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Re: USA 2.1 [10 Mar 2013] Image Corrections made pg.34

PostPosted: Mon Mar 25, 2013 1:38 pm
by isaiah40
koontz1973 wrote:Lets play some magnificent map.

Now that Labs has been sorted.


Soon and very soon!! :P

Re: USA 2.1 [10 Mar 2013] Image Corrections made pg.34

PostPosted: Wed Apr 03, 2013 10:47 pm
by Gilligan
:-^ :-^

Re: USA 2.1 [10 Mar 2013] Image Corrections made pg.34

PostPosted: Sat Apr 13, 2013 6:35 am
by thenobodies80
Ready to play? Countdown has started.... :D

Re: USA 2.1 [10 Mar 2013] Image Corrections made pg.34

PostPosted: Sat Apr 13, 2013 10:00 am
by Gilligan
Huzzah!

Re: USA 2.1 [10 Mar 2013] Image Corrections made pg.34

PostPosted: Sun Apr 14, 2013 8:44 am
by isaiah40

Re: USA 2.1 [10 Mar 2013] Image Corrections made pg.34

PostPosted: Sun Apr 14, 2013 9:07 am
by koontz1973
isaiah40 wrote:

Only you can post something so cheesie from the 80s.

Re: USA 2.1 [10 Mar 2013] Image Corrections made pg.34

PostPosted: Sun Apr 14, 2013 9:47 am
by isaiah40
LOL! It was the first thing that came to mind!

Re: USA 2.1 [10 Mar 2013] Image Corrections made pg.34

PostPosted: Sun Apr 14, 2013 10:39 am
by koontz1973
isaiah40 wrote:LOL! It was the first thing that came to mind!

Could of gone with a classic.

Re: USA 2.1 [10 Mar 2013] Awaiting Beta!!

PostPosted: Wed Apr 17, 2013 5:08 pm
by thenobodies80
          Beta - Quenching

---The development period has concluded for the USA2.1 Map. All objections have had their time. The Foundry and I hereby brand this map with the Foundry Beta Brand. Let it be known that this map is now ready for BETA Play. After an extended period of time in BETA and once all quirks and issues have been resolved, the map will be put into Full Play (barring any Admins or Foundry Foreman vetoes).

Conquer Club, enjoy!

              Image


While the map is in BETA Play, there are a couple of administrative tasks that are required of the mapmaker(s) in addition to the initial gameplay testing:
    1. Please ensure that the first post of the thread contains all the necessary information to help future visitors to the development thread; it's particularly important to ensure the most recent images are there, along with any helpful guides (such as gameplay quirks/nuances or the location/size of any starting neutrals etc.)
    2. It is the responsibility of the mapmaker(s) to ensure that they respond to further feedback in a timely and constructive manner.
    3. Write a "creative" map description and send it to the Foundry Foreman via PM. You're encouraged to post it into the first post of the thread as well; the description will be used to populate the maps database.


thenobodies80

Re: USA 2.1 [10 Mar 2013] Awaiting Beta!!

PostPosted: Wed Apr 17, 2013 5:23 pm
by isaiah40
YES!!! Now we can have some epic battles!!

Re: USA 2.1 [10 Mar 2013] Beta Baby!!

PostPosted: Wed Apr 17, 2013 5:51 pm
by nolefan5311
Congrats isaiah!

Congrats!

PostPosted: Wed Apr 17, 2013 6:02 pm
by Beckytheblondie
Congrats! But as of 7pm EST, DC does not auto-deploy 2. Nothing is added when holding DC.

2013-04-17 17:46:33 - Game 12646170 has been initialized
2013-04-17 17:46:49 - Beckytheblondie received 7 troops for 22 regions
...
2013-04-17 17:50:30 - Beckytheblondie assaulted D.C. from Baltimore and conquered it from neutral player
...
2013-04-17 17:50:50 - Incrementing game to round 2
2013-04-17 18:01:14 - Beckytheblondie received 2 troops for holding Capitals on Route 95 (I held DC and Raleigh-> +2)
2013-04-17 18:01:14 - Beckytheblondie received 8 troops for 24 regions
2013-04-17 18:01:33 - Beckytheblondie deployed 1 troops on Greensboro
...

Re: USA 2.1 [10 Mar 2013] Beta Baby!!

PostPosted: Wed Apr 17, 2013 6:11 pm
by isaiah40
Thank you! I'll check up on that.

Also which state borders are hard to see.

Re: USA 2.1 [10 Mar 2013] Beta Baby!!

PostPosted: Wed Apr 17, 2013 6:17 pm
by Beckytheblondie
isaiah40 wrote:Also which state borders are hard to see.
In the red southeast, imo, between the carolinas, tennessee, georgia and alabama. It could just me my eyes. Obviously one needs to adjust to a new map, but I was also confused with the delaware border and with new jersey, but I can't think of a better solution other than solid black borders, and that probably wouldn't look too good. I think a player just needs to focus and adjust to the differences between the borders and the assault lines after a few rounds.

Awesome map, might be a new fav.

BexXx

Re: USA 2.1 [10 Mar 2013] Beta Baby!!

PostPosted: Wed Apr 17, 2013 6:24 pm
by Beckytheblondie
Sorry, I haven't been here since the beginning, but at least i can add some input now. Philly may need to be moved west, or the Jersey border eastward. Technically Maine doesn't border Mass. Maine only borders one state in real life. It's the only US state to have that. But then you lose that augusta/boston link.

Finally, and it's just my personal bias, that missouri/illinois/indiana/kentucky border is a clusterf. It's like when I tried to draw a map of the US as a kid and the states in the middle ended up looking like irregular polygons. I'm super impressed with the hard work put into this and with how it's come out, but as someone who lived in Illinois for 8 years, I squirm when I see it look like a cartoon rocket falling into an oversized condom. :O

Maybe too little too late from me. I'll look past it and enjoy a new twist on gameplay on a colorful and complex map!

Re: USA 2.1 [10 Mar 2013] Beta Baby!!

PostPosted: Thu Apr 18, 2013 1:09 am
by Night Strike
Isaiah, aren't you from Missouri? The representation of Missouri disappoints me. I would have put Jefferson City to the north and put Springfield (or Branson) on the map instead of Kirksville.

Re: USA 2.1 [10 Mar 2013] Beta Baby!!

PostPosted: Thu Apr 18, 2013 5:06 am
by Le_cardinal
It seems D.C. Autodeploy doesn't work. Or did I misunderstand something ?

Re: USA 2.1 [10 Mar 2013] Beta Baby!!

PostPosted: Thu Apr 18, 2013 5:54 am
by dahulius
the blue planes are not connected, at least not for me.

Re: USA 2.1 [10 Mar 2013] Beta Baby!!

PostPosted: Thu Apr 18, 2013 7:07 am
by isaiah40
Night Strike wrote:Isaiah, aren't you from Missouri? The representation of Missouri disappoints me. I would have put Jefferson City to the north and put Springfield (or Branson) on the map instead of Kirksville.

Yes I am, considering this is the USA Map Pack in one map plus Hawaii and Alaska, I tried to keep everything the same as much as possible with a few exceptions for clarity and for the interstate junctions.
Le_cardinal wrote:It seems D.C. Autodeploy doesn't work. Or did I misunderstand something ?

No you did not miss anything, it has already been noted.
dahulius wrote:the blue planes are not connected, at least not for me.

They don't okay, another thing for Gilligan to fix. :lol:

Re: USA 2.1 [10 Mar 2013] Beta Baby!!

PostPosted: Thu Apr 18, 2013 7:49 am
by Gilligan
The most recent XML was not uploaded.

http://www.fileden.com/files/2008/11/14 ... Final5.xml

Re: USA 2.1 [10 Mar 2013] Beta Baby!!

PostPosted: Thu Apr 18, 2013 8:15 am
by Le_cardinal
Another bug to fix : I think the connection between Albert Lea and Des Moines is missing

Re: USA 2.1 [10 Mar 2013] Beta Baby!!

PostPosted: Thu Apr 18, 2013 8:29 am
by Gilligan
Le_cardinal wrote:Another bug to fix : I think the connection between Albert Lea and Des Moines is missing


Albert Lea stops in Sioux City before going to Des Moines

Re: USA 2.1 [10 Mar 2013] Beta Baby!!

PostPosted: Thu Apr 18, 2013 8:34 am
by Le_cardinal
And another bug, game 12648255 : My opponent had a starting position in Annapolis, which is a capital.

Re: USA 2.1 [10 Mar 2013] Beta Baby!!

PostPosted: Thu Apr 18, 2013 9:13 am
by isaiah40
Le_cardinal wrote:And another bug, game 12648255 : My opponent had a starting position in Annapolis, which is a capital.

Yep he sure does. Gilligan, can you get this fixed before I submit it?

Re: USA 2.1 [10 Mar 2013] Beta Baby!!

PostPosted: Thu Apr 18, 2013 10:19 am
by BluU
Congrats for the launch

At least according to BOB Tennessee is not listed as a bonus