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Re: 1982 Falklands War [18/10] V9. P1/4

Postby koontz1973 on Wed Oct 19, 2011 12:02 pm

Thanks, will remove it.
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Re: 1982 Falklands War [18/10] V10. P1/5

Postby koontz1973 on Thu Oct 20, 2011 12:25 am

Version 10.
Click image to enlarge.
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Redid the territ lines to suit the new map.
Removed the accent from Belgrano
New town/LZ symbols

Are there any more game play issues to be resolved? or can I start looking at the graphics more.
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Re: 1982 Falklands War [18/10] V10. P1/5

Postby thehippo8 on Thu Oct 20, 2011 3:28 am

Just a point of taste bu Bn is landlocked ... mayne 1bn5 to HMS Sheffield and 4th 3 to ARA Comodo Segal (delete 4th 1 to ARA Comodo Segal)?
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Re: 1982 Falklands War [18/10] V10. P1/5

Postby Flapcake on Thu Oct 20, 2011 7:32 am

Hey Koontz
I have a comment about gameplay:
Subs, do they start neutral? because in my view, the minus 4 for keep the subs and the fleet is sad position to be in, and if you got the wrong sub from the start, you stand on it to last the troop is buried, with out no chance of ever getting the entire bonus for the fleet. Maby a mini bonus for holding both subs ?
No one wants a enemy sub :mrgreen:
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Re: 1982 Falklands War [18/10] V10. P1/5

Postby koontz1973 on Thu Oct 20, 2011 11:03 am

thehippo8 wrote:Just a point of taste bu Bn is landlocked ... mayne 1bn5 to HMS Sheffield and 4th 3 to ARA Comodo Segal (delete 4th 1 to ARA Comodo Segal)?


The first one, with the British I can and will do. Fits in as that was the original landing site. The second one, I would be hesitant about as you then start in the corner and just move up. I wanted to give the players choices on which direction to go, up, down, or sideways. I have always liked maps that give you multiply directions with multiple ways to attack.
Flapcake wrote:Hey Koontz
I have a comment about gameplay:
Subs, do they start neutral? because in my view, the minus 4 for keep the subs and the fleet is sad position to be in, and if you got the wrong sub from the start, you stand on it to last the troop is buried, with out no chance of ever getting the entire bonus for the fleet. Maby a mini bonus for holding both subs ?
No one wants a enemy sub :mrgreen:

The subs have a huge amount of power. If you get one in the drop (they start as normal) you are immune from the air (the only 2 territs that cannot be bombed by the airforce) and can bombard all of the enemy fleet. The minus bonus is there to counter that fact.

The chance of dropping anywhere near the full bonus of either the fleets is negligible but if you ever find yourself in that predicament then, just do not take the last ship. But I could add a +1 for both subs.
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Re: 1982 Falklands War [18/10] V10. P1/5

Postby Flapcake on Thu Oct 20, 2011 1:16 pm

koontz1973 wrote:
The chance of dropping anywhere near the full bonus of either the fleets is negligible but if you ever find yourself in that predicament then, just do not take the last ship. But I could add a +1 for both subs.


it would be a tedious position yes and you are probably right in that it is 1 to 10000000, but it would be preferable to avoid enemy sub and go after the entire fleet bonus, that's why I thought as a kind of consolation bonus with both subs
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Re: 1982 Falklands War [18/10] V10. P1/5

Postby tokle on Thu Oct 20, 2011 1:26 pm

The idea of being able to bombard the enemy's navel forces brought a smile to my face. :lol:

It's looking good, though. Keep up the good work.
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Re: 1982 Falklands War [18/10] V10. P1/5

Postby koontz1973 on Thu Oct 20, 2011 1:30 pm

Flapcake wrote:
koontz1973 wrote:
The chance of dropping anywhere near the full bonus of either the fleets is negligible but if you ever find yourself in that predicament then, just do not take the last ship. But I could add a +1 for both subs.


it would be a tedious position yes and you are probably right in that it is 1 to 10000000, but it would be preferable to avoid enemy sub and go after the entire fleet bonus, that's why I thought as a kind of consolation bonus with both subs


The new image is done and gave both subs a +2 bonus. The other thing that I came to realize is that if you have the fleet or want the fleet, you have to be more careful with the subs. Sort of makes you think of how to go about getting rid of them. Do you take them early and maybe get a negative bonus or leave a potential enemy in your midst. Should also add another element to the team games.

tokle wrote:The idea of being able to bombard the enemy's navel forces brought a smile to my face. :lol:

And to think I just changed the same spelling. Will post the new image after I fix this. :oops:
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Re: 1982 Falklands War [18/10] V10. P1/5

Postby tokle on Thu Oct 20, 2011 1:33 pm

koontz1973 wrote:
tokle wrote:The idea of being able to bombard the enemy's navel forces brought a smile to my face. :lol:

And to think I just changed the same spelling. Will post the new image after I fix this. :oops:

I like Argentinian navels...
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Re: 1982 Falklands War [18/10] V10. P1/5

Postby koontz1973 on Thu Oct 20, 2011 1:41 pm

Personally I prefer something else, but as this is a family friendly site, I will not post that
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Re: 1982 Falklands War [18/10] V10. P1/5

Postby natty dread on Fri Oct 21, 2011 4:57 am

One question... did you draw the ship & airplane icons yourself or did you get them from somewhere?
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Re: 1982 Falklands War [18/10] V10. P1/5

Postby koontz1973 on Fri Oct 21, 2011 5:53 am

natty_dread wrote:One question... did you draw the ship & airplane icons yourself or did you get them from somewhere?


The aircraft are from here and will need to be changed before the final version. I have not been able to get the images for the final version right yet. Should be soon.
http://www.free-clipart-pictures.net/military_clipart.html

The ships are drawn from lots of images and changed to fit the need. Just a lot of copy and pasting done so there is no real ship that looks like these are more importantly, no images on the web either (copyrighted or not). They come form multiple images, but have towers, helicopters, turrets etc, deleted, moved, replaced etc. The two aircraft carriers are drawn mostly though as I could not find one of similar size.

It has always been a toss up of what style to use, plane images like the aircraft or the more realistic style of the ships. Either way, it needs to be sorted, just procrastinating a bit. It you think the ships need to go too, they will but I like them.
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Re: 1982 Falklands War [18/10] V10. P1/5

Postby natty dread on Fri Oct 21, 2011 6:02 am

Well, you can't use the images from that site. I checked the site, and their terms of use forbids use of their clipart for commercial use, so you'll have to find something else or draw your own icons.

http://www.free-clipart-pictures.net/termsofuse.html
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Re: 1982 Falklands War [18/10] V10. P1/5

Postby Flapcake on Fri Oct 21, 2011 6:09 am

"These images are not free for commercial use. So it is forbidden to use these images for any commercial activity. If you wish to do so, please contact us."

Try do that :idea:
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Re: 1982 Falklands War [18/10] V10. P1/5

Postby koontz1973 on Fri Oct 21, 2011 6:10 am

Flapcake wrote:It's free but you may not use it for anything :-s

It is free, and I know that I cannot use them. :lol: They are place holders for now.
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Re: 1982 Falklands War [18/10] V10. P1/5

Postby natty dread on Fri Oct 21, 2011 6:12 am

Flapcake wrote:It's free but you may not use it for anything :-s


It's "free for personal use". That means you can use them for personal, non-commercial use, ie. you may not profit from them.

CC maps are considered commercial use, as lackattack makes money from this site, even if the mapmaker personally doesn't profit from his map.


It's the same with fonts, by the way. When you look for fonts to download, you have to check that it's completely free, or public domain. If it's marked as "free for personal use" then you can't use them on CC maps, or any other commercial projects.
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Re: 1982 Falklands War [18/10] V10. P1/5

Postby Flapcake on Fri Oct 21, 2011 6:12 am

koontz1973 wrote:
Flapcake wrote:It's free but you may not use it for anything :-s

It is free, and I know that I cannot use them. :lol: They are place holders for now.


Damn your fast :lol: Ofc its for use, just not comercial. but try to contact them about it
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Re: 1982 Falklands War [18/10] V10. P1/5

Postby koontz1973 on Fri Oct 21, 2011 6:15 am

The planes will go into the same style of the ships, easier that way. But I have sent them a mail to see if they would be amenable for me to use them.
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Re: 1982 Falklands War [18/10] V11. P1/6

Postby koontz1973 on Fri Oct 21, 2011 7:21 am

Version 11.
Click image to enlarge.
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Changed the landing points to include the Sheffield.
Messed around with the bonuses.
Added bonus for the 2 subs.
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Re: 1982 Falklands War [21/10] V11. P1/6

Postby Gillipig on Fri Oct 21, 2011 10:33 am

I haven't looked much at this map but here's some things I noticed: The woods looks a bit like bushes, and not very pretty bushes. The ships doesn't look integrated in the map. They look like they're sitting on top of the map instead of being a part of it. And I'm not sure I like the colour theme. I would suggest either making all or most of the land territs have the same colour (green ?) but different tones. Just a thought.
A map with both planes and ships should make for interesting gameplay. I'll have a look at the gameplay later and let you know what I think :) .
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Re: 1982 Falklands War [21/10] V11. P1/6

Postby koontz1973 on Fri Oct 21, 2011 10:54 am

Still version 11 but got the planes re drawn to stop copyright infraction. These are now my own creation. Not great but bloody good.
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Re: 1982 Falklands War [21/10] V11. P1/6

Postby koontz1973 on Fri Oct 21, 2011 11:01 am

Gillipig wrote:I haven't looked much at this map but here's some things I noticed: The woods looks a bit like bushes, and not very pretty bushes. The ships doesn't look integrated in the map. They look like they're sitting on top of the map instead of being a part of it. And I'm not sure I like the colour theme. I would suggest either making all or most of the land territs have the same colour (green ?) but different tones. Just a thought.
A map with both planes and ships should make for interesting gameplay. I'll have a look at the gameplay later and let you know what I think :) .


Gillipig, the woods stay as is. I refuse to change them. They are good woods. The trees in the RD map are the first version and after 30 odd versions, no one noticed that the final trees where the ones first posted. I am not going to go through that again. The ships are there for icons. They may change. ;) Still deciding on which way to go. Unless I go for a top down view, they will always look on top of the water as the perspective would be wrong. Sniper08 made a comment about making them like the Cuban map, but that is the only part of that map I do not like so will not be copying that approach. As for the colours, they stay as well. The earlier versions had the all green approach and people complained that they found it hard to tell the bonus regions apart. The different greens looked funny and made it harder for the CB people.
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Re: 1982 Falklands War [21/10] V11. P1/6

Postby Gillipig on Fri Oct 21, 2011 11:24 am

I must insist on the woods thing! I find them awful and absolutely not up to par with the rest of the map. A lot of maps have/had the same issue. It's hard to make vegetation look good so it needs a lot of tweaking and it often takes a lot of time. I'm not trying to be a pain in the rear just stating a concern I have. If everybody else thinks the woods are fine though then they probably are fine.
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Re: 1982 Falklands War [21/10] V11. P1/6

Postby koontz1973 on Fri Oct 21, 2011 11:26 am

Gillipig wrote:I must insist on the woods thing! I find them awful and absolutely not up to par with the rest of the map. A lot of maps have/had the same issue. It's hard to make vegetation look good so it needs a lot of tweaking and it often takes a lot of time. I'm not trying to be a pain in the rear just stating a concern I have. If everybody else thinks the woods are fine though then they probably are fine.

Insist all you like. They will not change till a majority say so. So far it is one to change.
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Re: 1982 Falklands War [21/10] V11. P1/6

Postby Gillipig on Fri Oct 21, 2011 11:28 am

koontz1973 wrote:
Gillipig wrote:I must insist on the woods thing! I find them awful and absolutely not up to par with the rest of the map. A lot of maps have/had the same issue. It's hard to make vegetation look good so it needs a lot of tweaking and it often takes a lot of time. I'm not trying to be a pain in the rear just stating a concern I have. If everybody else thinks the woods are fine though then they probably are fine.

Insist all you like. They will not change till a majority say so. So far it is one to change.

Sounds fair :) .
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