't have a knowledge of US geography.
Done

Missing Connections (I found just one gilly :P )
    -Seattle <-> Anchorage, missing blue plane connection
Done

Missing Parts/info/Components into bonuses
    - D.C. doesn't have the +2 autodeploy into the code but i see it on the map.
    -Capitals on Route 35, Austin is not included into it. Obviously the <bonus> tag must be extended to include the 4 option.
    -Boston is not on Route 90, when the route starts (or ends) into that city.
    -Route 20 has some unnecessary lines into the code, line 1496 and 1497 can be deleted
    -Pennsylvania is +5 on the map but only +4 into the code
    -Dyer is not part of Kentucky
    -Tennessee is not listed anywhere as bonus inot the code
    -Utah and washington are doubled into the code, lines from 1017 to 1040 can be deleted
Done, except Boston is on route 90 :)

Starting Positions & Neutrals
    -Annapolis is the only starting positions with 5 starting neutrals. Is it desired?
Annapolis is not supposed to be a starting position

here is the new XML.
http://www.fileden.com/files/2008/11/14 ... Final4.xml

Re: USA 2.1 [10 Mar 2013] Image Corrections made pg.34

PostPosted: Mon Mar 11, 2013 11:14 am
by thenobodies80
I don't want to seem stubborn, but in the code Boston is not included into route 90 :P

Code: Select all
   <!-- Route 90 -->
<continent>
 <name>Capitals on Route 90</name>
  <bonuses>
    <bonus required="2">2</bonus>
   </bonuses>
   <components>
    <territory>Albany</territory>
    <territory>Madison</territory>
   </components>
   <required>2</required>
   </continent>

Re: USA 2.1 [10 Mar 2013] Image Corrections made pg.34

PostPosted: Mon Mar 11, 2013 11:23 am
by Gilligan
thenobodies80 wrote:I don't want to seem stubborn, but in the code Boston is not included into route 90 :P

Code: Select all
   <!-- Route 90 -->
<continent>
 <name>Capitals on Route 90</name>
  <bonuses>
    <bonus required="2">2</bonus>
   </bonuses>
   <components>
    <territory>Albany</territory>
    <territory>Madison</territory>
   </components>
   <required>2</required>
   </continent>


Oh oh oh, I misunderstood you. I thought you said Boston was not in route 90 even on the map. My mistake.
Added boston.
http://www.fileden.com/files/2008/11/14 ... Final5.xml

Re: USA 2.1 [10 Mar 2013] Image Corrections made pg.34

PostPosted: Mon Mar 11, 2013 1:38 pm
by jonofperu
Maybe kind of late to chip in with this observation, but it seems like the Calgary text is running into "HI +1".
It's decipherable, but maybe to avoid first look confusion you could move the Calgary text to the lower right of the troop circle.

And a few of the state abbreviations I would shift (just a suggestion for whatever it's worth)
AR a couple pixels left
VA up slightly
VT right one pixel

Awesome map!

Re: USA 2.1 [10 Mar 2013] Image Corrections made pg.34

PostPosted: Mon Mar 11, 2013 8:21 pm
by Shape
Wow, this map is a doozy! Nice work, I guess!

How'd you figure the color scheme? It seems like a rather strange choice of colors.

-Shape

Re: USA 2.1 [10 Mar 2013] Image Corrections made pg.34

PostPosted: Mon Mar 11, 2013 9:33 pm
by Gilligan
Shape wrote:Wow, this map is a doozy! Nice work, I guess!

How'd you figure the color scheme? It seems like a rather strange choice of colors.

-Shape


Strange how? :-s

Re: USA 2.1 [10 Mar 2013] Image Corrections made pg.34

PostPosted: Wed Mar 13, 2013 3:28 am
by Shape
I guess I'd expect it to go one of a few ways: mirroring the current USA map color scheme, going full on red-white-and-blue, or going a more traditional route with more evenly distributed colors across the spectrum - it doesn't seem to balance aesthetically-speaking.

-Shape

Re: USA 2.1 [10 Mar 2013] Image Corrections made pg.34

PostPosted: Wed Mar 13, 2013 4:11 am
by thenobodies80
I don't see nothing wrong with the current color scheme. :?
Moreover with all the colored routes, the current zone bonus colors works perfectly.

Will double check the final xml - images this evening...expect a yellow stamp soon! :)

Nobodies

Re: USA 2.1 [10 Mar 2013] Image Corrections made pg.34

PostPosted: Fri Mar 15, 2013 3:27 am
by iancanton
AndyDufresne wrote:
iancanton wrote:several city names appear twice on the map in different states, for example augusta and berlin. in the xml and game log, will u be showing every city with name and state, for example Columbus OH? if all cities, not just the ones with duplicate names, are shown like this, then it helps those of us whose american geography isn't so good.

ian. :)

Would be helpful indeed.


--Andy

sorry, guys, i forgot to mention earlier post about including the state abbreviation in every name. the main reason for this is to help players who aren't very sure of the location of a city that has just been won or lost in the game log, for example not everyone knows where to find small towns such as colby or dyer on such a large map. this can be a big issue in freestyle or speed games.

ian. :)

Re: USA 2.1 [10 Mar 2013] Image Corrections made pg.34

PostPosted: Fri Mar 15, 2013 6:26 pm
by Gilligan
I don't even know where to look :P

can't they just highlight it in the dropdown, and see where the indicator is at?

Re: USA 2.1 [10 Mar 2013] Image Corrections made pg.34

PostPosted: Sat Mar 16, 2013 9:46 pm
by Shape
thenobodies80 wrote:I don't see nothing wrong with the current color scheme. :?
Moreover with all the colored routes, the current zone bonus colors works perfectly.

Oh, I didn't think about that. I guess that makes sense. I guess I'm late on the train anyhow. Sorry.

-Shape

Re: USA 2.1 [10 Mar 2013] Image Corrections made pg.34

PostPosted: Mon Mar 18, 2013 4:05 pm
by thenobodies80
VoilĂ ...

Image

tomorrow I'll post the final call before the beta stage

In the meanwhile, please make a post with all the files and be sure to have the latest version in the first post ;)

Nobodies

Re: USA 2.1 [10 Mar 2013] Image Corrections made pg.34

PostPosted: Mon Mar 18, 2013 8:44 pm
by Seamus76
Wow, what an amazin example of perseverance, determination, and hard work. Congrats!! =D>

Re: USA 2.1 [10 Mar 2013] Image Corrections made pg.34

PostPosted: Tue Mar 19, 2013 12:23 am
by koontz1973
Nice one isaiah and gilligan.

Re: USA 2.1 [10 Mar 2013] Image Corrections made pg.34

PostPosted: Tue Mar 19, 2013 7:24 am
by nolefan5311
Certainly looking forward to this one.

Re: USA 2.1 [10 Mar 2013] Image Corrections made pg.34

PostPosted: Tue Mar 19, 2013 10:46 am
by isaiah40
Thanks guys! This is pushing the two year mark, so here's to hoping to get it quenched before then! :P

Re: USA 2.1 [10 Mar 2013] Image Corrections made pg.34

PostPosted: Tue Mar 19, 2013 11:03 am
by Gilligan
Ya ta!

Re: USA 2.1 [10 Mar 2013] Image Corrections made pg.34

PostPosted: Thu Mar 21, 2013 3:28 pm
by thenobodies80
Last Call

The map has passed through rigorous gameplay and graphics examinations and all major concerns have been addressed, the xml has been checked and stamped. So, If you have any other concerns, please make your voice heard.
If after a reasonable amount of time there has not been any objection or protest, the map will be stamped and submitted for the Beta period.

Please, post questions and concerns if any.

thenobodies80

Re: USA 2.1 [10 Mar 2013] Image Corrections made pg.34

PostPosted: Thu Mar 21, 2013 8:14 pm
by isaiah40
thenobodies80 wrote:In the meanwhile, please make a post with all the files and be sure to have the latest version in the first post ;)

Nobodies


Here you go!

Large: http://img19.imageshack.us/img19/7686/m ... 6large.png
Small: http://img839.imageshack.us/img839/5161 ... 1small.png
XML: http://www.fileden.com/files/2008/11/14 ... Final3.xml

Re: USA 2.1 [10 Mar 2013] Image Corrections made pg.34

PostPosted: Mon Mar 25, 2013 1:35 pm
by koontz1973
Lets play some magnificent map.

Now that Labs has been sorted.